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Lockers next to vaults
With the Dredge, BHVR added a bunch of lockers to tiles and locations that didn't have these before. Most of these are fine, unobtrusive additions. But devs, I beg you: Pleeeease don't put lockers next to vaults. With the wonky way that this game prioritises actions, it is honestly a crapshoot as to whether I vault the…
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We reduced the grind!! (except we kinda didn't) Part 2 Bloodpoint Boogaloo
Howdy folks, it's your favourite angry DBD nerd here to be annoyed a second time. I made a post after the "grind reduction" was first announced, where I did some math to determine that the grind reduction seemed to be in name only: This discussion was responded to by @Peanits : Who said that the fact that you could get all…
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We reduced the grind!! (except we kinda didn't)
So BHVR has announced their new reworked perk and BP system, claiming that at long last they have cut down on the grind. How wonderful! But I do have one question: who has it cut down the grind for? Cuz from what I can tell, most players will actually suffer from this new system, as long as you're striving to have complete…
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What do you think is the easiest build in Dead by Daylight?
For both killer and survivor, what do you think the easiest build to succeed is in DBD? It's an interesting question, as what defines "easy" might change from person to person. I've got a couple of builds for both killer and survivor that I think are up there, but I'm curious to hear everyone else's opinion. Killer: Blight…
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Buffing Sacrificial Ward
Sacrificial wards were a great add to the game, having the ability to deny map offerings is great. But as of right now, because they're green rarity, they have a few problems: there's pretty minimal reason to use one because it's the same cost as a map offering, and the only effect is that it makes the map choice random…
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New Hit Validation on Killer Powers?
Does the new hit validation affect killer powers, or just M1s? If it prevented me from getting hit by laggy Huntress hatchets, I would be so damn happy.
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Credit where credit is due: The art team
I just wanted to make a thread to give massive props to the art team for how much they're killin' it with the recent skins. The Minotaur Oni skin is IMO the best piece they've ever put out, and this round of tome skins and the rest of the Greek collection that's slated to be released also look incredible.
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So...That New Killer-Specific MMR System
So BHVR has said that there's a new MMR system coming that gives each killer their own different MMR. Discounting the new annoying byproduct of not being able to switch killers in a lobby, there's one major problem: Survivors don't have killer specific MMR (at least that I've seen announced, I could be wrong), they just…
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Unhooking survivors don't have a hitbox
Platform: PC Description: When a survivor unhooks another, if I try to swing at them a percentage of the time I will just not hit anything or play the animation of hitting the base of the hook, even if I'm right on top of them. Steps to reproduce: swing at unhooking survivor (not killer specific, I've had it happen on Oni,…
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What's up with Repressed Alliance?
Maybe I'm just small brain, but what use does this perk have for a survivor? Other than perhaps preventing a killer from using PGTW on a gen, but that's such a niche case that I can't imagine they'd make a perk for it. And I feel like it's gonna be used to troll other survivors more than anything. Does anyone have an idea…
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BHVR changed the best part of the new map
The piano music in the saloon was a total bop, why'd it get removed? Really liking the rest of the DLC so far, though!
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Dead by Daylight is unequivocally the worst game to be a new player in
Title. Between the 20+ minute queue times for low rank killers due to the SWF changes (OhTofu just did an awesome video on it, go check it out to see a more elegant explanation), the next to worthless tutorial that doesn't explain perks, bloodwebs, killer powers, or other major gameplay aspects, and the fact that a new…