Comments
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my only issue with deathslinger is that their never seems to be any time between chase & ADS shooting. Where when you play Huntress she has a wind up time before she can launch off a hatchet.
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Do people really have these long of que times? I que with a friend at rank 4 and only ever wait between 1-3 minutes in the afternoon
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you sure? i redeemed it in all lowercase and it worked
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um you can disable crossplay if you only want to play with console players on your own platform. It's in the settings
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One of the Mods responded in another thread I read a day or two ago that they were looking into the fps drops with the most recent patch that came out for consoles.
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Doubtful since its not an inaccessible area just an inconvenience
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Honestly im already rank 1 again after being knocked back to 6 its really not hard, also myers has a unlimited stage 3 addon that gives him unlimited exposed
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I've heard that a few times without paying attention to it why would anyone bother with the mori if they're dead on the next hook anyways.
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I blame early dbd streamers and even current the for popularizing the whole thing(obviously not all of them). The amount of toxic videos that came out even back in the early time of dbd was pretty nuts. People try to emulate this get slapped upside the head by the killer and get mad, going off on them in post chat.…
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exactly this if OP wants to play the slippery slop game this is what it usually boils down too. The logic of forcing 2 perk slots to be 100% occupied isn't really an argument to come and try to justify the way you play. The problem is most of the perks aren't competitive with the meta not even close, and the ones that can…
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The rainbow rank thing has been a issue for a while even before 3.7. Use to be posts on here with tons of screenshots showing the rainbow matches
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been happening ever since they tested the dedicated servers. 1 Hit dead hard 2 super skid across floor like a bad ass 3 get hooked....rinse & repeat
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Sorry "pressured" a better word for you? Their are plenty of people who end up grouping with people because of the huge advantages swf have. If the game wasn't designed for communication they sure send mixed signals coming out with SWF literally a few weeks after release. Not all killers just play sweaty because they want…
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I do play in a swf and I play solo but I think closing the gap between swf and solo is important instead of forcing everyone to pair up into 4 man groups which gets complained about to no end as is. You're over simplifying what I said, It doesn't take skill to count but you have no idea what totems were already broken by…
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Has nothing to do with "dumbing it down" you're comparing randomness to skill as if counting a totem requires skill. A full 4 man team has this information without a totem counter, and so what if they "know the count" it forces people to look for totems if they still have 1 sneaky totem they haven't found instead of gen…
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I could agree with this if they had a totem counter in game since solos have no way to tell each other how many totems they've done.
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honestly its atleast a small change without affecting the power of the totem I'd be behind it.
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OP didn't even unlock the grand sacrifice till Jan 12th of this year and their earliest achievement is sept of 2019 really doubt their ability to critique the both sides especially when most of their survivor achievements have been recent and rank 5.
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I don't see how it gives any survivors the upper hand. Your not punishing their ability to communicate only the speed at which they complete actions which will punish solo's stuck with them.
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This has been suggested many times. The problem is that it still does affect a solo if you have 3 people with a debuff and 1 without because they are essentially on the same side.
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you sure about that? Loaded up bluestacks to see and it says incompatible, downloading the apk and trying to load it doesnt work either
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Even if they dont want to give us voice chat I've been saying for a long time they should add kindred as baseline. The biggest issue with solo's is your efficiency is terrible. 3 solos could all be running for the save because they have no idea what the other two are even doing or all 3 don't go for a save cause they…
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but...does that mean I'll never get Warwick Davis's Willow as a survivor?!
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monster hunter would punish you if you had only 1 friend. "Oh i see their's only 2 of you lets scale that up to 4 player difficulty". so glad they changed it
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See I could get behind this logic if the game had a totem counter or something in game. If you have 4 solos you have 0 ways to have an accurate count of totems left.
