Comments
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There's really no reason to keep quiet on this, devs. I can understand you guys not commenting on colorblind settings, because non-colorblind individuals could use it to get an advantage. But anti-aliasing? There's no reason for you guys to not saying about this. This cannot give anyone an unfair advantage. At all. This…
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Yeah... The map changes were needed, but this just seems to be of poor quality. The Legion vaulting bug still seems to be in, as is the billy bug, people get stuck under the hook, stuck in pallets, ping issues... Makes me wonder what the PTB was even for. I was excited to try out the changes, but this here just seems awful.
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Legion vaults are still broken?! They didn't fix that from the PTB?
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I think this is the most excited I've been for a DBD Update in a while. I'll probably be waiting until Wednesday to play, but the maps have been my biggest complaint. From what I've seen, my complaints should be gone.
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Honestly at the rate we're going, I'm not expecting any of the Dedicated Server bugs to ever be fixed. They've been prevalent for so, so long.
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For Survivors, I've always felt that a perk that temporarily increases the speed of someone you have fully healed/unhooked would be neat. For Killers, a Hex that makes all totems look like lit totems would be a fun gimmick - making them all appear dull would be a thousand times better, as making them all appear lit might…
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Something akin to Uraeus - that stylized, upright, embezzled Egyptian cobra. So just an Egyptian themed snake, basically. The aesthetic would be incredibly pleasing, and a lot of people are scared of snakes. And since Uraeus symbolizes divine authority, I feel like it fits, in a manner similar to Plague - cultist entities…
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Yeah, that's where I sit with this perk, honestly. Sure, it instaheals, but then there's another surv stuck at the wounded state, easily able to go down. The only case I see this perk being powerful is when there are two people at the exit gates, killer downs one, other surv revives with for the people, both get out, you…
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I'm cool with it. So long as I see less DS, Adrenaline, BT, Unbreakable, I am happy. Both sides need new, good perks. Personally, I don't think it's really that strong, though. At least from Killer perspective it doesn't seem like anything too crazy; they're swapping a health state, so there's still an injured person (who…
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Seriously... I dislike the Ruin change (though I like the new ruin, honestly) without addressing the core problem, but I can get over that - the game is still playable without it. But the sounds are another matter entirely - and they have been an issue for so long now. So many reports, so many threads - not a single…
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It's not a matter of doing well or doing bad, though - that's my point. I watch Otz regularly, he's one who got me into the game in the first place. There are so many games he has, where the gens just go too fast for him; and what does he do against this? Sometimes, he can't do a damn thing. Other times, he has to slug,…
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Seriously, it's disgusting how much they aren't even trying to hide it at this point. Survivor-specific bugs get fixed fast, id est basement bug, but game-breaking bugs for killers will just stay there. The audio issues are game-breaking, but they don't give a #########. And here they are, just obviously showing how little…
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The most annoying part is how quiet they are about this. We have been very vocal this past month on this issue, but they aren't even addressing it. Just say something for Christ's sake - it's not that hard to at least acknowledge it. We have no way of knowing if this is a bug (most likely it is), or if this is just how…
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I think (s)he's just referring to the viewmodel itself, not the game FOV. So just the player controller arms being set further or closer away, not affecting the *actual* FOV. I'd be down, there's no real reason not to, as that wouldn't give any advantage since it'd just be aesthetic, since it's only moving the model a bit.…
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I can understand the code-related ones, those make sense. But no compromise on the event skins is needed - players earned those skins by completing the in-game events. If you didn't, I see no reason you should be entitled to them whatsoever. As much as I would love the huntress one, I was not playing the game at that time…
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Yeah, that's the first counterpoint I thought of about this, but I feel like the people who'd do that, would have gone and camped or tunneled someone anyways. But, I'd say you're right - it would be abused by some people. However, in the same way killers would abuse this extra information, there are some SWF who do the…
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Yup, sound's f*cked, again. Honestly makes it a little bit of a pain to play this game, honestly. You can't hear people who are right beside you at times, so you lose them. For a game heavily based around tracking, this is a huge issue.