Comments
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inb4 banned over ######### joke
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Stop losing then.
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Stop with the buts and ifs. It solves nothing. One problem at a time.
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I believe it should have a cooldown after unhooking a survivor. That way it can't be used aggressively. It doesn't have to be absurdly long but just long enough that you cant have 2 people running around with BT active. Plus many weaker perks already have a cooldown so I don't see why bhvr won't touch it other than all the…
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Really cool! Imagine if he went "SCREEEEE!!" whenever rushing.
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If you can't keep up with them then stop playing. Also good advice for this game is to not give a ######### because this game sucks.
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Remove breakable walls and address the ridiculous amount of pallets on meat plant pls bhvr.
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Killer tier list based on their stinky feet.
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Because long term the game is hoping to achieve actual balance. So, having too many S tier killers would mean that the power paradigm would shift from survivor to killer. While, yes killers should be oppressive and stronger, they shouldn't be so overwhelming to the point where you cannot do much against them.
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I think if done correctly Springtrap would be horrifying. Imagine if he has a charge ability where he runs at you and all you hear is thudding while seeing that thing charge at you. It may sound scarier in my head, but the way I imagine it leaves him with lots of a potential.
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BHVR apologists are all over the community. People still consider it to be a "wittle innowcent indie compwany uwu" when it's obvious BHVR is taking a more corporate approach to DBD now. Can't wait until an actual competitor comes along so they have to actually try.
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He's tweakin' bruh
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If you can't handle it then play other games. The deuche bags are gonna be deuche bags and nothing will stop them unless they're insta killed for t-bagging or something (which would be completely stupid, don't ever do that bhvr.)
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I'm confident that if we get a FNAF chapter we can maybe squeeze out a boobborne chapter.
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I will extort konami into giving us a fume knight skin for pp head! also yes gascan would be a great addition for a werewolf killer.
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Yes, but the chain breaking mechanic isn't reliable since the survivor really has no say in if they get hit or not, so he can pull you around pallets and some cheeky lunges. Although I do agree saying that there are "No counters!!111" was pretty poorly worded on my part.
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This is more of general survivor advice but do these things: *Fake vaults *Use connected tiles *Don't be too immersed, stealth is good to use but only at critical times. *Be nice to the killer and they may be nice to you. (don't try to be their friend but play respectfully) These tips may or may not be useful
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From a technical stand point, Slinger is the strongest in the game, considering he literally has no counter outside of his limited range. But that requires you to be a complete master with him to be true. Being able to judge shots, the distance of reeling and so on. Huntress is a little more simple with an arc to account…
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If the chapter launches in a stable state then BHVR will have my love back completely. A bit of a shame we didn't get a map for this chapter because I LOVE its aesthetics!
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What does that have to do with any of this?
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PPhead and Booba
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Soon™
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He's still weak and boring so I'd say no.
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Hex: Cooldowns Whenever performing a basic attack gain a 2% haste for 3 seconds and block all nearby pallets/vaults for 3 seconds. 180 second cooldown.
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No because she doesn't take any skill outside of basic killer skills. There's nothing spirit specific to learn with her. It's literally just audio tracking which is something all good killers know how to do.
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Hey, where have I heard this one before?
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Where does it say this?
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Yes, but when I play other weaker killers i.e Pig, Legion, or Myers, I do feel the pain. Not being able to do ######### while people get free saves is painful to watch.
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So what about when people farm in front of your face? Am I just not suppose to punish the team for making bad plays? Yea, sure I can get a 1 for 1 most likely, but now there's a survivor with invulnerability. Plus if that survivor who traded is on their first hook I don't get as much pressure as I would with being able to…
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The name is a meme. I'm a pphead main.
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The thing about re-working killers is that you kind of ruin the game for people who already liked their power. I don't think legion needs a full re-work but more of just a few number tweaks and deep wound being buffed to be more scary.
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Punishing a bad unhook creates a ton of pressure. DS+UB makes it so you cannot punish the survivor for a whole minute. No matter what. All that the perk combo serves to do is guarantee an escape for bad survivors.
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Well yes that is true, but also if you have someone rush into the basement while carrying someone then that's free saves. They did nothing skillful or tactical to get those saves other than run a perk. The same thing for body blocking applies. You can't do anything except hit that survivor who most likely has DS as well.…
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"B-but BHVR is a small 2016 indie company!! They can't do anything wrong!!"
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That's just the internet. There's no reason to use manners because you're probably not going to meet that person again. I'm not saying it's right, but this is the reason many people are so ######### online.
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Who cares? Ignore the toxicity.
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Why? Survivors now have an even stronger item than the killers do which is something that should not happen. Killers should have control over the match and keys are so strong because they remove that control. Also the nerf is probably the laziest and completely defeats the point of a mori. Moris are suppose to take…
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But why not make exceptions for perks like Surge? They're already not very good and have tons of requirements but making it so if you play the killer effectively you can't use a perk just seems more problematic than a few scenarios such as honing stone Trapper. NOED and Stbfl are some I understand the need for, since an…
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It's all damage control. The reason dbd does this is because there's nothing to compete with them, so they know as long as they make it seem like they care then maybe the playerbase will put up with it.
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It's just a ploy for the fog whisperers to shill for the game. By giving them the codes fog whisperers numbers increase and in return they say "dbd is good :)))". That's the idea behind it at least.
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Solid list.
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If you spread the damage and still lose then you played wrong. "Gen rushing" isn't a thing, it's just a failure on the killers end to apply pressure and while, yes effective teams can minimize that pressure with their efficiency, shouldn't they be rewarded for doing so? If you have all 4 survivors injured and legitimately…
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It's entirely possible that feng has played or at least knows who pyramid head is lol.
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Whaaat?? BHVR released something buggy and incomplete??? No! They would never do that!!
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Until we get better quality DLC, I think they should honestly lower it. Think about it. 20 bucks for the base game and I think almost over 100 to buy EVERY DLC. Then take into account the time to grind for the perks and the ingame shop with the rift. DBD's monetization is horrible for it's quality.
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What did it say?
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Yeah but when they're about to get a down they just leave. It's so damn weird.
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I don't think I'm going to even buy the chapter since it's incomplete.
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The only one I disagree on is PH. Whenever you hear his grunt when going into POTD just cut corners wide and don't be predictable. If they fake it then you can tell by listening for the dragging noise (which is bugged rn but this is assuming the game works like normal). Outside of that don't step into his trails unless you…