Comments
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Lol….
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FYI Consoles do not have pre-, or endgame chat
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Thrilling Tremors hadn't progged by that time.
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Skull Merchant was originally supposed to be Predator, but they missed the license Chaos Shuffle throws only off-meta perks so that people would use them more instead BHVR having to nerf them
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Aaah. It's weekend again, I see
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Playing right now. The queue times are almost instant with survivor
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What do you mean there's no changes??? Of course there is compared to last time…. This time the perks were at level 3 from the beginning This is joke, btw
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I've been playing about 4-5 years. I did start the game playing mostly Claudette, though. But the stats were supposed (to my knowledge) be about last year, not the whole career
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And I'm guessing it's also excluding event based matches Same was with me. On a survivor side, I played mostly Nea, because she has the most anniversary cakes and I'm trying to get her to be my first P100 character.
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I got mine, and something seems off with my stats. It says that my most played survivor is Claudette, even though I have been mostly playing as Nea last year, because I've collected over 200 anniversary cakes for her, and I'm leveling her to be my first P100 character
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YES! Now that you mention it, I'm baffled that this game doesn't already have one
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Event lurkers came back again. They're usually very dirty players
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No.
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Really? One of these posts again? First, SteamCharts doesn't represent the whole playercount. It excludes PS4 and 5, XOne and X Series, Switch, Epic Gamestore and Gamepass players. Second, a Winter Event has just ended. It is normal for playercount to dip after events Third, this is an online multiplayer. It is normal to…
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Seriously…
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I've only played a handful of games as a Huntress, and I think the hitbox is inconsistent. Sometimes you need to hit exactly and sometimes it feels like it hits half away from the map
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RIGHT?! Because I, my self, am a squirrel. "Squeek"
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Because it would be highly abusable mechanic
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Pretty much… And truth be told, if the survivor hasn't realized after the first time they get hit after gen kick, the blame is on the survivor alone. Even I do realize when the killer is using NTH when they come to me right after the gen kick. It's so obvious
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More probable to BHVR add WWE and The Undertaker as a killer, than Disney with their SW license
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Oh, God no…
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How long will it take to send the mail?
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Not to mention the fact that BHVR has never clarified what the official terms of "win" are. But yeah, you're absolutely right on the nose about how people tend to mix kill rate and win rate, when they are two completely different subjects
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As someone, who was raised with Commodore 64 in the 80's, and 90's internet connection, 5 minutes is a cakewalk. People are way too impatient these days
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When it happened to me, I didn't even picked up a snowpile. It was bugged from the get-go,. But yeah, I was also playing in Bone Chill lobby
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Two points: SWF, and the fact that BHVR prioritizes queue times over balanced matches. In my opinion, if a killer goes against SWF, the MMR should prioritize the level of the highest survivor player. If one survivor is a high MMR player, then the system should take into account the killer player that is in the same bracket
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Because OP edited the post and title. Discussion wasn't closed by mods
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Got some new footage to back this up? Haven't seen this happening since the patch
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Don't bother to do a ticket if you're on a console. It's a complete hassle. Just do a in-game report and move on
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Too many questions were a bit vague. Most of the times I was just "In what context do you mean?" Especially on the questions about slugging
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I might be wrong, but usually when a new map is released, the game does boost the chances of that certain realm to be selected. Since Ormond now has two maps, it lowers the chance of the new map to appear
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Exactly
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Not to mention those who play via EGS and Microsoft GamePass. If you count the approximate playerbase along all platforms, the player count might be somewhere 100k concurrent players
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Wouldn't be the first time they killswitched an event offering
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Funny. I usually find it the other way around. Usually (to me) it looks like the basement dwelling event lurkers are most active during the first half of the event. And when they've gotten all of their event tomes done, they go back into hiding to wait for the next event. Which usually means games turn into more on the…
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Same issue on XBox. First I had the BP's back couple of times, but now they're just gone
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Happened again with my Twins. Prestiged her yesterday to P2 lvl 46, today she is back at P1 lvl28… And now I lost my bloodpoints, too
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Not to mention that it is happening all platforms, apparently
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Same with XBox...
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Still is. Can't hear flasbangs
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Happened again. This time with my Twins. I leveled up to P1 lvl 10, played couple of games as a killer and the level was back to 1. But I had almost 400K BP's so, it probably redeemed them..?
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No! It tanked the killer queues in normal 1v4 game. And besides, the second iteration on 2v8 was abysmal
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Ahh, yes. Let's add more mechanics that incentivize players to ragequit without any penaltiess
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Yeah, I also tried couple of games with those hex builds… Safe to say, they still got cleansed pretty quickly. Didn't even have a chance to get any Pentimento value
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As I have began to play more and more killer, I have seen survivors do things that had me go "Seriously?!? What are you doing?! Don't do that!". Like after I've hooked a survivor, I haven't gone away more than probably 5 meters, when someone unhooks them. You can wait for longer before unhooking. Wait at least till you…
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I suggest you contact their customer support directly. Talking about bans and giving names or gamertags in this forum is prohibited.
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Same could be said about survivors who keep running top metaperks all the time
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Yup! EU servers right now. Killer games are almost instant, but with survivor you have to wait about 5 min, even though that role still has 25% BP incentive