Koukdw

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Koukdw
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  • alot of survivor went to play another game in a similar genre. I won't name it. But i'm pretty sure thats the reason
  • Killer have killed DS now they try to kill dead hard. DEAD HARD is fine. It have condition. Doesn't work very well against one hit killer. Move you a very small distance. In exchange you can use it when you want. That's the deal. All exhaustion perk are meant for distance. There's no problem with using dead hard for…
  • It should teleport you to the hook when you get hit by a m1. That way i can save those precious seconds against those gen rushers.
  • That's the opposite actually. All exhaustion perk are meant for distance. The dodge mechanics isn't the intended mechanics it's just a logical application. Dead hard need you to be injured (meaning mostly useless against one hit killer) and cover a small distance in exchange you can activate it when you want. It's a fair…
  • You can play stealth if you stay near the killer you'll still get those boldness point. It's when you purposefully avoid the killer that you lose on those. Like running bond and going to the opposite side of the map of where the killer is and focusing on m1ing the gens.
  • I run prove thyself, detective hunch, inner strength, dead hard Most of the game i lose it's either because of ruin or gen slow down perks inner strength combine well with detective hunch. Detective hunch make me able to remove the occasional noed/ruin/devour hope prove thyself is very good since most of the time people…
  • Maybe stop stalking every survivor in your lobby. That's the reason why my profile is private
  • And there are los blocker so you can't know if a survivor is opening the gate without being close. Which imo all gate should have. There's no reason you should be able to stand in one spot and see both gates.
  • Knowing when to chase is part of killer gameplay. You aren't meant to chase anything that move. You have to consider if you can catch the survivor fast before chasing.
  • Are you sluzzy alt account ?
  • I play both side at a pretty good level. I lose way more as a solo survivor. People would literally leave the game without the hatch. It's the sliver of hope in the solo survivor mind.
  • Hatch is there since the beginning of the game. I was killer main in 2016 when you couldn't even close the hatch and we had stand off between survivor and killer. Just waiting for the killer to make a mistake so the survivor couldn't get grabbed. This game is incredibly snowbally and unfair for solo survivor. You can be a…
  • You are faster, you don't need to worry about getting spotted. You travel the map more during the game so you have more chance to know where the hatch is. How is it survivor sided to have the gates at the opposite sides, most of the time you can stand in the middle and see both gates which is ultimate bullshit. Just get…
  • It doesn't protect you from being tunneled. Try using ds against a nurse. After the stun she just teleport you are downed, i know because i play nurse alot recently it's mostly what happend when i get hit by a DS. GG what a waste of a perk slot. You gained 10 seconds. Same with all the top tier killer it's not just nurse.
  • Make all perks op. Dota 2 style. If everything is op you can use perk that are less op (but still op) to surprise your opponent. Right now perk are so weak there's no real benefit going off meta. If there were other perk that were as reliable and versatile. You would see more diversity in perks. Also stop making teamplay…
  • detective hunch is better in every way
  • freddy and hag. it feel nasty to play them.
  • You explained how holding w takes no skill but you still haven't explained yet how camping and tunneling takes skill.
  • Then don't play at high mmr. Play all the killer with fun build and let people get hatch. Same for survivor. Don't run meta you won't be at high mmr. If you run the meta and tryhard every game you will get the opposite side equivalent of your gameplay.. Working as intended.
  • Survivor winning is escaping. I don't ######### care about pip since dev can make it as easy as they want to get them which is currently the case it's really a consolation prize for not escaping most of the time.
  • They should either make his hit not put you in dream world or make all the clocks usable or buff the amount of time you stay awake. Needing to spend ######### tons of time to go to the clock for just 60 seconds of awakeness is kinda bs considering freddy just need one hits to put you back in.
  • They treat it like it's a mistake when it's not. Survivor knows their distances. If he's doing one more loop where you would have gotten a hit without dead hard. It's because he knows with dead hard he can do it. That's not a mistake. If he didnt have dead hard he would have done 1 less loop thrown the palette and use his…
  • Can't get it back in a chase ? That's literally how exhaustion work. Maybe i don't understand what you mean but If you are in a chase you pretty much run all the time so your exhaustion don't get down. You have to walk which is a big risk when you are in a chase. I pretty much never use dead hard more than once in one…
  • In term of time difference there's no real difference. I could loop a window with the help of dead hard or i could loop less and use lithe to gain massive amount of distance that i can use to get to another loop. There's no difference in the amount of time you lose. I really don't get this whining about dead hard for…
  • Imagine not being able to wait for the dead hard. Next you'll whine about people that 99 sprint burst. Just get good seriously.
