The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I would love to see a dev respond to this, have they ever considered making an advanced survivor tutorial or are they still learning how to play the game and refuse to ask for help?
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You're wrong and the word "tho" is spelled "though".
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It seems you have trouble using your eyes and maybe your brain also? I already replied to you and gave you a thorough response, I'll repost it for you in case you missed it. "There is an objective reason for the deep wounds black screen being considered bad gameplay and it's as follows: Going down because you can't see the…
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Can you try using your eyes, this discussion is in feedback and suggestions, why does feedback and suggestions exist? Try answering that before you say more nonsense. I suggested an improvement to the game if you don't like it too bad. FYI you mean nothing to me and I don't care if you think I should make a post or not.
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There is an objective reason for the deep wounds black screen being considered bad gameplay and it's as follows: Going down because you can't see the screen is non interactive. Plain and simple, non interactiveness is bad in pvp games, it's the reason Spirit is the most hated killer in the game even though Nurse is…
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And by literally I mean almost literally, but still very annoying.
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There's some problems with what you just wrote. The only thing deep wounds is "meant" to do is force a time sink, you can try to justify the black screen but at the end of the day it's bad gameplay, you shouldn't lose a chase because you literally can't see your screen.
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But do you actually think going down because you can't see the screen is good gameplay? I don't think that's a valid opinion, so agreeing to disagree doesn't work for me on this one.
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Sorry Dude, I thought I was messaging the other guy with the Blight profile, I asked him if he played survivor and he refused to answer.
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"Just mend" Mending while in chase LMAO, nice troll dude
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Why do people who only play 1 side in an asymmetrical game think they have the right to talk about balance, very strange. Once again the killer can chase someone in deep wounds and eventually you can't see the screen anymore, you can rationalize it any way you want but at the end of the day it's just bad gameplay.
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So Borrowed Time and Death Slinger don't exist, oh sorry...I thought Borrowed Time and Death Slinger existed my bad.
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LMAO, very clever of you to bring up my assuming of you not playing survivor without actually answering the question, nice try. As for the other thing you said, Dude... It's not like the killer can chase you in deep wounds for a while and eventually it gets dark, no that's impossible. You want to try telling me I should…
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Contrarian spotted. "A little threatening", Dude...I can barely see the screen and I have 20/20. Just curious do you ever play survivor?
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Also you could use it to open up the "Secret" staircase on Midwich, there would definitely be some uses to it.
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It would make for interesting gameplay on The Game map and could definitely save you in a chase upstairs.
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too*
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WOW what a great idea, it's not like there's a 100% chance that someone has already done that, it's a known issue, my post is bringing up the fact that it's been a known issue for way to long .
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Why does it say my original post was edited by a mod when nothing about it has changed?
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This almost makes sense, but the survivor part of the HUD is so important information wise I don't see what could possibly justify taking it's place. What information do you think is more important?
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LMAO, imagine having your essay get shot down with one sentence and still think you have anything worth contributing to the discussion, "weak mindset".
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I literally answered you in the comment you quoted, reading comprehension is hard so I'll post it again. "what makes a HUD "optimal" is having the most important information also be the easiest to notice" that's my quote BTW.
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You provided a lot of examples of different HUDS but did you notice the different examples are also different genres? The optimal HUD depends on the type of game, how much information is on the HUD can vary but what makes a HUD "optimal" is having the most important information also be the easiest to notice and the most…
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The question isn't "why did they change the HUD in general?" the question is specifically "why did they move the survivor part of the HUD from bottom left to top left?" Saying "they're planning to add to it later" doesn't answer the question so the question still stands. Why was it moved from bottom left to top left?
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Wrong. Optimal by definition is not subjective.
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BTW this isn't a shitpost, I actually want an answer.
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LMAO, I don't have a reply to your comment, I just wanted to highlight it and laugh.
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"predator 2.0" this is the kind of person I'm talking to...well I'm bored, if you won't read my post then I'm done replying to you.
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"skimmed it" Nice once, skimmed it but missed the second sentence, how about the part after "To summarize my point:" did you skim that part to? Who actually likes listening to survivors throw up? I can't imagine anyone liking it, why defend the guy trying to dump on my idea by defending the black incense addon of all…
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You commented on a post without reading it, don't try to deny it. You said "i worry if you were to see the mori what you would do" on a post that states I've been playing for at least 2 years in the second sentence.
