The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
It's strange because, when they was trying to add the finisher mori, they add basekit umbreakable, people was saying that, the finisher mori can lead to a slugfest a bigger one than before And they scrap everything, to just give the finisher mori without the umbreakable basekit? At this point, I CAN'T say "they was…
-
Nah, The dev wanted that Actually, I'm pretty sure they enjoy seeing all survivor just being some stress ball in the game
-
No but making it less… Present
-
It's what the dev wanted in the game Otherwise, they never have the idea to do that
-
I was just pointing that, in only less than one month, this perk got nerf to 100% instead of the 150% What I was really omitting is that you got three perk from killer and two from survivor who got nerf in less than one month ( Zenshin, Predator, Machine Learning, We gonna live forever and Inner focus) But, What I CAN'T…
-
It was nerf, you know? Only one month and the perk was nerf
-
Because they know that people want to have joy and fun in this event, so the "bad root" of this community play the event to, just for being awful
-
In this case, I see no problem, okey, killer have her power back in the void, but don't give exhausted to the other side
-
And now Get power and can abuse it in the void Having a ghost who can two tap a survivor to get him down instantly Having a indicator of who are in the void Yeah, why playing a role where the event just give more power to one, and give just a big smoke bomb where the two team are blinded in the same times and stopping some…
-
Why the killer gain the indetectable effect, have power and can have an information of who is in the void, since the survivor are exhausted, broken (if they are injuried) in the void? I can understand the broken effect, survivor can go in the void just for a safe healing, but why the exhausted effect since the killer can…
-
I don't have any problem with the ghost But the fact that, the power of the killer is active in the void, AND the killer got an icon to say "this survivor is in the void" are maybe the problem And again, for the ghost, it is not a big issue, if you had the smoke bomb from survivor who are pretty nice, and it balance a…
-
Because american people ? Joke aside, Since it exist a film, with Sadako and Sayako, I imagin it can be one of the reason… Or maybe just a skin for Sadako But the major difference, is Kayako can control her hair, not Sadako
-
Technically, I know that people don't like when we talk about a streamer or whatever… But you can be interested by Lilith Omen, a Blight Main, he never kick a gen in all his match (and seem's to not use any regression perk in general, maybe some times ruin) For myself… I love trying some "special" build, like Formula Haag…
-
Yeah, but I can't roll… (Imagin a perk where you can actually roll)
-
I didn't understand why you were talking about Mario Kart And then, I understood that was the other MK…
-
And then, some bad perk got nerfed, like Territorial predative
-
Just little correction : Leatherface, Knight, Amanda and Onryo have an add-on to see the aura of the survivor
-
I want to play him, just to scare people, just being a ghosty But each times I play him, I'm always revealed by the wind, and can't never be stealthy
-
They need to get away about SM, working on the other, and going back with a new full idea They can make her interesting, but it seems they want to work on her with what she have, they don't want to make new action, new gameplay with her and I dunno why, but someday, the dev who work on her gonna make a burnout
-
I don't even play for winning! Like there, I was like "I'm gonna try ghosty and if I get one marked down, I'm gonna be happy" And I face the most sweaty team possible, I never get the time to mark someone before they get out, it was so.. Quick
-
Who say they gonna nerf it? Maybe it's just a rework… Very soon, but it a possibility
-
Nah, he gonna be good (technically), more stronger, we gonna see in the futur if it was enough
-
300% How? When a killer kick the gen, it's normally 10% in this mod, it got a +200% So technically, it's just 210%, not 300% … Or I miss something?
