The second iteration of 2v8 will be available shortly - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Can the devs explain why the game has not shifted to the more obvious objective of hooks for the killer? This would ensure more interactive game play for survivor and killer. Especially if there was a marginal depreciation for 1 or 2 hooking someone because you didn't get all 3 hooks. @Peanits this would give killers…
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God this crud again? Look I will break it down easy for you. In open area try to keep them guessing on distance. Too far she goes past you too close she can't hit you. In loops break Los it's not difficult. Nurse is the truest expression of skill in the game. For those that say well go 1v1 a nurse...LISTEN HEFE. DINGUS.…
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This game will never be "balanced" until the Dev team realizes that hooks matter more than kills. Once that happens camping and tunneling will be far less attractive and the community as a whole will have a better and more enjoyable time playing. But no, remember it's a hockey game......
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one big point here, is DBD is a live service game. that means they know they will be adding stuff to the game contently. they should have ensured that owners of this would be still able to maintain it. the game should have been attached to a profile and enable them to continue using it no matter what platform they are on.…
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im not here to farm im here to play as "killer" if one dc's im gonna end this game as fast as possible so i can get into a "good" game. just go stand in front of the hook and ill put you up really fast and get us all able to move on with our day.
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so basically they are saying "sucks to sucks thanks for the buck"
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and what strong perks in the category of what i listed on survivor side have been released on killer side? name one perk that has been released that has been on the power scale of MoM or CoH?
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this post is crazy, let me count the busted survivor perks just since ive played. DS 5 seconds stun added due to endurance, endurance then changed to no longer work on DS but DS not reverted. Metal of man a perk SO busted that devs only took like 3 months to nerf it. Dead hard, stays the same for years. COH after multiple…
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I always thought it should show the aura of crows red means gone then lightens to yellow then White based on respawn time. With them flying up to show you. In a larger range as well. If this was the case it would be a viable pick.
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do survivors not understand that nurse is the prime example of skill vs skill in this game? if you are better than the nurse you can beat her in a dead zone. any other killer will just run you down.
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oooo change the name of the perk BBQ and chillie since its only 1 thing now and have that as a buff for say your first 2 prestige's on both killer and survivor side.
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nurse is the ULTIMATE example of skill matchup in this game. period end of story. its not about perks or map knowledge or map layout its 100% skill. she has a charge time to go a distance understanding what that distance is is very important. also line of sight blocking. nurse is the ONLY killer that you can win against in…
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The part that you leave when you hear the first screech means you don't have practice going against her. That's why you can't beat her. She is the Only killer that if you are better than her you can escape her in a dead zone. She's also the only killer you would have issues in with a godpallet. It's a trade off take her…
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Give Freddy some worthwhile addons
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@MandyTalk I think this is something the community should discuss. What about your opinion?
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most of you wont remember but DS was buffed to compensate for enduring. then when they "changed" enduring they never changed DS back. so this is back to the standard 3 seconds stun that was around before enduring was changed.
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heres my view, i dont camp until you clicky clicky or do something i call a pick me. so you want me to focus you well all your friends can get out but im bleeding you on the floor.
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oh, you're right i forgot about that one.
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FOR THOSE IN THE BACK!!! every killer except for a few exceptions i.e. post decloak wraith, t3 myers and maybe after phase spirit? the rest all have the same.
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@MandyTalk can we kill this thread for all the politics? dunno if thats a thing.
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as killer man i can tell you that once you start clicking no one else in the match exists. I will bleed you on the ground. My reasoning? you obviously wanted my full attention.
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Im a killer main and most the killers i knew have quit the game. i was actually the last as I havnt played since boons were out a month.
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dun worry, that stuff happens. the aura in this game should be on all hooks even if they are in vision.
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you didnt go to the hook directly in front of you when you picked up the survivor.
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I 100% agree and i say CoH is busted. even post nerf. I bet you tried to quote the guy i qutoed and the quote thing messed up @MandyTalk is therre something that can be done about that happening?
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secondary objectives should delay survivors not allow survivors to undo the work of a killer with little or no downside.
