The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Jason will be nowhere near the amazing killer we got in F13 if he is I am sure he will be nerfed into the ground first week in after DLC has sold. For survivors being the biggest player group in DBD maybe putting in a stronger easier to use killer would convert a few to play more killer matches so lobby times even out.
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instead of AI maybe legion could go in a locker and trap it with another member if a survivor goes too near the locker then a member of the legion not in control would grab them pulling them into the locker and injuring them then throwing them out. In this scenario legion can change forms by going into lockers.
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Also just thought of this what if they made the progression power bar faster to charge but every time it is charged he gets a rocket launcher shot that can one hit down multiple people in a small AOE area of the shot. This would be good for BM survivors at the gate to learn to leave or for people who try to sandbag at hook…
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I thought that this DLC was a great opportunity for DBD but as much as I love RE I skipped this DLC. I think that zombies should spawn as they are but whenever a survivor is sacrificed that their body should spawn as a zombie added into the map. They could have AT LEAST made it an iridescent add-on. I do not get why…
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Also the acronym is actually LGBTQIA+; standing for Lesbian, Gay, Bi-sexual, Trans-sexual, Questioning, Intersexual, Asexual, Plus.
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I am sorry I have never heard heterosexual persons being targeted violently for their sexuality or been publicly degraded. Pride is the embodiment of LGBTQ+ individuals where we are acknowledged, and heard. I do not think that "straight-pride" is a thing nor ever should it be, I did not choose to be gay, I did not choose…
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Im rank 17 my friends are ranks 19 and 16 and we have been put against red rank killers for the past 3 games and this is balanced? Where is the game management? Its literally impossible for us to survive without the perks we need to troll the killers revert this change,
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I agree with you there are tools learn to use them rather than complaining and hoping the game will conform to your skill level, you win you lose. The game will go on it has for 5 years. The only thing that needs tweaking is gen speeds or number of gens needed to be completed, or map size one of those fixes would solve 99%…
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but survivors are allowed to run I am never going to die perks with no counter play for the killer, who mind you has to micromanage more than just gens and pallets. All the killers you have mentioned have been nerfed extremely. They have no agency in how dictating how survivors need to play. The nurse could be THE ONLY…
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Honestly If EGC is intended to end the game why does it last so long. EGC should last one minute for the free survivors to get out and go on to the next game. If you get caught out late game there is no reason you need 3 minutes for your friends to heal open the door or waste my time open the door unhook you and 1-3 people…
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I was expecting something different by the trailer like being able to capture survivors with the tentacle and throwing them into objects to cause dmg and slows or something. I thought that would have been better because he would the one of if not the only killer able to force where survivors are allowed to loop or not.
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yes please sometimes I just want to test builds without going against sweaty teams or killers and see if it works without being flamed, oh and be able to test them by myself because not all of us have 4 friends ready willing and able to play.
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I actually made a post similar to this, I stated that larger maps start out with slower gen speeds while as the match progresses the more gens are done the faster they are completed. The same goes for smaller maps but the speeds rank up faster because of being in favor for the killer. I honestly would like to see the…
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not hillbilly leather face my bad.
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instead of the zombies on the map I think it would have been more attractive if each survivor that left the match spawned a licker with one present at base trial but moved at the speed of the hillbilly when in chase and could only dmg one health state at a time but also if survivors crouched to evade the lickers with their…
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that could work basically a generator re-skin for maps that would logically not have generators on them but still act the same? or would you have 15 traps and 5 keys and have to search the traps for keys to insert into the gate to unlock it and move on to the next test (trail)?
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plus they could market them as cosmetics and come up with different designs for different events. Like maybe a 2 dollar gay pride pack, or holographic pack, or bloodstained pack, or worn down pack, or translucent pack.
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It would be cool to have rainbow perks for pride month just sayinggggg
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The time increments are not concrete just as a demonstration of the difference it would take. I am just trying to think of ways to brings killers like trapper, hag and such back into the fray to be played more than spirit, nurse and the such that make traversing the map easier. I see a lot of nerf spirit posts so I thought…
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Any attempt to leave the match should make the traps activate. This is jigsaw he does not allow people to break his rules unpunished. Also, if we could make it to where the killer from the get go chose 2 stations where the traps could be deactivated it could help use the power as intended because other survivors would have…
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I would be down for a timer but they would have to calculate it so that 5 gens do not pop in 1/4 the time limit or else its pointless make it to where each sides adrenaline is building with each passing second are the survivors going to get out now they have 40 seconds to open an exit gate, is the killer going to get a 4k…
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Im all for new objectives but this would render half the perks unusable for killers and survivors unless things are tweaked which would take the devs months if not years to preform with their small team compared to most major developers. We can hope but honestly I would like to see a 8 man vs 2 killer mode where there are…
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While a Boon totem is up survivors are not able to die from the hook? Like someone said mori is going to be added as a mechanic so this could circumvent dying on your second hook or third hook, but can only be effective once like if 3 survivors have it only one totem will spawn, and when destroyed it destroys all three…
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but if we are talking just about nemesis and his power maybe the infection could be like bear traps and legion to where when they are infected they have to use a vaccine in a certain amount of time if they do not they die and another zombie is spawned into the map indefinitely.
