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A question for players who play on console and PC
Or just general observation, if you have it. What I'm NOT interested in for the most part is people just saying 'controller bad, mouse and keyboard good'. My wife and I feel sometimes like it's more and more possible that console survivors just move slower overall. I know that part of the 'controller bad' bit above has to…
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What would your MMR look like?
OK, survivors and killers. What would be the contributing stats to MMR if you were designing it, killer side or survivor side?
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Understand why new killers would tend to be weak. I will explain it to you.
You're BHVR. You release a new killer to live environments. Imagine if that killer is very strong and you have to nerf the killer in the first few weeks. what would you imagine the player reaction would be? People would ######### and complain, many would demand a refund because they were sold on one thing and it changed, there…
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What is a 'sweaty' player or 'sweat squad'?
This sounds to me like people complaining that they've been bested by a killer or team and to assuage their ego, they want to assign a seemingly negative label. Aren't 'sweaty' players just players that are applying themselves to play well at high levels? And isn't the phrase almost always used when the other side is just…
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Advice on Killer Interaction
Hi all, Looking for some real advice. I'm not looking for 'how to loop' but something a little more difficult, for me. I let the killer get too close before chases. I believe it's a perception problem on my part but I'm not sure how to handle it. I can tell the killer is approaching. Terror radius or whatever it might be.…
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Blood debt
I see some posts acknowledging this conceptually but it would be great to have some kind of game mechanic to acknowledge it. I see it all the time in matches as my wife and I play as a two person SWF. The idea is a 'blood debt' marker that gets put on other survivors when you do something like heal them or unhook them. If…
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Which platforms will have The Cenobite?
I've heard some rumour that The Cenobite information out there is referring to PS5 and conspicuously absent is PS4. Often, content is not released on all platforms, such as mobile or Switch. Is there anything official yet as to which platforms will have the new killer? Maybe @MandyTalk can chime in?
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Here it is...
https://twitter.com/DeadByBHVR/status/1427646775532441600
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Pallet hit/animation suggestion
I think that survivors are appreciative of the effect the recent update has had on pallet hits in that it now feels less like killers can lunge through pallets or pallet stuns and more like they are a vehicle for escape in a tight chase. I think currently there is a problem with the killer seeing the blood from the hit and…
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It can't be endless... so when would you stop?
Sure, it's fun getting new killers and survivors but at some point, they have to stop, right? When would you stop bringing in new killers and especially new survivors. At some point, it seems to me, there's not much point in bringing in more survivors. Agree? Disagree? I'm curious what people think.
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I hate suggestions but. ... what if?
Hey, would it be too powerful if prestige was used in this way: Each level of prestige would make one of the character's specific perks base kit for that character. This would mean that a prestige 3 character would have all three of their 'default' perks PLUS four perk slots to fill in. Too much?
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Suggestion (I hate suggestions) regarding facecamping/camping
Why not just give bloodpoints to the the survivor on hook when the killer is camping? I'm effectively 'keeping the killer busy', so why not? You could count it within a certain radius and have done with it. Say 5m or 10m or something. Maybe as long as the default Kindred would show the killer's aura? I mean, it's no…
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The anniversary event will be fun, and I will choose to enjoy it.
i am excited to play the game because I am not bored with it these days. I understand that an enormous amount of energy and resources go into providing the ridiculously first world experience of playing video games for fun and leisure in a world with so, so many problems as well as the entitlement I enjoy being able to do…
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What is fun (baby don't hurt me).
What is fun? What makes a match fun for you? Is it the reward of ranking up? Is it the 'journey'- the experience of playing the match? Is it successfully killing off four survivors without a single gen getting done? Is it getting all the gens done with no survivors killer? Mori killing survivors? Key escapes? What makes…
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If they removed ranks entirely, would you still play?
It strikes me that a lot of the meta for how the game is played is based on striving to get ranks. If I was designing the game, a survivor would actually feel lucky to survive. 4 players surviving would be rare but the journey would be the fun of the game. I often play this way, anyway, taking risks during end game…
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Change the rules based on rank color
I see a lot of posts and discussion about how changes impact different groups of players. "But if we do X, then high rank players will..." "But if we do Y, then low rank players will..." As a player having a good amount of fun on PS4 around rank 11 and never going above 10, there are many ways to play this game. Why not…