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im thinking they will allow DH at any time. (to bring it in line with other exhaustion)
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To me the biggest Middle finger to killers is the fact that they have now admitted to balancing killers for high level play but insist on balancing survivors for low-lowermiddle levesl of play. So at the high end survivors are stronger but killers are getting nerfed to be weaker at high ends of skill. so BHVR which is it?…
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nah,for me its his dismissiveness that does it in for me, he is smug and arrogant and dismisses any real concerns. at least thats just how he presents it. he could be meaning a different thing entirely but his tone makes it seem a certain way to most people.
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HAHAHAHHAHAHAHAHAHAHAHAHAHA OK now thats done, lets add in the 2nd survivor. how many times do you think a boon totem gets used by multiple survivors before its clensed by killer. and the 8 seconds to find a totem is irrelevant when you have the only other option being finding a survivor. but lets play your little math…
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so it seems like if they are nerfing twins cause high level twins have a high kill rate that means they are trying to balance killers for high skill game play but not survivors....... awesome
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if someone else said it, do this instead. pick answer you can answer on stream but at some point in the QA have a section were you go here are the most upvoted questions we cant answer at this point but will be able to in the future...... and then list off the questions in a video or a pdf that pops up.
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if they nerfed noed by making the killer wait 4 seconds from activation to being able to down someone would that make it a good nerf?
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so let me get this right? you want to nerf the 1 killer who can go against top tier players and get a reliable 2k but only if you have a good amount of skill with that killer???? how cushy do you want survivor to be?
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this is 1100 more than june of 2020 currently avg players, 1100 in 18 months is not a steady growth especially with all the events and such. the survivor queues are going up and even twitch streamers are leaving this game in droves. they have made killer super stressful and survivor too easy. there is a reason why the…
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Imo all boons should have a token count of 2 meaning it can be activated twice then its gone. This plays into the risk reward aspect of totem perks
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When ones goal is to escape and the others is to kill. When it's both goal to kill someone has to make a mistake
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That's the thing a game should be balanced with high skill in mind on both sides. This one is not.
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That's true, I do need to rephrase that to include in a time that is less than the survivors with boons and all the fun stuff need to get out.
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So please explain a situation where the killer can catch a survivor with no mistakes in either side. Remember running into a dead zone counts as a mistake.
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please show a competition that had everytrhing allowed and killers are getting 3k+ I would love to see the vods for that. but again. im betting mistakes were made on both sides. but if played perfectly the killer will never be able to catch the survivor because in the end killer relies on survivor to make mistakes. not the…
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great nurse players but above all, pigs that let you boop the snoot.
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valid i forgot about that. that and that used to be a A tier perk. to think an A tier perk gets knocked down to useless because of how strong CoH is
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except 1 big difference and how you can tell ANY game is one sided or not. if both play perfectly and i mean 100% perfectly which side wins more. thats survivor if the killer and survivor play 100% perfectly the game goes to the survivor 9/10 times
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heres the thing. if perk A makes perk B useless because it does the same thing but better. why would anyone ever use perk B. as in Why would you ever use Self care when you have COH? if you set up a totem and heal its still faster than self care let alone giving the whole team the ability to self care and 2x the speed as…
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in the words of solarus, git gud sunbro.
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in regards to windows let me just put it this way. I used to work at a gas station and saw a customer smack someone in the face over the counter. keep in mind the counter was about 2.5 feet deep a window is what? 6 inches deep? we will take the freddy for example cause he is among the shortest. if freddy has an arm length…
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right but tru3 on principle doesnt like tunneling and camping and has preached for years the game should be balanced around hooks, so he played as such. also 90%+ of the time he is playing killer he is playing fan builds. I watch him nearly every day and have yet to see him ( other than an odd one off theory crafting…
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its really sad how otz himself says that tru3's numbers are low because he didnt play scummy, but everyone is attacking tru3 on thread. its like bro he played nice and got punished for playing nice. doesnt mean hes bad, just means hes not playing like a jerk.
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hey i was grateful while trying to make valid points. lol I understand how hard design is. just wish they listened to killers more.