-
Yes, and I'm okay with that, so it's not like killer don't have any slowdown, they can see aura around, they can see the aura when a gen is done, and they can kick a gen, and it regress at +200%
-
And when you kick a gen, it regress at 200% Yeah, it's not normal that they are only 8 gen to do and not 10, but it's only this who can make a problem, the rest is fine
-
You sure? I know the forum is an echo chamber, but if they state about that, lot of people gonna be okey with that And since, each new character come with new problematic perk/combo perk or killer problematic when they first come in game or when a buff/nerf/rework happen (twins, Skull Merchant, Knight, ..) I think it can…
-
Coconut.jpg? The difference between TF2 and DBD is the motor engine, since the one from TF2 are always the same as the beginning, DBD got each time on a new "version" of the engine (unreal engine) That's why people are now very upset, they upgrade to UE5, but the bug are worse than before, they don't change the code, it…
-
LET ETHAN SHINE! Poor Trapper..
-
That's a huge mistake, a pretty huge mistake That and the fact you have only 8 gen and not ten (since we are 10 player and not 8)
-
Wait, gen are 70 second in the 2V8??
-
Only three hook at two gen remaining? It's a big win there, I can understand why nobody are on gen anymore
-
That's your survivor experience Try to get one game in killer in less than one hour, and you gonna get gen rushing like never before I was playing trapper, I don't have the time to set one trap and two gen where done But playing survivor, and I'm the only one who do gen AND rescue … It's something
-
Nah, it's gonna be the same (technically) since it's not linked to the plateform market
-
Why? If you delete the fact he can down or injure survivor who are "infected" (I don't remember the term they use in game), there's no point to use the power, it's not a Plague like, he his more like a Nemesis like
-
Capcom fall off far far way to bellow the ground… avoiding people from buying a caracter for shared account like yours… But yeah, it's pretty similar, and now you mention it, when BHv talk about increasing the price, it's only on the plateform, in game, all character gonna remain to 500 auric cells … Technically
-
I make some kill, but as always It's pretty rare I play "nice" at the beginning, nor I play rough, but I see that each survivor got stomp, I got more "friendly" and in a lot of case, give the hatch But no pity for the sweaty one
-
Sadly not, all in game currency follow some different rule above the game store ..
-
But we have the Steam sales
-
Don't worry, when it happen, we are saying nothing, he don't have the right to complain (he laught generally)
-
When I play survivor, I play with some friend, and there's a new in the band… He keep running at the killer, everytime, and for no reason, like, I loop the killer and suddently, he appear from a corner, running in the opposite way than us and got hit Or, we unhook him, and we say to him to follow us but no, he run near the…
-
The problem of "wich [Finsert thing] to go" is not inherent of Hux, it's a global problem Got a lot of problem when Playing with Freddy or the Dredge, the two have the similar problem than the biopod of Hux
-
Funny because, the last tome got also some big bug, but it was the freeze, buggy, lagging server where a lot of people cannot play or doing anything Here, you can do some thing… But your game are more short than before
-
I got the scene on toy story two where andy drop woody That's the same from people who played Knight, they drop the Knight in the trashbin like "I don't want to play with you anymore" since they have Hux in the other hand
-
I don't get the same map as you There's a lot of pallet, without distance from another, and all safe loop around the shack and the tractor
-
That's a point I don't understand, but we gonna give our impression about that when they add the mod for testing purpose On normal game, you have to do 5 gen because you are 5 player in game But here, for 10 player you have to do 8 gen by 13? It seems not normal
-
Pretty normal, Nurse is very weak, since Billy is so powerfull! A nurse against four survivor without add-on and perk? She is not viable without some buff! duh!
-
He GOT a massive nerf Yeah, the chase system when you make a long path it's pretty cool, with some tweak about the number from each gard (quicker, break sometime with less times, …) But: -Breaking a generator with a guard is always 5% (before the killer get all a buff to 5%, knight was the only one with his guard who make…
-
I think That's linked to the new mod who come, the 2V8 I got a rough match for survivor, and when I wanted to let one got the hatch, the hatch close immediatly after she jump in, like as the 2V8 where you got two hatch and one close after one survivor jump in So, MAYBE, there's some … conflict
-
So, if you don't play as a SWF, or you are not strong enough like them, you just gonna loose? Why this game have to be balance with only the stronger one?
-
It doesn't change the problem, a soloQ have only four perk, not all the perk team, and since this game change for a 1v1v1v1v1 …