Comments
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I think it us possible and the Devs needs to put in measures that everyone gets a chance to play the game without being bullied or harassed by killers/survivors if they do not want that they should add a surrender option so a survivor can leave a match they find unfun without losing anything
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So it just isn't me I see so now killers are guaranteed 1 free kill
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This game is definitely not balanced and made to be long lasting I don't think they intended this game to be long lasting and they're trying their best while focusing other games but this isn't a excuse The killer role should be revised if not the survivor
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It doesn't matter the percentage it needs to be acknowledged and addressed
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A good killer doesn't need to tunnel because they're confident in their ability to capitalize on survivors mistake and actions turning it around to benefit them instead of taking the easy way out and tunneling/camping the first person you see out the game. When I played Ghostface/Plague all I did was force 3 gens patrol…
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I play both roles and find it increasingly boring to tunnel 😴 I play killer for excitement not easy wins or cheap kills its just not fun . Killer in general is boring just holding W pressing M1 😴 😒 they need something better to do cause wow I don't tunnel I manage to get a 4k if not 3k it's okay to lose 1 survivor.. . And…
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Tunnelling is a issue though as stated above it isn't fun to face being the one tunneled out the game and it happens every match because it is easy and made easier now. It's especially not fun knowing you'll get three free gens knowing the killer will ignore everyone until the tunneled one is out
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You want to make it impossible for survivors to win right more nerfs how is a duo or trio supposed to win
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Why release them at all then and just do it when the patch is live to keep the confusion and expectations down. The way its worded and conveyed between Devs and players isn't great A lot of us are not Devs and don't speak Dev . We can't read yalls mind to figure out what you meant
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Think about what you just said everyone likes interaction with the killer and if that killer focu one survivor "which all of them do" other survivors will not be able to play half the match but be on a gen all day that's not fun. They all camp aswell denying play time to all
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This is exactly why Killers needs a nerf they only need 1 kill to get a guaranteed win a 4v1 turns to a 3v1 real quick when you tunnel especially that makes 2 people not doing anything if one goes for a rescue they both just end up dead
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Excuse me how do you tunnel gen like that is something you made up? Survivors have nothing to do but gens and rely on teamwork to get them done if you do your role correctly you'll excel at killer with no effort
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Now that the PTB is going live we can actually see how bad the environment will be
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Such hostility from the Dev team they just wanted clarification as the patch notes differ from in game text
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Killers have been consistently handfed for 6 years of this game and still currently begging for more. Like someone mentioned above killers are in a spot where they can deny loops and even make up the lost distance in chase at loops While survivors are consistently kicked down and gutted to where they've to hold hands with…
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They gutted healing to aid the killers who struggled with getting kills
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No i just learn as i play never mindlessly holding W pressing m1 it is one of the easiest perk to counter in the game
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So let me get this right.. as you stated Dead hard doesn't work in dead zones it doesn't work against half the killers relies on ping . It isn't a universal perk . You're saying DH isn't great choice to use against all killers and can't be used in evert situations very limited and only usable while injured. Isn't a fair…
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So you do not care about SoloQ and want to force teamwork and SWF to play together
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Yeah they shouldn't get hard nerfs it's rewarding taking the time to master them so why gut punch people who play and practice
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Why would anyone use pebble
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If you didn't spend your time camping you'd be better at chases and nobody is telling you to respect pallets just break them and move on you're too worried about what ifs than just playing a 60s chase in the killers fault get better play better it isn't hard to hold W and press M1 I do not understand the issue except that…
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60s is fair it isn't the survivors fault for the killer not being able to adapt or get any better. They played it bad and have to own up to their mistake not get a free handout if a chase is lasting 60s additional then that's on the killers for not pivoting where it was needed.
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Not everyone is a top player though and the game shouldn't be balanced around top players. If a chase is 90s long your over committed and that's you're own fault. Who would let someone kill you for free
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Isn't that the purpose of a perk to be useful and for survivors to you know survive ? How tools to survive you know? Or should they lay Dien snd due when you see them
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What do you mean by unskilled? It takes near perfect timing and right zone usage to be usable? It takes skill. Now it doesn't take skill to press m1
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Why care if they have it or not just take the hit early or bait it. If you learn as you play it will only work once
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Why can't you bait it out? Breathe down their neck? Wait for them to make a bigger blunder than dancing on a jungle gym?
