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Repeated bright flashes, serious seizure risk
I was playing the new twins and got a basement hook which killed an ace, and the entity started flashing bright on and off repeatedly. After the game ended I got the same flashes all over my screen. Someone with epilepsy might actually go into shock from this, might want to fix it
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Archive doesn't show any other challenges
It's a minor bug, but no challenge shows up except the one I completed. If it matters at all, I was PC and it was the purple glyph from level 1 of tome 13.
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Few Twins Bugs
Bug 1: Death on certain stairs. Step 1- Down a survivor (Maybe any pounce cooldown) Step 2- Walk on steps (Might be any steps, but the 2 times I experienced it were the main building stairs on Garden of Joy and Thompson House) Bug 2: Victor got trapped on a pallet. Map was Toba Landing. How: pounced at a survivor while he…
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Premonition and its tome challenge are bugged.
Premonition is incredibly inconsistent, doesn't go off on any discernable pattern. I've stared straight at the killer walk up to me from 40 meters to 12 meters away without the perk popping. And on the off chance it does work, pointing at the killer doesn't give me the tome challenge despite doing so at least five separate…
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Mothers dwelling can't pick up location
Someone asked me to make this report for them, it seems you can't pick a survivor up if they're under the stairs pushed back. Please look into that one, thanks devs
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Show Hook/Chase Status on UI
On the new UI, I think it'd be really useful on both ends to make it apparent which survivor(s) are being chased, and how many hooks each survivor has until death. For an example of how both changes can help both sides: Randoms might do gens in the killer's terror radius better if they know someone else is being chased.…
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My Idea to Rework Decisive
I know, there's probably literally a thousand or more posts on this, but hear me out. I've got 2k hours in the game, and I feel like I know what'd make the perk more fair for both sides. The duration will still be 60 seconds, but with some stipulations While healing another survivor, doing a generator, cleansing a totem,…
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Inescapable section of map
On Coal Tower, at the base of a hill positioned to the right of the killer shack (looking at it from the center), on the side where a totem has potential to spawn (right side of hill), there was a little invisible trap area that couldn't be escaped as a survivor. I walked in to try to pick someone up and got stuck there,…
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My 2 game experience with matchmaking
To preface: I'm a former red ranked survivor who's been playing slightly less, and as such am currently in the green ranks. Before the matchmaking update, I was consistently doing 3-4 minute chases against the new killers I went up against, but gave them the kill at the end because I felt bad and it wasn't their fault,…
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Matchmaking Quirk
All right so I'm currently a rank 7 survivor, didn't get to play much last month to climb to red with finals and all. Anyways, I'm normally queued with people ranked 9-4, nothing unusual, but yesterday I played a few games with a friend who I got into the game and is grey ranks. However, after those games I have been…