UndeddJester

I can't believe I get to say this again...

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UndeddJester
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  • Thanking you very much friend! In truth I'm the runt of the group tbh, I'm very much still learning the ropes. 😅 All I can really claim for my contributed knowledge is I come from the lowbie survivor/killer perspective, but with an obsessive study of any and all Pig content that I've been able to find over the past year…
  • Well done keeping your composure. It's really annoying being constantly mischaracterised like that. I had to send a private apology to Seraphor the other day, as even if I don't agree, Seraphor is always polite, well argued and constructive. I unfortunately took out my frustration on them and was rude and reductive to one…
  • Ahhhh, ofc, the 40% skillcheck chance! That's what I was missing. Cheers lad! 😁
  • Started playing since May 2023, I can confirm as someone who has acquired all the content and is nearly at the point of getting everyone p3... it takes a little over 1000 hours... Enough time to no longer be considered a total newb at least 😅
  • Narsty... 9... Only loses a point cause I bloody hate getting demolished by Devour Hope xD
  • As an afterthought regarding this suggestion: 1. An active Bear Trap can no longer trigger while the survivor is still searching Jigsaw Boxes. (While searching, the timer will stop at 99.99%, and letting go at this point will immediately kill the survivor) (Spoiler) Edit: Actually changed my mind. If the timer hits 0, have…
  • Edit: Loving the "Randoms you'd likely encounter at a Download festival" vibe in this thread 😅
  • @Sylence187 @BugReporterOnly @solarjin1 @ShyPirate @JanesWagon @BubMickey07 A partial workaround that seems to help in the meantime is set what you want, then modify something in the Options/Settings (I use the FOV setting under BETA). That seems to force an update to the servers (you see the red claw symbol appear), then…
  • Hehehe, yes we collectively agreed this was a stronger nerf than we would like... but... having taken on board the talking points from survivors, and in the spirit of not being greedy and coming to a compromise, we concluded this would be a nerf we would accept instead of the current pair of nerfs... The additional buffs…
  • I can't take credit, this was a collaborative effort, but we all appreciate your kind words 🤘🐽🤘
  • I always seem to get bad luck vs. Nemesis'... I dunno what it is, and I actually like facing him, but for some reason that guy always has Lethal Pursuer, and always guns for my posterior every time 😳
  • If we're happy, maybe wait for @radiantHero23 to sign off, then we just post I suppose... I was tempted to comission C3 Tooth to draw a frustrated/sad Amanda gesturing to a broken RBT on a table while looking up at the Entity with the caption: Entity : "I have tried to help you, Amanda." Amanda : "Then help me! Fix me! Fix…
  • Ship it! Nice work! Approve of all additions and grammatical corrections ^^ Edit: Unless anyone has anything they'd want to add, does anyone want to volunteer to do the honours? :P Also just because I have to cleanse myself of this awful pun... SAWciety of Swine. I know it's pure pain in text form... but I had to put it…
  • I feel like you need at least one reasonably strong slowdown perk/combo even at low levels to function. You dont have to take full slowdown... but you do need at least one perk for it. Something like: - Pop Goes the Weasel Scourge Hook: Pain Resonance Deadlock Grim Embrace Surge Dead Man's Switch Thanataphovia…
  • Edit: Preserving for austerity when the PTB forum closes. 🤘🐽🤘 First of all, BHVR, we are a humble group of Pig players who want to thank you for turning attention to our Killer. We would like to go on the record as saying we believe your intent for the Pig is coming from the correct place. We have discussed the changes at…
  • Suppose a summary thread signed from all us Pig mains that covers: - Acknowledgement of the problems to solve. The buffs are very nice QOL changes, but ultimately the scenarios it actually makes a difference are not that prevelant. The changes don't solve what they want to solve (screams and being box camped). The nerfs…
  • Thats actually really clever... Great suggestion. I would vote for 3 tokens for a great, 2 tokens for a good. A miss already has -10% regression so isn't needed. I'm adding this screenshot for reference. Every 90s of repair, you should expect between 7-8 skill checks for 1 survivor...that would contribute at least 21-24…