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Actually I don't use dead hard but when ever I faced against it it only worked once but always made me chuckle cause the chase didn't end so fast it was quite funny . After all it only extended the chase 5s longer
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Imagine playing killer and winning cause that's all you can do is imagine you'll never win with that attitude Ooh I got out played and stalled let me cry about it
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What else are survivors supposed to do now when a killer sees them? Let them get their free hit first then lay Down and die?
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https://forums.bhvr.com/dead-by-daylight/kb/articles/382-developer-update-march-2023
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Stop the cap ight don't be mad when survivors start stacking and popping gens faster than you can do anything. It's gonna go back to the body blocking flashlight Sabo meta
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Listen to what you've just said and re-read it if you need to. I do not think you understand what you're trying to say so let me give you a thought process. Survivor loads into a match with the thought they'll get to enjoy the match win or lose Camping killer going into a match with the intention of losing and doesn't care…
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When I play dead by daylight I want to feel a chance that I can win not a "oh it's this killer and they're gonna run this let me DC real quick" type of feeling. I do not run meta perks as a survivor or killer not that you need perks as killer to win just go perkless. Survivors on the other hand have to make little to no…
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Dead hard is used mostly because it is a chase extender if used right but that chase is only extended for a few seconds / most survivors feels cheated with killers getting a free hit in do to latency bad ping . Ultimately it is good for taking a extra hit if you manage but you can use far better perks that do not have such…
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They held the game hostage and matches with Skull Merchant if she wants can stall the match out for hours unless survivors give her a free kill
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I do not care for the hook camping none does really they do nothing to help her with hook camping they problem is when 3 gens spawn side by side that she doesn't have to move far to defend them. This isn't something killers or survivors can control but with her defending 3 gens is a whole lot easy as they doesn't have to…
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I actually do that and mange pretty well but I do hope you get tunnel every game
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The need to tunnel is a skill issue and most if not all killers have the utilities they need not to tunnel . I play killer and don't tunnel and I do just fine or did just fine (before the changes)
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So should survivors have to do gens? Why do gens when you can just loop the killer all day not our fault the killer is bad right
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Players who tunnel should outright get banned if not suspended its unsportsmanlike conduct and just a hostile gaming environment. Those who tunnel do not care about the strat winning or losing they do it because they can and to ruin a players game. It's fun when I can ruin another player game right ? Until they out it down…
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For me killer has such a more focused appeal now over survivors who are very perk dependent unlike f13 you had meta perks yeah and could bully the killer but also you could get punished for those unique perks . They either made the game slightly easier or slightly harder For instance Ace unique perk could be just unnatural…
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Making each survivor unique to their own personality traits and ability do not have to be absolutely game breaking but more of a understanding to why you like that character and give them a small boost to gameplay with them. The ability do not even have to impact the killer for instance David is protraited as character…
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They need to focus a more effective way to deal with camping killers for instance longer time on hook or allow the hook to break if the killer is near by. I would like to see a perk that blocks killers hooks too .. but takes time to set up
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I agree as survivors are stuck into one specific build to play the game killers have every opportunity to change the pace of the game with a versatile selection of perks. While survivors are just skins and one perks change hurts them negatively. Killers mains cry about 1 perk giving a survivor a chance to survive is like…
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What else do you want? You've end game collapse you can chase them out you can keep trying to hook them? Like what more can you ask for at end game? For survivors to insta die the moment the gates open?
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It's not about casually winning it's more about being able to hop on and play without being pressured committed to a build or having to grind for perks for those who only play a few hours a day
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I don't know about you but when I play dead by daylight I want to play the game just not sit on a gennafter gen for free cause a killer is face camping nor do I want to come out of a lobby simulator and get face camped myself . Thats not playing the game at all I do not run meta builds and know that if I'm caught I'm out…
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Casually playing is no longer a option because now if you want to win you've to make a build for it and be hyper focused