Comments
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That can't be true, why would they change it from the old system they could have just left it and slapped a bp prize to each colour group. Then again this is BHVR so anything is possible
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Things like that are what made me realize these 2 systems don't work together and do nothing other than show as much
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Yeah, that really the only reason I play is to hit iri 1 so i can get the 250k bp
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Okay, there are 4 perks directly related to finding totems, and then the map item but again the point has been missed the perk should exist it rewards the killer for playing poorly.
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100% agree that the game is more fun when the odds are against you but again NOED isn't the solution to this
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I feel like you didn't really read the post, the idea that survivors have to cleanse every bone on every map every game just to counter the possibility of NOED is dumb, also yes just leaving is obviously the best thing to do but my point stands that the perk is extremely poorly designed
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Killers deserve lethality, yes but not this kind of lethality also survivors don't deserve to lose games they have every right to win because of one perk
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This is exactly what I do most of the time, but the times where I do go to the gate It is just the clicky-clicky and tbags
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I know about the moris being base kit, and like I mention in the post this is the closest I have ever been to calling moris balanced, the reason I still think they shouldn't be here is because I don't think keys should be here and It isnt really fair to say one should stay and the other should go. Furthering your point, if…
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You know what now that you mention it, I guess my frustration mainly with keys does actually come from the hatch I 100% agree with the concept that survivors shouldn't be able to use the hatch when gens can still be completed.
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Made an edit, I did that in a pervious post as well you are totally right I shouldn't generalize.
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Yeah but, thats the thing other than a quick glance im not gonna pay attention to the guy spamming his flashy at me cause chances are that guy is good at looping Like to me all clicky does is tell me that your either a good player or an arsehole
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You're comment makes no sense, in terms of what I am saying. These killers are downing someone and then only going for them, even to the point of ignoring other survivors infront of them.
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I completely agree with the DS changes, DS is suppose to be an anti tunnel perk, before this nerf it wasn't that it was an immunity badge that lasted for 60 seconds. Now it actually does what it was intended to do.
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I agree with you, that tunneling is a meta tactic now days. What I am referring to is when people tunnel out the gate first thing. There are certain situations where tunneling is the best thing and maybe even the only thing a killer can do, but that is fine because it takes some knowledge of the game to recognize these…
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See that makes sense, if I'm toxic then I will deal with the clicking and stuff, but if it is a fair game and I go out of my way to play fair and they still do it, it makes me wonder why I even bother. And yeah If i see them doing it i will usually just chase them out or go around and just break dropped pallets and things…
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For me it is how no matter what happens when he harpoons you he gets value, like you can shoot someone then if they manage to break the chain, sure you get stunned but, they still get injured and deep wounds, you can also harpoon someone and pull them and then, instantly drop the chain with no stun and hit them, and also…
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YES, I want that icon so goddam bad idc how bad the perk would be I would run it every game just for the icon
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You, sir, make a most excellent idea, I might start running spine chill and sprint burst in all my games, until i get back into purples probably
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You along with the other guy make very good points, Honestly, now i think about it the reason it probably has been working so well for killers I play against is that I'm solo queuing in yellow ranks, I haven't played dbd for a while took a break from gaming due personal reasons. Maybe a combo of the low rank and rusty…
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I know you can do it, but it's more so the fact that the odds of you actually doing it just aren't that high, and yes it slows him down but if you run play with your food then you can make him go back to normal speed or close enough to it. Honestly tho you are right gen rushing him and jumping into lockers are really the…