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Comments
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SM just mind breaks survivors at this point. People just give up the monent they see her.
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Every casual killer player who doesn't put his all into murdering everything that moves is either a hardcore mental masochist who likes losing all the time or will eventually be filtered by survivor bully squads. Game just conditions killer players to be as efficient and brutal as possible, there is no sure way to tell who…
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Used Knight's ability to check on further gen, see it being at about 75% due to noise & cylinder position, then just a second after I spawn a guard and exit ability mode it pops. Must be magic.
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Tunneling at 2 gens doesnt' work since it takes way more time to tunnel someone than for rest of his team to do gens. Unfortunately it is impossible to tell if survivor team will be sweaty or not in lobby, therefore not giving survivors any slack from the start is a default option.
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I can get 4k consistently on killers I don't play much because they got no MMR. Mains though? Sweatiest SWFs for days, first gen pops within 30 seconds from the start if I don't run CI (how about that becoming a base kit, huh?), second gen usually follows in 10-15 seconds more, everyone and their mother has MFT, hexes…
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Tunneling is a requirement now to score at least 1K against a semi-competent survivor team.
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Damn. It surely doesn't feel like it tho.
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Ability to swap killer in lobby, please.
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Just got forcibly kicked & leave penalized in a 3k game proceeding to hook the last survivor (who was a very cocky Nancy with empty Steam account btw), I can tell it was not a sudden server issue because server-wide troubles don't apply leave penalty and it happened right at the moment I began the hook action.
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imagine if classic pvp games like Halo or Doom LAN play balanced around using the same, 1 boring gun to kill everyone, every single time Is my memory bad or it was exactly few superior guns overshadowing everything else in every classic comp FPS title like Q3, CS and UT?
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Great, now BHVR just has to revise every map to fix these random collisions with tiniest objects preventing Wesker to use his power.
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I've adapted by tunneling more than ever. Works like a charm ;)
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Slowdown patch? Excuse me, last I checked dedicated solo survivor can do a gen in about 50 seconds and two can do a whole gen before killer can even walk to them from across the map.
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Sadako at least has teleport options. I can't imagine how sad is Myers or Trapper gameplay is right now.
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Perks: Nurse calling & gen regression of your favorite flavor. Addons: shoes, hands, anything without effects for crow quantity/idle duration She's 4.6 speed so don't try to get a crow hit every time and chase with W more. Always use only 1 crow for initial swarming (unless you just need scout the gens quickly) then wait…
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It's even worse than before. M1+W killers right now can't even reach the gens on some maps before they get done after Discordance pops.
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Educate yourself please. https://en.wikipedia.org/wiki/List_of_gender_identities
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And I shouldn't be running gen slowdown & repair detection perks 24/7 in all my matches, but here we are both.
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Whenever I feel pity for the obviously new survivor player (especially Leons, they look like puppies when they play silly) unless it's Steve, Feng or Claudette. I hate those three even in their infancy with burning passion and will indiscriminately eliminate them and whoever tries to save them from my wrath.
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90 seconds without skill checks. However, if you have Prove along with Hyperfocus, repair together with someone and win perfect checks consistently it's entirely possible to complete the generator faster than m1 killer can traverse most maps between generators.
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I am fine with rekindlable boons. Problem lies in hexes being waste of a perk slot or requiring a 3-4 perk hex build to be relevant and then you still may fall victim of mapgen putting your hexes next to survivor spawn or somewhere visible from orbit. IMO hexes should not be tied to totems on the map and shall be…
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Then basekit BT has to go.
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Hyperfocus has perfect syngergy with those free undetectable auto skillcheck scripts, which I believe are plaguing the game now. My claim can be easily verified running Call of Brine on antiskillcheck Doctor builds and seeing seven perfect pops under ten seconds in a row on a recently kicked gen going from near 0 to 100.
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Better than Trapper, Pig or Myers i'd say. One advantage of Sadako is that she's rare and most survivors don't know her mechanics well. Otherwise she's a somewhat stealthy m1 killer with decent map navigation ability, definitely not the rock bottom of tier lists, I rate her somewhere above Legion and just a bit weaker than…
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What exactly do you mean by being tunneled? There's a big difference between killer going for you and you only while there are other pressing objectives at hand or simply being the most lucrative target among survivors. Maybe you hang out in close to the killer too much after getting unhooked, or play too aggressive when…