Comments
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I'd rather have classic nemesis first
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Activity HUD by far, It's been so long since it's been requested as well that it blows every other change out of the water
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Top 5 for me would be: 1- Wesker (Balanced, fun to play and to go against) 2- No addons Hillbilly before the nerf ( He was balanced and fair at base kit, the only thing that needed nerfs were his addons and nothing else) 3- Oni ( Very fun to play but very hard to learn and master, very fun to go against and overall pretty…
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Idk, why are half the maps in this game still complete ass ? My guess is that they just don't have time to nerf it...or maybe they just don't care because they have something else planned. Or maybe they just don't care at all.
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Why do you even care, you don't owe anyone an explanation as to why this is how you play this game, you bought it, have fun with it in whatever way you want...as long as it's not cheating
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I usually give it to people who played well, people who get screwed over by bad matchmaking / bad teammates or if i just happen to walk near it on my way to hook the last survivor.
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Boons are fine, it's just COH that's annoying, but like @jesterkind said, the larger problem is healings in general.
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If you don't want to adapt and equip better perks, that's entirely your fault and not the survivor's, but even then, you don't need the most meta build possible to win games. The system is pretty much the same, i played this game before the MMR introduction and nothing changed at all matchmaking wise. You can't blame…
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I'm from the EU and for me it's always around 70 up to 100% on survivor during the day and almost always 100% on killer at night.
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I think this is bait.
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What's more likely is that it's your gameplay that's the issue and not the MMR, especially with how MMR is pretty much the exact same as the old ranking system. What killer are you playing with what builds?
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High MMR doesn't mean jack in this game, it's the same as old red ranks meaning that the skill level of "High MMR" is incredibly inconsistent because of how easy it is to reach it and stay there.
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I don't dodge, i don't see the point in it.
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Why
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Got no issues with it now that you can't use it for distance anymore, i've seen a couple of suspiciously "perfect DH" but they're very rare. More often than not, current DH users are incredibly overconfident if they ever land it once and then die because they try way too hard to land a second one during the match, wich…
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More than i lose on average, but there are always some days where i will sometimes die more than usual and days where i will escape every match.
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No, let this trend game die, thanks.
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That's not how you use Repressed, you use it when the killer is going to your gen so he can't kick it and is forced to chase you.
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They have been better on both sides for the most part altho the game still has the same issues it always had and it's that solo queue is very hard especially with the fact that MMR doesn't work, just like old ranks didn't work, so you usually get potatoes that play like bots. But on average it's been slightly better…
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A slight nerf to the incapicated timer yes, and make it counterable by Vigil. Other than that the perk is legit fine, people just love to act like it's way stronger than it actually is.
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Unironically, Repressed Alliance works very well to prevent killers from ever using it. Blast mine can also make them waste double the time the would usually waste kicking it.
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Not really, if anything it makes games easier for Killers because Survivors with flashlights love to throw the entire game just for a flashlight save...that they fail anyways, so i'm glad they "buffed" them.
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I used to have quite a similar fear / anxiety at first, but it only really goes away by playing the game. Don't focus on winning and just try to learn the killers the like and the way to play them and how to play most tiles, this help immensly.
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If you got into a 3 gen situation, it's pretty much your fault and / or your team's fault. I know it sucks when it happens but that's just how the game is, 3 gen has always been a strategy for killers and after so many years i'm baffled that survivors still let it happen to them.
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I'm definetly having way more fun now than before, and i started at around Doctor's release. The game is far from perfect tho, still has a couple of very annoying issues but more than half of this game problems comes from the community rather than the game itself.
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I'd rather have Eruption than whatever old ruin was supposed to be. Altho it is annoying to have to pick a perk to counter another, this way has been this way for awhile now and it's not going to change, the best way to counter Eruption is just to run Represed alliance and poping it on any gens the killer tries to kick.
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Nah but purely because i hate kicking gens
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It's an outdated mechanic, hopefully he gets some polish soonish because he really needs it
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Always been the case , and it's not going to get any better. It seems they don't understand that the unknown is what makes stuff scary...and not explaining things and retconning stuff for no good reason
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Killed two dudes with it but they didn't even know what they were even doing because MMR ######### them over so......yeah it does absolutely nothing against average players. As a surv i don't think i ever needed to reset the curse unless i was actively trying to stack alot of it.
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Havent played her enough to be confident on how i would place her against others killers but she's definetly way weaker than all the other M1 killers. She needs lots of information to make uses of her TV's , which she doesn't have basekit so it's hard to use them unless you use perks for that. She apparently has two very…
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Wait he's good now? I tought everyone called him trash months ago? Also i never see him so i have no idea how he is to go against.
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You can get -rep for anything ever, it's meaningless.
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Ayup, altho it's definetly not as common as it used to be, but the fact that it still happens is really annoying.
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I'd still play the game as much as now, which isn't alot so it's not going to bother me as much. I might even play more because it would mean i would face less generic unimaginative meta builds.
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It takes her awhile to actually jumpscare you , it seems to be on a very long timer, she also has a very obvious tell when she slowly raise up before doing it so it's not that bad. An option would be nice i guess but since it took them so long to add some accessibility settings, i doubt they would add this anytime soon.
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All of my main played killers and actual main are "bad killers" so yes, i do. It's a pretty common thing as well tbh, most of the bad killers have the most interesting/fun powers to use.
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She gets a speed boost when using a TV and one of her addon make it last longer. Also she's very smol and it might make it seems like she's faster than she is, kinda just like how some small killers looks like they have a longer lunge than other killers.
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Distance is the issue yes, Iframes can be annoying but not as much as the distance. Another issue is also how the perk still bricks the game and causes freezes/stutters on some systems and maps.
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Luck or information perks.
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If you're on console it's just DBD being dbd, nothing you can do, if it's on PC you should try running DBD on DX13 i believe, it fixes some issues for some people.
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Yes but only because of nostalgia
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You people say this about any killer that breathe in your general direction or manage to kill you so is it really an Onryo thing at this point ?
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I used to be like this up until i realized this game was a joke balance wise with some killers , since then i stopped being stressed because it's not worth it.
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I don't think is that good especially since you need to use 2 slots to make it very good...but then again the same could be said for other perks so idk. Still a good perk tho, it's far from weak.
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I'm still upset that the game still freezes when survivors unhook each other or when deadhard is used as a killer on PS4. Also still upset that the game still doesn't have proper controllers settings especially when the base joystick deadzone is way too high.
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She's fun, so i am enjoying so far, even with her lack of power. Still figuring out a good playstyle and perk Addon loadout for her tho.
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She's cute , that's a pretty good power on it's own.
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She counters herself so i doubt it's anything bigger than that.
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Top 10 questions that science can't answer.