Comments
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I think you're both correct, but I believe this is an inherent problem of a Asym game, that I cant really see a way for it not to exist. It is a team of survivors vs a killer, and let's REALLY think about that for a second... In any team game, you are by definition dependent upon your teammates; that's what makes it a team…
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"I posted a thread on this matter, I do so much to help people and fight the corporate machine, aren't I so righteous, brave and so much better than everyone else?" That my friend, is pretentious.
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I understand what you're saying, and agree WoO isnt strong, the perk isn't problem for most killers... and as I say, I've kinda come round to the side that WoO is actually a good thing, because it ensures weak survivors can actually stay alive to some degree and you as killer are always having to catch someone who can…
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Come on now, be fair, you both know exactly why WoO is disliked, it amplifies the problems of strong survivor maps for low to medium levels of play by facilitating a very uninteractive and boring style of play. In a map with a large number of pallets, such as the Game or Hawkins, when you're playing a killer without a…
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Yas! New TR and chase music pl0x! And new hands please! And a model/animations cleanup in general... And her RBT in character select back... Thnx!
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That's the appeal. Brain off, low effort. Not everyone wants to test themselves and improve themselves. Some people just want to play, which is fair enough. After arguing enough times over it, I now consider it a plus side for killers... it ensures your average survivor is at least halfway competent, which means you also…
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Well, at least that would have the benefit that if he misses the interrupt and hits after the fact he doesn't get the down, so there is a risk associated with it, and the chance to juke, then trade, which may be enough.
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I swear man, nothing but respect, but sometimes I swear you want all the most annoying and tilting strategies for survivors to be viable in this game... 😅
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That's an interesting idea… I rather like it. What is kinda neat is the reason Pinky Finger Clown was a problem was because he could camp hooks with his 3 bottles and just direct hit with the bottle to interrupt the unhook attempt and then just go down and hook without even a trade... even if he missed it, it still worked…
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I like the idea of some basic tutorials for chase. At the very least a time trial where you start off injured and have to survive 1 on 1 vs. a bit for 20 seconds, 40 seconds and then 60 seconds. 20 seconds would be all that is required to pass the tutorial, but you have the other 2 there for additional rewards.that players…
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Fair point, also dont mind me, I play Devil's Advocate a lot 😅 That makes sense, I think that'd be a solid suggestion/improvement. 🤔
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Suppose there is an question of scope and of course UI implementation time vs. player engagement. If you give stats in player profile, what stats do you provide? How deep and thorough do you go? How many players actually care? Is there any actual value/incentive to implement such a feature? Lets be realistic, much as we…
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I still think Nurse should be: Reworked to have her no longer look down during fatigue and instead turn the screen monochrome (like Dredge) and have survivors disappear (like Spirit) while she realigns to our world. Have blindness during charging blinks and while blinking. Reset her tokens to 0 on stuns, since she mostly…
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Intriguing... my own stats? Sounds awesome... Though given how much I screw about with silly builds, I'm not sure if I truly wanna know xD
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As others have said, his issue to my mind isn't haven't enough stalk anymore, unless the survivors have literally been picking their noses, the game is long over before you run out of stalk. If he has any issue, it's that he is ultimately still a very basic m1 killer, which means he'll never be strong without being made…
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I'm not going to dismiss how you feel; I understand that after a rough game, emotions can run high, you can't always be in the best frame of mind… but this is a problem that COULD be fixed by forcing survivors to leave somehow, but it is actually better for you to learn to handle this frustration yourself in your own mind……
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Trying to give genuine advice is apparently being killer main because it isn't what you want to hear... OK, I think I've been pretty fair and reasonable up to this point, but if you're just gonna be rude, disrespectful and close minded then I'll just tell you the facts. No one else struggles with using this perk. It's easy…
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I agree Knockout is unhealthy, its not even good, its just obnoxious... However I have to ask... you're mad at Legion? Legion... whenever I play against Legion, I often feel sorry for them. Every interaction with them is "OK... what are you gonna do now?". Literally unless you're in some insanely killer sided map with…
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Ok BHVR, come on... usually one gives benefit of the doubt, but I have to say, this is quite abhorrent... The response from Alexander was a little poor, but at least an attempt was made to assure the customer their purchase will be available at some point. Providing context on the nature of said issue and what needs to be…
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Aye, us console gamers got it far too easy... too long have we gone without the full end game salt experience and walking the fine line between being defending yourself and risking getting banned ☺️ Seriously, long as I can turn it off... cause trying to stop myself going Pete Tong and saying aomething bannable to…
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Honestly… very solid arguments throughout. Personally I like the idea of dream pallets being indistinguishable from regular pallets myself, otherwise, whats the point of it being a dream pallet? Might as well be anything else really. If it's unclear whether its a dream pallet or not, you can potentially get value on…
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Seems fair enough, although DBD doesn't tend to benefit from exclusions, they make things confusing and unclear. Open handed for example is a pain because it only refers to aura reads centered on survivors, not Aura reads themselves. We already stack Wake up and Sole Survivor if we wanna rush the gate (It's 12.5 s) and…
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Not necessarily a bad idea… but seems a bit SWF-y… though one could argue that Sole Survivor is the solo variant of this perk. I will admit, the first thought I had when I saw this change was "stack with Sole Survivor for a 10s gate open? That seems kinda rough… and gives more reason to slug for the 4k…". A change I would…
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I mean I think there is a miscommunication? You are saying he's F tier going up to D tier… I don't think these proposed changes put him in D tier… I'd say at least he's as good as Clown, because he has a similarly effective slow as Clown, that doesn't require a LoS to hit, it's a similar skillshot to Pyramid Head…
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Erm… I trust you just didn't understand me and aren't just being deliberately difficult, but you absolutely can 99 sprint burst… All you do is start sprinting once the exhaustion icon on the right hand side of your screen is just about to recover… Here is a video demonstrating how to do it…
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Even if you do think he's D tier... which I think is a stretch... isn't your point here basically advocating for making him viable by always trying to slug the whole team? If his power needs to be stronger (which I'm not sure it does), that seems a rather ill-advised route to achieving it...
