Comments
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But exactly that is the case. I like to read or watch videos called "New player reviews" and the overwhelming consensus is that killers get free kills while surviving can be really hard, depending on your random teammates. Just putting out there that that is still the case for not beginners with Noed giving free hooks and…
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Running up to the 6m proximity, reassuring and leaving when its safe to unhook you mean? Thatd be stupid on multiple levels. It takes off a lot of gen pressure. But if you WERE there you could start chase against the reassurer and force another survivor off a gen to get the first rescue.
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The fact of the matter is that if camping was fun for anyone, killers wouldnt be raging about the opportunity to camp forever. Honestly? This camp might be more of a weapon against survivors. Survivors can be hooked infinitely regardless of the killer being near or not. That sounds just as fun as a camping killer
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Yeah, thats like me running distortion. Every match i end without a stack being used, my aura wasnt seen by the killer. Distortion is a guarantee that wont happen but its not always the cause. Shattered Hope can be viewed similarly
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I mean. I agree that i dont like the OC's idea but theres no variety. They killed the meta perks but not the reason why they were needed in the first place so now we just use different, much worse and less effective perks to achieve the same things as before. Hell, they made BT basekit and people still have to bring BT
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Psh. I just had a very special match as legion. The survivor lobby had one duo, obvious due to matching names, Cheryl and Nancy. They had flashlights and did the funny clicky clicky, franklins wiped that from existence though. Now, that Cheryl wanted my attention BADLY so i assumed shed be a good looper and ignored her to…
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I'm sorry but thats dumb. Do you know how frustrating it is to be forced to bring the same old perks every match for years because killers cant get their act together and get kills by winning chases and instead relying on tunneling or camping? I wanna bring Clairvoyance and Flashbang but NO i need to bring DS, OTR, BT and…
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And people like that complain about boring gameplay. So watching the hook or downed person is more fun to you than literal hide and seek? Braindead
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When i brought empathy and empathicc connection randoms tried to sell me to the killer at least every third match :)
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I also noticed a HUGE influx of people killing themselves on first hook. Thats what sucked most recently
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REALLY? damn! I didnt know it was that much. Thanks!
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Personally, i think that the challenge where you have to fix four freaking gens using dark sense (i think thats the one?) is a lot harder and i dont ever want to see THAT again. But four basement kills seems doable with insidious, noed and trapper, body block hag or bubba. The thing is that it promotes a playstyle…
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What bothers me about the Yui skin, and i mean that in the most respectful way possible for the creator: its just a Nea skin copy-pasted onto Yui. Even the pose is the same. Thats why i'm not very excited about it myself. Artist got a sick, groundbreaking "fallen angel" skin, Yui got "Nea"
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So what youre saying is that maps need to be changed because good players exist and they make you lose? If its a matter of who abuses it it cannot be changed for everyone. Amd honestly? Its not likely that maps will be changed like that. Look at what they did to haddonfield and how many months that wasted. So i suggest you…
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I mean other killers clearly make mind games work so why can't you?
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Seht ihr? Viele Killer sind es gewohnt mit hirnlosen "Strategien" Kills zu kriegen die sie nicht verdienen und haben dann nichtmal die Kompetenz umzudenken. So hart verlassen sie sich auf tunneln. Das ist schlechtes Gamedesign
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It does sound like a skill issue, like other people said. First of all, only the pallets at the exits are relatively safe and theres ONE good pallet loop on lerys. All other pallets have way too short loops and you can just mind game it. And lerys does have a lot of windows, point being that all of them are right next to a…
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Theres a lot of morons here that say that "hook grabs are rare anyway". Well, thats how killing on first hook works and why its a problem. Nobody would go for a play that gets them grabbed and the killer gets to watch the first surv downed die. If healthy grabs were impossible, a healthy surv could at least TRY to TRADE.…
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Hatte gestern ein Match in dem der Killer drei von drei DS gefressen und weitergetunnelt hat. 11 von 12 Matches bestanden außerdem aus Killern die so hart campen dass die erste Person die hängt am ersten Haken stirbt weil die Randoms nicht traden möchten. Wenn BT UND DS nicht dagegen helfen dass man bei einer verlorenen…