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Please add more ridiculous perks and features.
Weaving Spiders was a fantastic perk. I enjoy using it and also finding people who use it. Since there's no value in competing in DBD, we should go all out on goofing around. However, DBD doesn't provide the environment for goofing around. If all players start playing for goofing around, people won't worry about cheating…
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PC- The conditions under which 'Dissolution' is triggered.
After I enter stealth mode, if a survivor vaults over the pallet, the pallet will be destroyed. I believe it wasn't destroyed when I was in stealth mode. Was I mistaken?
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Please adjust the map
I hope for the weakening of Mother's Dwelling and Badham Preschool. Mother's Dwelling is too large in area, and there is a possibility of very strong window frame generation for buildings at the center of the map. Badham Preschool has a wide area, and there seem to be too many places that are very useful for escaping or…
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Professionals lose on purpose.
This is a suggestion in case there is a lack of opponents for beginner survivors and intermediate survivors. There are people who would make good opponents for novice survivors and intermediate survivors. That is the advanced killer. Why not create a system where an advanced killer intentionally loses to a novice or…
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Create a setting to hide chat after a match
Many of the chats seen after the match are either repeated "EZ" or insults.
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Set handicap
First, let me explain why I think so. It is not uncommon for skilled killers, myself included, to win 100 in a row. It is a given that a skilled killer will beat a survivor.😂 But it is tiring to the point of growing gray hairs. When I play as a survivor, I often fight killers like them. And my team gets beat up. I think…
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Add surrender function
give me the right to be free from pain. To implement a feature you have to consider people who want pip. Survivors who wish to surrender can become bots if one of their teammates agrees to surrender. Other survivors who do not wish to surrender can continue playing. The game continues without ending even if all survivors…
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Preventing Giving up on Hook
Ensure that survivors hanging from hooks cannot escape on their own. Also, eliminate skill checks with regard to the second endurance. However, this would eliminate one of the good elements of the game. Therefore, we make escape possible by using offerings. Increase the rarity of the offerings that increase the luck. And…
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PC - Survivors become invisible.
Step 1 : It attacks the rescued survivor at the moment the survivor is rescued. Step 2 : The survivor motions to fall and then becomes invisible for a while. Killers played are Nurse and Rin. Most recently, my opponent was using Sprint Burst. It has only occurred twice so far.
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Restrict survivors from leaving the lobby
Restricting survivors from leaving the lobby will reduce unbalanced matches and reduce wait times. Also, players who were carefully selecting their allies will no longer be able to do so. This will increase the likelihood that they will be on the same team as the offending player and they will be more likely to properly…
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Allow copy and paste when reporting
I don't handle English well, so typing in English is very time consuming.
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Nuisances caused by the AFC function
Change to disable the AFC function when two survivors are executed. Two survivors are executed. The two remaining survivors both find it impossible to complete the repairs to the generator. Hide-and-seek has begun. One survivor is found and hung from a hook. Survivor hanging from hooks think this way. I wish my friend…
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Weakens Mind Breaker
It is very difficult for survivors without VC to react to the approach of killers who can move at high speed or have undetectable power. In the past, Spine Chill could be used as a countermeasure to some extent. But now it is of no use. If Mind Breaker is used, survivors will have no countermeasures. So how about changing…
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Make self-care standard equipment
I would like survivors to have the ability to self-heal three times. And if you bring a medical kit, you'll have less trouble recovering. The reason I think this is because I'm tired of the skill structure I always use. When you think about fighting THE WRAITH, you will always have at least one recovery skill equipped, so…
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Unwanted behavior caused by the grading system
For example, let's say a player wants to get 1 pip. He doesn't have 1 pip now. He was hung first. The next best thing for him to do is commit suicide lol. This is because the first player to fall is unlikely to win any pips. Well, his team is currently trying to complete all repairs. But he still doesn't get enough…
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Prevent long periods of covert action
When there is no hope of restoring power, survivors attempt to play hide-and-seek for their lives. This is highly undesirable for both assailants and survivors. In this situation, someone will tell the killer the location of his or her allies. To solve this problem, why not allow crows to flock to survivors who do not…
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Is video required for reporting?
Can a developer recognize a harassing player without video evidence?