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I'm not trying to tell you to git gud, I'm genuinely trying to help your usage of it, but the first thing I will say is it is 40s at tier 3, not 60s, and tier 3 is what is used to govern balance. So some general tips for Sprint Burst: - Do not be afraid to use it to cover ground, covering ground quickly and starting…
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It is not a console problem, in regards to the fact that PC has exactly the same controls. Sprint Burst activates on the use of the rush button when you are not exhausted, and this is the same regardless of platform, so you can't call it a console issue, as it is not specific to console, but an inherent part of the perks…
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Hmmm... with that you might have a potential issue where there is a frame perfect thing to not heal someone as they transition from the dying to injured state… He gets that 3 second extension so even if you heal a pixel as they stand up, he can still TP to you. The player downed is always woken up... maybe just a simple…
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Definitely a faster version of Pinhead TP would be nice
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On first impression, It seems to me to be a zoning tool, a deliberate path cut off, where you place it on a huggable tile or somewhere like shack, and use it to force the survivor to leave loop for a hit... though of course the issue is you can only really set it up reactively, setting it up for use later will just see it…
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You are filth... but I kinda respect it 😁
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Because we haven't seen your name pop up for a while man, we were worried about you, so had to leave the bait hanging to see your dulcet... text... on the screen 😁 Seems like a sick feature... shame I am a DBD Magpie and own all the content 😭😭😭
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Suppose there is an implied trust that if they start overperforming they'll get adjustments accordingly… 🤔
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I have been legitimately wondering since yesterday if it would be an issue if after the initial recovery (30s), a separate 70s self pickup ring comes up to be able to recover out of the dying state... That's a total of 100s to pick yourself up, which the bleedout is only 240s... so you might get 2 self pick ups a match...…
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I dunno, it seems the limitations on this perk are fine. It's quite hard to set it up that the vault you actually need the 20% is the one you actually get it on... Like yeah, you can force it, but most of the time I use it, any vault I use it on, I would have made the vault anyway by just runnung slightly sooner; in most…
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I'd agree with that, makes it a perk you can run in a bones or loot build... I dig it. Also slick combo, I might try that out later xD
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Seems like the intent it to allow you to break off from a bad chase and try to stealth up to another survivor? However yeah, seems a little lacklustre... Might be OK on small hard to see killers like Chucky or Xeno for hiding your red light? Maybe decent on teleport killers like Unknown, Sadako, Dredge and Freddy if you…
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Thanks, so for myself and those interested via a translator: Dawn Murderous Official [ UP1 hour ago IP territory: Shanghai We are always committed to providing game content to all players, but this does not always happen smoothly. Unfortunately, the appearance of "Ito Runji Collection" items cannot be purchased and used in…
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Those statements are objectively untrue man, and if your goal is to have people listen to your point of view to pursue that change, you can't say blatantly untrue statements if you want to have your points taken seriously. As of October 2024 survivor changes included: During the same period for killer: There is no way you…
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See you say "BHVR politics", and I'm not going to dig into politics because it's not allowed, but Russia is on the list of countries currently sanctioned by Canada under UNA and the SEMA, which can place restrictions on trade and financial transactions to third countries. I don't have details on those sanctions and what…
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So the first question to my mind is, why is it locked in certain countries? No business in the world is gonna turn down additional sales and revenue for no reason, and certainly not for reasons of "we just don't care about the players in that country". There are no illusions that any of us matter more than the money we…
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The 2 big questions I have are: - Is microsleep immunity after clock/hook a thing still? Does the killer instinct on survivors healing in the dream mean asleep survivors doing healing action, asleep survivors being healed, or both? The answer to those questions is gonna be pretty important for this TP to survivor mechanic.…
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Firmly in the Julie crew myself 🤘 Though Susie's ugly sweater is pretty cool...
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Erm... I did suggest ideas of my own... I can only assume you didn't read it... which is fine, the post was long, but it's kinda off to try and discredit my argument when you didn't even read it. I'm not even sure why you're attacking/trying to discredit me man at all, you're the one who quoted my post, a post which…
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That isn't a comeback system man, that's a resource management system, and the standard mechanics of the game no matter what the state of the game is. Those map resources are set and available right from the word go either way. If there are a lot of resources to use, they are there regardless of whether the survivors are…
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I disagree with you completely there man… It's actually quite the opposite, it's very lore accurate. Freddy is always toying with his victims, walking the line between having them unsure if they are awake or asleep. His victims often see things suddenly appear while they are still awake as they begin to drift off, and the…
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Fair play, you could consider Dried Cherry Blossom to make up for that? Might make her less annoying for you :D Crud… that's another manga I've got to add to the list and shunt everything else down😭
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Understand your frustration man, I know how much you want old Freddy back, but in the same breathe, and keeping a positive attitude… It does look like hints of his old gameplay of actively trying to keep people in the dream, with your methods of pulling people into the dream being expanded to be far more engaging and…