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Yes and I'm saying that you're rude by commenting on a post that you didn't read. I caught you, can't change the subject, you said "i worry if you were to see the mori what you would do" on a post that states I've been playing for at least 2 years in the second sentence. Your conduct is improper and your opinions are…
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I'm rude? No you are in fact rude, you commented on my post without reading it, I'd say that's pretty rude. I said in the second sentence of my post that I've been playing the game for at least 2 years, so thanks for the concern but I've seen all the mori's I know all the perks, red rank both sides etc, so please save your…
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LOL, you mean black incense the ultra rare? Litteraly the strongest addon in the game right next to Iri head hatchets for Huntress. Someone even upvoted your comment YIKES, it's not like that addon needs to be changed anyway. Well it wasn't the first reply but it was the second (not including mine), close enough.
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Well, it was my first Dwight vs Plague game so I don't know what his normal sick sounds are if it is in fact currently bugged, that being said, I think the majority of my post is still relevant, no one likes listening to vomit sounds and a green slime trail would be better.
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You think DBD is hide and seek? LMAO, just another useless survivor crouching around instead of doing gens, thinking this game is a marathon when in reality it's a sprint. The longer the game goes on the more favored it becomes for the killer, I hope I never have you as a survivor teammate.
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"Just don't get caught 4Head" ya that's a good one, I also like "Just apply more pressure 4Head", that's ones also pretty good.
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My whole point is that solo matchmaking sucks and you can't rely on your teammates, this BT buff wouldn't fix that but it would help a lot. You seem pretty dumb for not realizing this.
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How can anyone argue for a counter to hook farm into mori it blows my mind, SWF ALREADY HAVE 4 BT"S, let solo have some anti tunnel insurance without using nonsense DS+Unbreakable combo.
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"You can't rely on your teammate to make BT work so you should bring DS every game" Why not just have BT work for your unhook and not have to use DS?
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"I don't feel solo needs a buff" This quote means your opinion doesn't matter, cheers.
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DS is a dumb perk that doesn't just counter tunneling but also counters the killer playing well in general. DS should be reworked and BT should be enough.
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DS+Unbreakable is a stupid combo that you shouldn't have to rely on and gets countered by mori's. Swf groups already all have BT, If you're playing solo and you bring BT you deserve to have it work for your unhook. Sorry but you are completely wrong, this BT buff would help a lot for game balance.
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Here's another quote by me explaining the same thing again: "Sorry if the title isn't clear. YOU the player are running BT, when YOU the player gets unhooked YOU the player receive the BT effect from your own perk, if the person unhooking you also has BT it wouldn't stack, it's just regular BT for yourself if you run it…
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The 5th comment on this post was made by me, you clearly didn't read it. here it is: "I don't think you read/understood what I wrote. I'm saying BT should work on the person getting unhooked if they are running it. BT should only activate on the person getting unhooked, I'm not suggesting they revert it." You clearly don't…
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Dude how dumb can you be? I've already answered your points earlier in the post (including the one you just made). I'm not wasting anymore time on you, maybe someday you'll learn how to read what was already said before commenting on an ongoing discussion.
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"Your change would maybe make it a better experience against those that can ignore Borrowed Time, but then what about those who can't?" That's your quote, now who's lying? Try to understand (maybe by reading what was already said) this change is a buff only to solo que survivor which if you hadn't noticed is a complete…
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LMAO, did you forget to read before commenting? What exactly do you mean by killers not being able to play around BT? I'll copy paste my earlier post for you: " In SWF they already have BT every unhook. Get a free hit on the unhooker chase him down and ignore BT and DS by ignoring the guy off the hook, it's just standard…
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"They want Borrowed Time to be this selfless sacrifice, to put yourself in danger while giving the other player a better chance at getting away." From a gameplay standpoint this statement is really stupid, a current problem in this game is groups being too strong and solos being too weak. Solo players don't want to do the…
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Sorry if the title isn't clear. YOU the player are running BT, when YOU the player gets unhooked YOU the player receive the BT effect from your own perk, if the person unhooking you also has BT it wouldn't stack, it's just regular BT for yourself if you run it regardless of the unhooker having it.
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In SWF they already have BT every unhook. Get a free hit on the unhooker chase him down and ignore BT and DS by ignoring the guy off the hook, it's just standard efficient play that you have to do to win against good groups. Saying BT shouldn't be as strong for solo is the same as saying killers should be rewarded for…