The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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okay, so… you’re overthinking it and confusing yourself with fake math. 60% is closer to 50% than it is to 75%. all this means is that it’s more likely for a killer to get a 2k than a 3k. edit: 75% is a 3/4 survivors killed, and 50% serves as a 2/4 survivors killed in the trial. if the killer is getting an average of 60%…
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this is why they added in the endgame collapse in the first place. why should you get pity kills just because someone’s trying to make you mad over a video game?
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i think the game’s pretty okay as it is rn, especially since i played extensively in 2018 and 2019. some killers need reworks, add-on changes, or map changes implemented to make them either stronger or weaker. the base of the game is pretty okay as it is currently, and i think that bhvr eliminated most things that were…
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just want to confirm that it works both ways
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i think that you need to “transfer” 6 energy that you stole. if the killer hooks you, you lose half of the objective if you stunned them with two pallets.
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i usually just equip objectives and play. you have to stun the killer, and i believe that they need to have void energy when you do so. the best way to accomplish this imo is just to play aggressive games (without throwing the match ofc), and don’t worry about your personal escape if you want to get the tome challenge done…
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the zombies actually suck, and i really only got hit by them on the ptb for that chapter. they sometimes make one gen inconvenient… go to another gen. oh, they’re blocking a loop? plan to make it to a different one by the time the nemesis sees you. there is plenty counterplay for the zomboys that get stuck on minecraft…
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it caps at 15, so you have to transfer a minimum of 2 times. i’m not sure if this was your problem, but it might be. i’ve also kicked some “trick pumpkins” that might not give juicy juice. i’ll have to check next time i see a scoring for one pop up. edit: if you do fair share of gens in a trial, then you should be able to…
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thar happens pretty frequently. people were saying that the deathslinger was just huntress #2 when he came out. he was really good until they increased his terror radius, which didn’t make much sense. i felt like i kinda abused “monitor and abuse” with him though, so ig an 8m terror radius and a fvcking gun isn’t too fair.
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a lot of people also think that good solo queue or 2 man teams are full swfs tbh. a surprising amount of coordination can happen between survivors that have good game sense, even if they don’t have mics.
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it definitely didn’t help him on top of everything else. the worst nerf was the addition of constant grunts since i can’t stand playing him anymore
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i was hoping that the steam-switch cross progression dropped, but i’m guessing it didn’t because nintendo wants ✨schmoney✨
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it would be pretty cool if head on had a quick and quiet effect for lockers built in. you usually have to run both to make it usable more than once in a match.
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This is a sad excuse for an event. I made an account on your forums to share my complaints. More bloodpoints? Really? Behavior only cares about making money with their new, flashy skins, but forgets to consider the playerbase. Halloween is a more important time for Dead by Daylight than their ego-stroking anniversary…