  • Sounds like a good idea to me. Personally I like radiantHero's idea, simply because for anyone not in the know, which will be most of SoloQ, I can see it being really tense just making it to final box and not being sure if they'll make the timer. Anyone whonis in the know will be praying the Pig doesn't turn up... similar…
  • I don't believe I am getting intents mixed up. What you seem to keep missing is that the need to get the head trap off in a timely manner creates pressure and forces survivors to take less optimal decisions. You may have to forgo healing, you may have to forgo routing to pull a teammate off hook, you may have to get a head…
  • It's actually quite a decent perk for building around IMO. It operates to my mind as an anti-basement camp perk. You take this and OTR, you can be the player that can actually try and get a player out of basement and still have a chance to reset. It's not overpowered by any means... but it is a perk that can really help in…
  • Far be it from me to misrepresent the collective will of the Glorious Snoot Society: What do we reckon to this suggestion? I always liked @radiantHero23s suggestion: Mechanically no arguments at all and nothing but support, the only thing that irks me about it is purely that it betrays a little of the idea of the theme of…
  • I saw a suggestion in this thread that I liked actually: The Jigsaw boxes instead regress at a rate of 1 c/s when a survivor lets go. Its a simple change but it does 2 things: - Makes scream builds basically non-effective, as the survivor basically loses only a second of progress. This nicely doesn't betray what we…
  • Calmed down again (apologies for that), so I'll respond more fairly. You stated that her head traps being 50 mins would still impart the same slowdown cause they have to be removed at the end. This hypthetical however completely allows survivors to ignore head traps. Survivors can do gens, heal themselves/each other, do…
  • Yeah OK... what map... and where were the boxes? To give the benefit of the doubt with the worst case scenario; with the nastiest addons it's 15 seconds per box, and 4 searches on Jigsaw boxes with a 130s timer, with a gen popping before you got pulled off hook. You have 70 seconds to run to 4 boxes. You had 17.5 seconds…
  • You're genuinely saying that being able to do all gens, while allowing survivors to completely ignore head traps is still a slowdown? So to you, Pigs power is basically an RNG version of No Way Out? Why do you hold this idea that Pig boxes are impossible to escape from? Explain to me how a Pig chasing the same survivor…
  • Highly situational though, and not a perk you're likely to get value frgetin your average games. It does have the nicety of allowing you to play around shack, even if basement is there. I think the aura is justified, given how important it is not to misplay to get out of basement, and ofc the time it takes to walk out of…
  • Same, I have the full 1-4 collection on order for release 24th April in the UK, which looks really nice if you don't mind waiting a little for it.
  • I love this binary interpretation of how to use Pig head traps. Its such a non-Pig player way of looking at it, and is just so tiresome and flat insulting to anyone who is a Pig main to see their character reduced to THAT. Anyone who actually plays Pig knows the difference between creating pressure by interrupting boxes…
  • I think he's great, but he's OP vs. newbies. As such I expect him to follow Onryō and Pig and have his slowdown gutted in favour of getting improvements in chase.
  • I suppose you also consider this goofy and ridiculous too? I mean who the hell is gonna be afraid of a chubby ginger perm with bug eyes right? Totally ridiculous, the worst thing I've ever seen. 0/10 Now ofc, that isn't at all what I believe about the Thing, but it shows how easy it is to just take a dump on something and…
  • My word, these perks are nuts... Getting adept on her is gonna be largely a game of pretending you're aiming for basement and having the killer constantly wander that way xD My personal view is: Invocation: Weaving Spiders This will always be a meme perk, but regardless the rules need to be clear on this perk: Does the…
  • Kudos to this as well. Loss of the aura would be annoying, but would be overall pretty happy with this set of changes. Nice job.
