The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Problem is, it's just the gameplay loop. That's it. The devs have not done anything to change how the game is played, only altered how it plays.
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Its as I've began to say and really have been saying. Can't just continue to add more and more layers of tape to something.
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In the current iteration of the game no. Not much to say since it would just give survivors a free dc.
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Ive said it in another post so I'll say it again. Tunneling has been addressed, but without actual game development all bhvr ends up doing is adding more and more layers to a problem. It can help, it can stop it, but it won't solve it.
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I think people need a reminder that tunneling isn't downing or hooking the same survivor, but specifically targeting that survivor. But regardless. With the amount of info and assistance the game has, I don't think showing a hook tally would change much.
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Yeah, the game is so not good in my opinion is lack of actual game development so they add more and more updates, but it doesn't solve much just adds more and more layers to some thing that needs fixing. Hence why there are many problems that cannot be addressed.
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Eh, it shouldn't have been removed just because of camping. Just because the killers can down the unhooker doesn't mean it was fine to remove.
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They can make any cosmetics available whenever they'd like so yes, but my suggestion would be just remove the battle pass in general and find a different way to sell paid "content" in a already paid game with no actual content.
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Why would someone need to play nice in a PVP game. If you want to be played nice with play a PvE game. Some times you get killed early and don't get to play. That's how it is.
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I don't even think I've played the game this year. But if there are negative comments about the game because of how people play. The the devs might need to step their game up a bit then.
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I mean, yeah. They shouldn't throw out new characters and stuff if there are still actual game breaking bugs and stuff. The time developing new character and perks could be used to do anything else to improve the game. I'll give a pass on cosmetics, but the point would still stand.
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Good times then.
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tunneling is fair gameplay. It may not feel fair, but they killer doesn't have to let you play if they don't want too.
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Exactly that's the point. There doesn't need to be one because it's the far you are playing.
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We still calling exploits tech?
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Yeah, weird to see people defend exploits.
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I mean. As they say. You haven't won until they are dead or escaped. Probably be a thing to stop endurance in the egc so on the case it doesn't end in a free escape. But as others have clowned for more talking about the egc. I feel ya.
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It'd be nice to see DBD go through such a update. If feasible to bhvr, I think they should go for it.
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Maybe it doesn't need the best graphics, but if UE5 is better to work on or is easier or would just make the game coding and stuff better. I still think it'd be a worth while investment. But yeah, I said it on other post. We don't need "DBD 2: re-buy all your dlc"
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Dang, noed just stay being bullied.
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When they made it. That's the point of the perk to give a few health state at the endgame.
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Just give bamboozle a buff where you vault the window very faster. Like a nitro vault.
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Because I dislike the perk being able to give the fre health state when hooked or being carried.
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Ehhh, I don't know if I want to see a "Dead By Daylights 2: Re-buy all of your dlc" in the store. But it'd be cool for the game to get upgraded and potentially easier to update. Idk.
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I'd hope so. Needs to get rid of the on hold affect and only activate while not being interacted without by the killer via, carrying or hooked.
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Then just leave the game. There are two sides and the killer can slug for their 4th kill without risking someone escaping. You queued up after all.
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I think it'd be great if we got a more expanded scenario instead of just holding gens
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It'd be cool. It's not like I think bhvr 100% will continue making outfits that only match the characters personality or anything. So why not. Only downside is otherwise think of is people saying they'd be confused about who they are chasing even though they can just look at the left side of the screen
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I do not think it'd be bad for bhvr to use it nor do I think bhvr did good with saying they wouldn't do it. I do not think wanting the skeletal skin is bad or disrespectful at all. At the end of the day regardless of culture, they are monster stories that make their way through the rounds.
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I mean opportunistic killing isn't really tunneling. It's just playing as intended.
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Das crazy then.
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Idk what to think about that. Seems they protection hit just wastes time for the killer then to be an obstacle. Since they can get back up...but only if the distressed survivor is still within range. Or I guess they could just hook the protection survivor? Idk. Or grant gen speed to a surv who is getting chased. I don't…
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Well now I'm curious. What specific various views?
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No tunneling, camping, or slugging? So basically killer just couldn't play the game? Now I understand the fact in those tournaments it is made to be able to have an almost enjoyable game and focus on points and stuff, but that in a normal game just isn't a thing.
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If the game makes it that far. I'm not too sure bhvr can keep band aiding the game 💀 before it all starts to peel off. So basically the same. I don't see them doing any big changes, big reworks to the game.
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Cool and all, too bad it'll justify bhvr releasing even less cosmetics for other survivors now.
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I saw some of the teasers and still knew that the killer wasn't going to be super cool since I know the gameplay loop.
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Personally think they should go with actual map creation instead of repeated tiles. All this does is water down gameplay in most killers having to genuinely get blood lust to hit the survivors
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It'd be funny to also ban a specific survivor as well.
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Might need a fact check. But I think bhvr counts trapping survivors in a corner as holding them hostage if it isn't egc, even if there is another survivor who can unlock the gate or do gens. At that point the only difference is how long it'll take.
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Because bhvr doesn't want to put a hard lock on it. It wouldn't be fun to be locked out of a situation because of any anti- measure.
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As survivor I have to escape. As killer I have to kill all 4 survivors. Could add in the moral wins of 3 man's and having fun, but there is a bottom line to it.
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From starring in his own mid game, to guest starring in another ğŸ˜
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I don't think killer is the power role, but it should be. I think killer should be strong enough or at least be able to kill the survivors most games.
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No clue, but I think tunneling today would be much more necessary today than in the past.
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Eh, I could see some issues, but still a kinda cool idea to throw around. Balancing wise though. Ehhhh. May be strong. But then again..it should be
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Yeah, can't argue that.
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I believe it's called the quit game button. Also known has taking a..penalty. Not gonna lie, your queueing up for a game. It may be long, may be short. Slugging is apart of that game. It's something we all have to deal with. Especially when slugged survivors in fact make a difference.
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It really doesn't. People think that it be a great idea, but with the problems people have as a 1v4 those issue should be quadrupled a 2v8.