Comments
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Ragebait? Not many run it, I slug rarly and never lost anything, when it was in play.
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You underestimate my irrational desire for honor and my stubburness.
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But, they are also updating Skully. The three gens is just an additional change. I don't see the problem.
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Luckily the Deliverence curse is not affecting me, however as soon as I have a tome challange for unhooking the trials begin anew and I'll be constantly the first to be found.
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I think it should be Myers'.
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I'm happy with the game and I'm still having fun. That's all that really matters in my eyes.
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I'm currently on break, because of stress and burnout. But it's unsure if it'll last till next chapter or only next weekend. *shrug*
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Not when theres only one gen. And honestly I still do gens when there is still someone else.
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I did it once and was pleasently surprised. Match against Nemmi and all the gens were done. We were all still alive and three of us already settlet in front of a gate. I 99 the gate when the fourth on got captured. Of course I wanted to rescue them. A probably new Claudette just opened the gates and I was a bit salty that…
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Can't say it for sure, but it's not the process of healing. And its more like an effect if you think about it. I actually think it is intended.
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Oh, I somewhat agree but think the other way around. I want to play bot matches to get a break from playing with real humans sometimes.
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I don't tunnel. Had a game on dead dawg saloon with a Rebecca who was either really unlucky or plainly unskilled yet. Got her, hooked her, found her again after she was unhooked. By the third time I thought to myself, "yeah, leave her be" and crossed the entire map to find the others. Do I need to mention, that I…
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Jill and Ada, originally watching a killer via wiretrap, how he triggers Blast Mine.
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That's rough buddy. But yeah, seems like the controls on console aren't the best, hopefully they'll get adressed in the future. PC has not such an issue.
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Playing on console?
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Maybe to soon 🤷♀️ It doesn't change the fact that an animation shouldn't put you off like this.
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Feeling bad because of little occurances in a game is a big fat sign you should take small break.
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You make it sound like there is no kill ever. The point was that you might not be able to secure a kill every game. Sometimes you simply lose. That's normal in gaming. And about the perks, op has the same Opinion as you do? He talks negativly about the nerf of Reassurance.
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The toxicity of some survivors in this game is just insane. And why it mostly survivors? Cause the ratio. 4:1, said four times the jerks on killer side. Smh. I think I would probably start to wait to, watch a show and wait for them to disconnect. I'm still mad I didn't do that to the Trapper that was camping the hatch.…
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Lightweight, Spinechill, Red Herring, Plunderers Instinct/Circle of Healing. Nothing really thought throug, just a try to be NEVER SEEN by the killer.
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Is plague okay, since she is not on your list?
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I really don't know what everyone is talking about. Its still Autoheaven for me every second match. RPD every 5th.
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I wouldn't say detest but I agree on the maze part. It took me so long to find the stairs yesterday as plague smh
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I like it. Hit the surv, who got of hook, chase the unhooker. Two persons who are not on gens. One has to mend the other is beeing chased.
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Honestly? No from the survivor perspective. 60 additional seconds doing nothing? I've never done it before, but that would be a point of alt + f4 for me.
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Ah, I thought you talked about Bloodpoints and meaned that I was referring to Emblem points. Little missunderstanding here.
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"Score Events are used to award Players with Bloodpoints in Dead by Daylight" That's written on top of the article, with the lists. Where did you read yours?
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You get 50 Bloodpoints when a survivor bleeds out, also you recieve 2500 Bloodpoint if no one escapes the trial. Also Information from the wiki: https://deadbydaylight.fandom.com/wiki/Score_Events
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It probably was the survivors choice to waist time. If they wanted to be found, they would have crawled to your destination. I know that from myself too. Sometimes, when I’m a bit salty, my brain goes „No, I will die on my own terms!“ And try to hide. I get your point though. Would be nice, but it would need a bit of…
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You're unbreakable love and support for your main is the reason I still believe in humanity. :D
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Ok, which perk do you mean with ToT. I couldn't find anything. Thanks in advance.
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I play both sides, enjoy both of them, but I'm worse at killer and because of the q times I only play survior right now. I hope they'll become better, so I can again become a priestress, throwing up on everything. So stress relieving.
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Oh yes, definetly. Been on my mind too. But I guess it could backfire with people leaving the lobby, for example wehen there is someone with a selfish build.
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Mhhhh sweet. If i only eat dust for like a weak it really shouldn't matter, if I go with the flow 0w0
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My Wallet is not ready and I'm concerned for my selfcontrol. Does anyone know how much it's going to be? 😅
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Well, as going down in chase early is a skill that needs time to learn and going down near ahook is probably a unlucky coincidence (thinking diferently would be a bit petty), which means they are not intentional, where as not doing gens and instead searching boons all game long is an active descision, I ignored those…
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Soooooo, your point is boons. Well yeah, everybody brings them. At least in my expiriences. Me included.
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Whats wrong with her? (I don't main her anymore, but I'm still curious).
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Well, at least I'll have more bloodpoints and still instant matches T_T I miss killer a bit.
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I swear it works like magic. The amount of times the killer lost me is unreal, when I use that perk, where as without it they always find me. I defintetly recommend it.
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Its funny how the ratios of the answers theoretically fit the amount of killers and survivors (4:1). I actually think the patch is pretty balanced, the game is overall balanced pretty fine, it's just a little hard on survivors. But there are differences in solo q and swf, I expirienced it myself, that only one person in a…
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I do, mostly every time. I want to see how it ends, unless it takes to long. It gives you a nice little break and sometimes you can learn something.
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It changes, depending on my mood and tome challanges, but the last one I had for a longer time was Spine Chill, Circle of Healing, Lightweight and Blastmine (the last one for giggles, the rest to stay as far away from the killer as long as possible). On killer it's NOED, Corrupt Intervention, Unrelenting and Infectious…
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Wraith for similiar reasons @OrangeBear gave. And my beloved Adiris (The Plague), because, and I'm not joking, vomiting on everything is a lot of fun actually. For me at least. It feels as if the tentions of the day are getting relieved. I also like her abilities, that are kinda a bit of everything. If someone is fully…
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It means he throws his blades faster.
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Same. It is hide and seek after all and I really enjoy the situation at a gen, when you are in an exposed position, constantly checking onspine chill (when you run it), looking around and then a skillcheck comes out of nowhere. Rises the tention.
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You mean a "pretty good job", right? Jokes aside, it is a reletivly well designed game. Clear objective, side objectives (oh I know some people would clech their teeth reeding this), a nice atmosphere, a lot uff stuff, meaning different characters with the opportunity to individulise yourself in the game and my personal…
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I usually play the game in german. What was the name of the effect that prevents healing?
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Survivor, solo - 6 Survivor, swf (usually with 1 other friend) - 8 Killer - 4 (but it's been a while, 'cause Q-times, you know it)
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The people are complaining as always, don't listen. Yes the changes are good. One half of the playerbase (and probably more) is statisfied, the others want to raise their voice against changes in videogames instead of real-life matters. I wouldn't take it to heart.