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Nomade

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Nomade
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  • BP just feel very strange in general. You can have games as both survivor and killer where you are working your butt off, doing tons of stuff and not get that many more BPs than if you did a lot less.
  • Idk I feel that bp gains just feel wierd in general. You can have games as both killer and survivor where you are going crazy, and doing so much, and get barely any more BPs than if you did a lot less.
  • you think im against killers getting more options for perks/buffing older perks? Id love for it to happen, but, you and I both know the root cause for the usage of the perks you listed in the OP. Survivors do gens so quickly that running a bunch of gen perks is allmost mandatory which severely limits our ability to add…
  • 2 of his perks are very strong. I was being sarcastic as well. I see the posts about MFT. I am pointing out the entitlement of the survivor playerbase. the moment killers get a good perk survivors begin the onslaught of whining and begging for nerfs. But survivors take this attitude like "how dare you say MFT is OP, it's…
  • Killers aren't allowed to have good perks for variety. The few good perks we do have survivors are begging for the devs to nerf. When survivor gets really op perks, we arent allowed to say anything.
  • Its absurd that survivor mains can still complain when they have so many advantages. 4x the number of perks. 2x the amount of equipment. Nearly every map in the game favors them. Gen rushing. Extraordinarily OP perks like MFT. Meanwhile every single thing the killer can do to try and slow the game down a little so they can…
  • It certainly does seem like BHVR is pushing for survivors to win nearly every match.
  • If they actually ban people for hug teching but not for being astoundingly toxic and unsportsman then BHVR should be ashamed of themselves and need to take time to get thier priorities straight. The general toxicity in the game is a huge problem and it often chokes the fun right out of playing the game. It is a far more…
  • No. but it does equal map and gameplay expierience. High prestiege players should pretty much never be matched with low MMR new players for this reason reguardless of their skill level, they still have far more match expierience which translates into an incredible advantage.
  • It is necessary unfortunately. With the current state of the game, survivors are able to do gens so quickly and gen regression perks aren't enough to slow the game down to the point where the killer can catch up on their own. Locking down 3 gen can slow the game down considerably buying the killer some time to make some…
  • Hard disagree. Its a lesser bloodlust that is permanent as long as you are injured with a downside that is almost irrelevant. The loops, pallets, windows, and maps in general were designed and balanced around the killers moving a certain amount faster than the survivors. 3% MS is a hell of a lot and it makes every loop in…
  • The singularity is strong. Very strong actually. Probably an A tier killer. The reason you dont see him much is because his power takes so much effort to use properly and on console he is a lot lot worse because survivors will run out of the FOV of your cams before you can aim at them. A lot of people think that he is…
  • I mean its pretty obvious. Tunneling means you deliberately pick a player and focus on hooking them over and over to remove them from the match as quickly as possible. I do not consider it to be tunneling if the same survivor makes repeated serious mistakes over and over leading to them getting downed repeatedly. If I down…
  • The early days for killers were the worst time killers ever had. Infinite loops, Insta blind flashlights, bugs that allowed survivors to kidnap the killer and totally prevent them from playing the game, and then you had entitled survivor mains who began the circle of toxicity by saboing every single hook on the entire map…
  • It is possible. I wouldnt be shocked at all if this were the case either considering how bad the matchmaking is just normally.
  • That is definitely not true. I got one of my friends to try the game and not long after he started he was facing a group of survivors that clearly did not belong in his MMR, they gen rushed him 3 gens in less than 3 minutes. popped the 4th gen at less than 5 minutes and then spent a further 10 minutes flashlight spamming…
  • an extremely well timed pallet drop can stun him out of his power and cause him to not vault the pallet.
  • Except Wesker has a lot of hidden complexity. People are discovering new and more crazy stuff you can do with him all the time. He is simple enough on the surface that you can just pick him up, play and have a fun time, unlike nurse and blight for example. The skill cap on him is deceptively high though so if you really…
  • That would depend on the survivors I queue into. If the survivors actually allow a fun and enjoyable match to happen then I can have fun playing just about any killer. Against a team of extraordinarily toxic survivors there isn't a killer in the game that is going to magically make the game fun.
  • The ability for it to generate a free purple toolbox with brand new parts is acceptable in your mind? Seeing 3+ toolboxes with BNP makes gens already pop so fast it's a actually just silly. So really, lets just give survivors a perk that does something goofy but has a small chance to immediately win them the game. That…
  • Survivors and killers who deliberately throw games to lower their MMR so they can smurf are absolute trash. When you do this you are doing is actively damaging the game by making this harder for players who are less experienced to learn and have fun. The Matchmaking is already incredibly bad, we dont need this kind of…
  • Yes. Made for this is a mini bloodlust that survivors get permanently as long as they are injured. Bloodlust by comparison is only 2% more, is very temporary, and requires the killer to spend 15 or more seconds chasing you. Experienced survivors probably dont care about being injured and will just continue focusing on gens…
  • Well, yeah it does. It also nerfs the holy hell out of your bloodpoints as well which really sucks. I always try to let at least 1 person go (sometimes even 2) if I absolutely dominate a game and the survivors dont do anything overly toxic. My thinking is that losing sucks no matter the side and it is never going to feel…
  • I believe the artist winstreak record was recently broken actually.
  • Im glad you enjoy Legion and im not going to say anything to dissuade you from having fun with him. He is a basic M1 killer, and if you like that, then thats perfectly okay. You dont need to convince me or anyone for that matter of anything. I prefer playing Artist, Wesker (who doesnt lol), nemesis and plague, but that…
  • And even then, Devour hope is a hex. Smart survivors will know when its being used, look for the totem and destroy it basically killing an entire perk slot for the killer for the rest of the game. Killers perk slots are WAY more valuble than survivor perk slots so the risk with using this will be very high. If it doesnt…
  • Even if its effective as survivor tunneling and face camping feel actually terrible to play against. Just like as a killer gen rushing, bully squads, sweaty perks like MFT and Deli feel terrible to play against. What needs to end up happening is for BHVR to absolutly destroy all of these things.
  • the game needs better matchmaking. It is extremely frustrating when you can not get into a match you stand even a chance of winning because the other side vastly out skills yours. This is not just a problem with "High" MMR either. Low MMR has the same problems where you could have a brand new player playing against someone…
  • When you can do 3 gens in LESS than 3 minutes then it is your fault. There is no way you can be that stupid that you cant see how doing this might cause the killer to want to do whatever they can to catch up. So you are just being deliberately dishonest. I could just leave it at that and just ignore you and disregard the…
  • Survivors can literally do 3 gens before even 3 minutes into the game. 60% of your objective. and then you guys absolutely refuse to not bring perks that actively encourage camping, and its going to be even worse next patch because of Deliverance.
  • I really really try to play fair as killer also and all that happens is I get gen rushed every game and the survivors do their best to just make the game as unfun as possible. Just so you guys know this is what really pushes killers to camp and tunnel. It is entirely a self inflicted wound.
  • Gen rush is totally unacceptable. It is probably the biggest contributing factor to why you see killers doing a bunch of unfun things and in general being really sweaty. Gen run totally destroys the ability for the killer to relax and just have fun, go for hooks do chases ect.
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