  • It doesn't need a nerf. It have plenty of counterplay already. Nerfing it would just reduce the skill cap for both killer and survivor. Stop making the game even more boring than it already is. You guys are the reason this game is so boring and survivor just press w.
  • Playing solo survivor is a downgrade tho. Don't think it's easier than playing killer. You have multiple things you have no control over.
  • So is not being good at blinking with nurse. You still need to do it alot to learn to be a good nurse. You are rank 14. Learn survivor gimmicks so you can always hit your shot instead of being scared and using deathslinger as a m1 killer. His ability is the one thing that make him unloopable. If you don't use it then…
  • Bad killer almost always just follow mindlessly the survivor when he's looping. You need to force the survivor on the least optimal path if you want to waste the least amount of time. It's obvious when i say it but how many times killer are just following without any thinking while they could dramatically cut down the…
  • Most of your mistake look like lack of experience i don't have much to say other than play more. You should use your power more often. You are probably scared to lose even more time by missing. But if you want to play deathslinger you need to get good at shooting. Otherwise there's no point might as well play wraith.…
  • Bhvr should just create some survivor bot that play with no perk and dont do gens for the killer mains on this forums. That's the only way.
    in Looping Comment by Koukdw March 2021
  • 3 survivors working on a gen together is anything but gen rush. That's not how you gen rush at all. It's super easy to counter. Just go to the gen and watch them all split up and waste time. Gen rush is when the 3 survivor are each on their own gen (with toolbox it's even better). And that usually means you chased someone…
  • It's not an anti tunnel perk it's an anti camping perk. 15 sec really doesn't prevent tunnel. Protecting the guy unhooking make sense since killer almost always get a free hit when he is camping, so if you don't body block it's just a trade which is just a benefit for the killer. Don't ask to nerf a perk just because it's…
  • I run it because people will come to my gen instead of splitting. So i might as well run prove thyself to reduce the penality. It's also free bp.
  • You dont but then it's the same for other exhaustion perk. They make you lose the same amount of time. Dead hard is just more in your face so you notice it more. But there's no big difference between something like lithe, sprintburst or dead hard. They both make you lose time.
  • Not viable killers have too many aura and tracking perks.
  • Won't work for the key. There are achievement that require all survivor to escape from the hatch. I heard it's a bit of a pain in the *** or near impossible to change achievement on console.
  • Another perk that killer are panicking about that will end up not being used that much.
  • Dev do this. Put the tryharder in their own queue.
  • Just need a streamer to get impacted otherwise they dont care.
  • This game doesn't reward skill. On both side for every techniques you can use with skill there's a no skill way to do thing. You can play freddy with slowdown addons and get easy wins. Or you can spend hours learning nurse for near the same result. Same way for survivor. You don't have to be that good at looping. You can…
  • It's literally 1 more loop stop crying about everything. Most of the exhaustion perk allow you to get that those kind of time advantage. If i drop a palette and use lithe to run to another loop, you lose the same amount of time if not more. If i block the exhaustion to time my sprint burst i can do the same. Not everything…
  • It would literally kill the perk. And everyone would start using sprint burst instead. The perk already have a good amount of counterplay. The fact that it's an exhaustion perk, the fact that you can bait it. It already require precise timing to avoid hits. I can dodge hit pretty reliably but thats absolutely not the case…
  • If you follow a single survivor for minutes you belong in yellow rank. It's also highly probable that killer doing this lack proper looping techniques which make it possible for the survivor to loop for a long time.
  • We can go for a while like this but you know yourself it's not a fun mechanics. And dev don't seems to like unfun mechanics as well. It's clear from how they changed pyramid head mechanics once they discovered how it was used. Guess what your same argument applied there too. Body block take a hit. It was possible but still…
  • Don't reward with blood point. It will never work. Only new players care about bloodpoints. It's not a valuable currency worth changing how you play.
  • I'm not the one getting downed near basement. Doesn't mean i don't have to save people in the basement at some point. When one of my teammate try to be a super hero and save one guy in the basement. It really sucks because if you crouch you are too slow and she come back by the time you are on the top floor. If you just…
  • Make it so you can't trap the basement. Basement Hag is the lamest thing in the game.
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