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The game is now a real camping/tunneling fest
Crazy how 9 games out of 10 is against a camper/tunneler, the last patch has definitely changed the yway the killers are playing. It is unbearable.
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Where is the made for this nerf ?
I mean honestly, when do those devs learn anything ? Another busted perk, out without any balance changes. Survivor speed with MFT = 4,12m/s Killers = 4,6 m/s To catch up with a survivor 10 meters away, you need 21 seconds. Without MFT it would be 17 seconds. It is a total of 4 seconds. A survivor using it is impossible to…
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The decrease in quality (balance, DLCs) is concerning
For the last 3 chapters we have had terrible addition to the game. The nerfs/buffs qre questionable, most of them are terrible gameplay wise and just add clunky and boring way of playing on both sides : Solo heal nerf = garbage, not fun at all Gen regression perk = faster gen rush, force killers to tunnel The new perks are…
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Singularity still too weak after the buff
That is not enough, against a coordinated team, they have enough EMP to disable your power 75/80% of the time... By power i do not mean only when they are infected but they also disable more than half the drone you set on the map... Honestly it is unplayable, every survivor almost always have an EMP in hands...
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Give us the info we face a SWF BEFORE LAUNCHING THE TRIAL
SWFs are OP, good SWFs are unbeatable and every trials against them is a pain in the a**. Why do you force the killers to play against SWFs knowing that we will get a terrible experience ? SWFs are maximizing everything to get an ez games, the perks they choose just create a huge synergie impossible to deal with unless you…
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Do the devs know that some maps are unplayable as killer ?
Larry's hospital The Game Those maps are really out of balance, favoring survivors way too much... Most killers are hardly playable on them and some killers are totally unplayable : Singularity especially but it is also extremely hard to play as a nurse and Blight on those maps. So one question : why are those maps still…
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7th anniversary, let's sum up the actual state of the game
3 failed chapters in a row good SWFs still way too strong killers camping and tunneling right at the start busted nurse huge pull of perks, 80% of them are useless no server hit validation (do not lie, it does not exist anymore) garbage MMR system killing all the fun of the game for both sides many bad game design choices…
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2023 - BHVR still not able to discern a crash from a DC on purpose
BHVR knows how to code a pop-up telling you you have lost connexion to the server but they are still applying the ban when you have got a network crash. 😍
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Do you really think the devs are happy with th current state ?
Pretty much title.
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Garden of Joy - when do you fix the infinite in the building ?
Took you 6 years to fix the infinite houses of pain. 4 or 5 years to fix the infinite in groaning storehouse. Will you actually wait 5 years to fix this new map aswell ? Edit : fix the damn infinite on haddonfield main building as well
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Overall design flaws list
Playing both sides, trying to be as objective as possible. Gens rush is a massive problem, gen regression are now way too ineffective, they were OP but the nerf has been too hard Survivors' items are a big problem, too fast healing, increase the gen rush that is already too strong All one shot add-ons should be removed…
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Killer games at my MMR are unwinnable now
First of all, my MMR is not inflated, it is the MMR the game put me at, even with Wesker that i have just bought, after winning some games i'm now facing strong loopers games after games. I cannot win a single one, i'm in a huge loose streak since the patch (just some garbage win here and there tunneling) but playing as…
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Checkspots or how poorly loops are designed
ADVANCED CHECKSPOTS GUIDE #1 - YouTube Hope some devs see it and change the way those loops are designed, once a survivor knows this, chases can last up to 5 minutes against m1.
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Killer queue times to the moon !!
Have not get such a long wait time for months wow... I guess survivors do not like the last changes.