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I agree people like to make it out like all survivors want for a good game is to escape. That's never been the case for me I get more enjoyment out of big plays or being outplayed on a loop by a killer. People vomiting that diarrhea gets annoying after a while "Survivors just want killers to stand in corners and stare at…
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Yeah I take issue with the toolboxes and such also, they stacked the odds super in their favor to get the results that they wanted. In most games you can find a way to stack something to gain a cheese advantage it reminds me of hammer bros in monster hunter world to break shara's head super fast when it was meant to take…
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Ya my rule of thumb when im playing is if we managed to get the first gen off before the first down were making good progress. The hooking is more what I pay attention to as a survivor not the slugging.
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what does that mean im not really a salty pug?! how dare you! I do see that as the go to insult for most people on dbd to attack whatever your name is.
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Kinda wish survivors had some kind of power nothing ridiculous but something to kinda make them unique. Like claudette getting a small base increase speed to healing or less medkit charges used.
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pallet saves feel rare enough as it is lol
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wasn't hook tech fix in the patch coming out?
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That's great but if you can completely avoid the killer while hes in your area for a minute you can hop back on a generator. Someone's got to get chased eventually but your better off with the other 3 avoiding the killer and finishing gens. You are structuring your point like you are the only person on your team their are…
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exactly its like peoples hatred for urban evasion but if used correctly you can close distance on someone being hooked without moving like a snail or being able to crouch around a tree that a killer is checking. The skill got a bad rap cause of all the wall clingers lol
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You're taking the extreme example. Plenty of games I've snuck past killers and finished gens your just not capable of seeing the enjoyment of it for other people because you dont like it.
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Not that hard someone probably googled crossplay with pc & ps4 and found this thread dated in 2019. Said person commented on it which bumps it to the top of the forum list since it goes from order of most recently replied.
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cause some dinaling wanted to necro a thread instead of making a new one
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I never said I had a problem and your solution isn't a solution to anything except telling people what perks to run and how to play by basically abusing killers.
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ok? and I've seen people that literally stare at you and beat you on the hook then talk crap after the game so I'm not sure what point your trying to make about what I said. Not everyone runs those perks and I'm one of those who don't.
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Those situations can go both ways. You can spend the whole game avoiding the killer dodging then at ETC get downed and camped, or your first hook the killer decides to hang near you till you die waiting for new people or your teammates are epic potatoes and don't even bother to go for a save. The issue with this game is…
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maybe this means we'll be getting a koolaid man killer :D
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killers already sit there if your the last person to be hooked. Give them a chance to get off I don't see it playing out any differently then what got you on that hook in the first place. Literally would just be giving killers a free hook
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I'm obviously aware it shows me I already said I use it but not the other 3 players who may not have it. also who probably dont have it. "Play killer" is a really ######### excuse just because sometimes you get "super coordinated solos" is no way indicative of the norm. Most solo games aren't like that unless your playing…
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I play all different hours since I work from home honestly. I've played at 4am est with my friend from Estonia and late at night. Not once have I ever had a queue take longer then a quick trip to the bathroom or getting a drink. I've felt like its been more losses then wins since the patch for me and a friend getting alot…
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My own experiences as survivor I get alot of excuses after the match from killers. Literally had a doctor complaining yesterday that if the game was still p2p he wouldn't of lost as if the survivors are now somehow the hosts.
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I already do bring kindred. Being potatoes has nothing to do with information you don't have access to. There is no way to communicate even with a predefined hotkey to say "im going for the save", also most multiplayer games have some form of communication so its not really applicable here. You don't get "2 minutes for…
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my issue with this logic is that it does make sense on paper but you have no idea what the other two are up to and to find out the killers camping you could potentially waste time running across the map just to run all way back to keep working on it. If the devs want to make kindred base kit then sure its a valid point but…
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maybe its my rank being in the purples but my ques have been pretty quick
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cant hide from a 18 wheeler blasting ludacris - Move B!tch get out the way XD
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I'm afraid they're gonna come out and say his movement collision is a bug related to the crap going on with survivors moonwalking on the PTB. I hope im wrong