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I can say without a doubt, Autodidact is a bad perk
I ran an experiment within 50 matches and these are my results! Link to paper The conclusion: No. Don’t run this perk. On average, this perk does more harm than good. Yes, it has the potential of being really useful, but it just doesn’t cut it. Killers don’t run enough slow down perks/addon to healing for this to be worth…
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Would you Sandbag your teammates if it was perk related?
For context, I'm creating perk ideas and wanted to do one for baiting survivors into Sandbagging their friends. For example, let's say there is a killer perk that grants more Bloodpoints to survivors if they play well. However, it only goes to the Obsession. Now, to swap Obsession, you must do something like miss Skill…
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Freddy Rework
TLDR? Check the bottom. I want to start this off by saying this is going to be a long read. I do want to make a YouTube video to try and shorten it. When/If I do I'll link it at the bottom. [INTRO] There are several Types of killers. There are teleporting killers. High Mobility killers. Even ones I consider secondary or…
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We need to talk about Keys
Keys were first introduced with Hatch as a way to leave the game early. Hatch used to spawn earlier in the match when more than one survivor still stood. Survivors could potentially all escape within seconds of the last generator finishing. Since then, the Hatch only spawns when there is one aspiring survivor against the…
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Mid-Chapter suggestions! (items/add-ons/perks/offerings)
I don't know about you guys, but it feels long overdue that we get some new general updating in dbd (DeadByDaylight). I'm talking items, add-ons, general use perks, and offerings. When was the last time they added a new offering to dbd that wasn't just a map? How about an item that wasn't for an event? I say we need some…
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Wiggle progression needed to fall to feet when dropped by killer? (Progression/Regression speeds)
We have our estimates on a lot in this game, but I'm really curious if anyone knows the actual numbers to wiggle-related things. Specifically, the question asked above. I couldn't really find much on my own, but I know that the overall timer is 16 seconds and the shortest amount of time to wiggle about is a little over 6…
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Does Eruption and Surge stack?
Do the perks Eruption and Surge stack the way I'd think they would? So right now I'm thinking they'd stack in two ways; 1) I kick gen, I down survivor, gen regresses by a stack of 14% -or- 2) I kick gen, survivor(a) hops on, I down survivor(b), survivor(a) screams and is Incapacitated, gen regresses by 8%, survivor(a) has…
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We can agree No Mither needs a rework right?
So at the beginning of the month, I made this discussion (read if you want context). Basically, I went into depth about how I wanted a No Mither rework, how badly it was tiered, why it's a bad perk, and even gave some suggestions on how to change it. It didn't get a lot of pick up, to be honest. However, I want to just ask…
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Can we please get a No Mither Rework?
For those of you who don't know, No Mither is a perk that allows you to pick yourself up from dying state no matter what. Great! Swag even! However, it comes at the expense of being stuck in broken effect for the entire game. This often leads to tunneling and the killer knowing that they shouldn't let the survivor who's…
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Tier list of all the killers I think would get clapped if all the survivors teamed up on the killer
This is my tier list I made in like 30 secs bc I needed to make it fast lol. I'll defend it/explain it later if i remember to