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I would think he does in my opinion if they keep his power the way it is...buttt added 2 lickers with the zombies with the lickers moving faster and able to wall climb that would make for a HUGE gamechanger as not only do you have to run from nemesis but also his licker pets and a few slow slow slow slow moving zombies who…
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that is what I am saying most survivors refuse to use them because they cannot escape reliably without certain perks that carry them.
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I would like a blood point shop instead of a blood web where we can choose what addons, items, perks, teachables, that we want to spend our grind on at least so I do not keep getting perks that have not been touched since the games launch.
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but considering most survivors run the same 3 perks this does not really work for them. In my opinion until those are nerfed into the ground there will not be any changes in perk builds.
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I get this but I do agree with this person Haddonfield is honestly a nightmare to play on as there are basically 3 god loops that can make survivors invincible especially if they run balanced landing and put an offering into Haddonfield. Also I noticed we cannot change killers once survivors are in the lobby but survivors…
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I play everyone honestly, and I have HATED hex totems since they have been created. They do not work as intended, take devour hope for example. If the killer spends all the time stacking that perk chasing, looping, not camping, gen control, for the whole game and it takes a survivor just running up to it to spend 12 or so…
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but there are loops that offer more than enough for any survivor worth their salt to run. I do not think the devs intended a F13 vibe when creating the survivor role if they did the killers would have to be buffed to Jason levels of busted. The point is to run and hide and not get caught or if you do to out run and hide…
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Also new players don’t understand how survivor worked before second chance perks there was actual skill not being carried to red because of how many times you can troll a killer I’ll just wait as you queue times go up and up until more people quit been thinking of just playing survivor I mean it’s super easy and I can just…
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Or you could just play the stealth game and not get found I’ve played multiple game’s out of the killers sight and mind because blending and immersive gaming beats all I understand some have the inability to accomplish that
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it just makes no sense to rework killers who don’t need it I’d rather have 3/30 unusable killer perks reworked before any of the killers are reworked tbh
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Idk I just know I never get to use totems because they’re always cleansed before I can even use them, maybe have them blocked til they reach a certain stack to grant some kind of use
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lmao you are funny that why I am creating my own game so people cant keep turning horror games into action games upsetting the crowd that got them to where they are at and abandoning us for moms powerful credit cards.
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It would interfere with skin sales so they won’t fix it survivors bring the money.
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Infinites still there flashlights still annoying communication in SWF unfair object unfair the sheer number of pallets now unfair the safety granted to mistakes made by survivors unfair basement is irrelevant now gens pop in 80 seconds or less most times 3 gens are done by the time I get a hook on one survivor if I’m lucky…
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If they do that ok sure but still nobody is asking for that we just want the game to be updated bricky made a video about how the code was not built for this game it’s evolved into again they would have to renegotiate all licenses with killers which already took awhile because coding the killer and survivor is arguably the…
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Honestly as a killer I play a killer based on how survivors are playing and set builds accordingly. So there’s that but I’m not playing til game is fixed.
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three things and this game would be infinitely better maybe four: maps with no RNG so they are balanced every time for both sides and chases can’t last for the whole game core gameplay overhaul get rid of gens or come up with a viable second objective to draw out game length so it feels tense and not a walk around a wall…
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But if they did a second DBD a lot of players would be frustrated about money spent on skins and dlc also having to repurchase base price and redoing all the licenses for killers who have them
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Might I suggest a classic IOS game you might enjoy same scare level and it’s all about being chased and jumping and diving it’s called temple run, I think you’d like that
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Oof I felt this hard the new players will never know how great dead by daylight was when Myers was just added to the game, now it just feels like survivors are easy mode while killers are hard mode and we are lacking killers because of it and rather than giving killers a break to entice more killer gameplay they just keep…
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All they have to do is literally just announce they’re doing a full game overhaul it may not be out just yet but that it will be out by the holidays so that they can do a killer which is probably the resident evil chapter (ugh hope they don’t ruin this franchise) but just give us hope they hear players want to do more than…
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Like what’re they gonna do if Mr X makes it into the game the dude can legit bust through concrete but a wooden pallet is going to completely stun him the way 6 bullets to the head does...come on man we need some cannon with our franchises
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I love the hide and seek portion of it I made a suggestion that survivors start out full blood points and they get reduced by how many mistakes they make like getting hit downed hooked being in a chase too long, or missing skill checks
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I would install the game again if they overhauled the gameplay and made it actually fun and fair (gen speed, pallet looping, bring stealth and horror back that’s been lost for sometime now the last horror edition we got was spirit jump scares)
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Yea I uninstalled while DBD figures out what they’re gonna be I thought it was going to be more of a jump scare gotcha game hide and seek rather than “you will never get this you will never touch this lalalala” first remade movies ruin my favorite killers but now video games too when does it end...
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Yea that was my b I thought I saw someone saying they couldn’t counter play her I haven’t noticed to many bugs but haven’t played her in a min I was focused on Myers spirit and ghost face before I uninstalled