  • Radical suggestion Redhead's Pinky finger: A direct hit with Afterpiece Tonic exposes the survivor. Once you throw Afterpiece Tonic bottle you can only throw Afterpiece Antidotes until you reload. This then basically has no problematic interaction with bottle numbers whatsoever, and has a signficiant trade off. A Clown…
  • Thankyou for posting these, I watched all of them. Was surprised the add-ons transferred to basekit weren't nerfed much/at all... JMF looks pretty damned strong now. So that does alleviate some frustration, she isn't being dumpstered quite as hard as I initially thought.... That said.... I think the undeniable truth we…
  • Hahahahahahahha, Ricky... what an absolute Don xD
  • 1 vote for Mark Hamill to voice the Entity in the DBD movie.
  • It's all good, I don't have access to the PTB so I rely on others for footage and information. I think you're right, there is a bit of a miscommunication going on, but I get the feeling we may have to agree to a handshake on it in the end. I understand the point you're making, that survivors aren't on gens, and having a…
  • I've always appreciated your argumentation friend, but on this one I have to hard disagree. Tampered Timer and Rules Set No.2 are not slouch add-ons. We've had scores of people talk about how 4 box traps can easily get you killed, and thats why the 30s increase is needed, and these add-ons absolutely exacerbate that…
  • Not that I'm trying to rubbish your point... but you do realise that by giving survivors more time, you allow them to commit to actions they normally wouldn't be able to? If it were true survivors weren't meant to die to head traps, can you explain why addons exist to increase her head trap lethality? Tampered Timer (-20s…
  • Not convinced that can claimed be when 4 killers, conveniently killers who likely use Sloppy, are getting categorical buffs that can't be argued as anything but buffs.
  • I'm not inherently against conditions beimg limited time... Although for mangled does this include time on hooks, carried, or time on the ground? Cause that would be a little poor if Sloppy Butcher for example was 90s... a hypothetical: 10s to ensure no saves or flashies 3s to pick up 8s to hook 30s to rescue 15s to get to…
  • I play Pig a lot, I always ignore the trapped survivor. I want to get all the slowdown potential out of that trap, and I don't want them to die to a trap on their first hook. I want them to eventually get their trap off? so that I can catch them and hook them again, I want as many hooks as I can get. Despite this, I still…
  • I want to write another dossier about this attitude of "This hurts Pigs who tunnel for head pops", but I've described my issues with the RBT change I think well in other threads. Pig's RBT gameplay is more than just "Head trapped survivor isnt doing gens". There is a greater time management skill here than just that simply…
  • This is a strong response. It does make sense to wait to see what the add-on changes will be. For my take on add-ons: John's Medical File/Combat Straps I'm hope JMF and Combat Straps aren't just halved to compensate for being partially basekit, as that makes them... pretty hard to justify for both add-on slots. If they get…
  • The concern I have with making a lot of her chase add-ons partially basekit, is those same add-ons are being nerfed to obviously be effectively the same as they were before... As a Pig player who runs the chase add-ons already, them now being partially basekit is nice, but all a player with the chase Pig set up is really…
  • You're not wrong that the overall time aspect hasn't been altered, so I do see what you're saying. I do try to stay objective on these discussions, so even though the Pig is my chosen main, I am not close minded to any form of nerf if it makes sense to me. With that in mind, the problem I see is a more subtle part of the…
  • @Nun_So_Vile @JPLongstreet @AbsolutGrndZer0 @totallynotamegmain More to rally friends! You guys are all the active forum Pig mains I know! Please keep the rally going! This is a butchering of her kit, the buffs are nice and needed, but they do not make her a chase killer... she is not a chase killer, she is a stealth…
  • Plz no hate Piggys.. we is the funz 🐽 Unless it's a black leather Pig... then run for your damned life.
  • @radiantHero23 Oh boy... I'm sorry, you must be Summoned... though I don't think you'll like it... So keeping level headed... my take on this is the John's Medical File and Combat Straps being partially basekit is a very welcome change. The ambush recovery reductions for miss and hits are very much welcome. The extra lunge…
  • I was posting for a gag tbh... but reading everything there kinda made my eyes bleed... Thete isn't even a game there... Why don't we just ask Survivors to trip on hooks for us? xD In seriousness my one rule, I'll play fair and not play mean, on the condition survivors don't try to deliberately harass, frustrate and annoy…
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