The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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It's not "painfully strong" on Plague and Legion...it's a bad perk on everyone now. Maybe on Plague it's alright because it gives survivors a reason to cleanse at least one guy, but on Legion? It's garbage.
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They've said that the matchmaking incentives are not meant to be a replacement for bbq/wglf because we don't need the extra BP anymore since they reduced the grind so much (lol).
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It's true that if you're being tunneled and killed early it's likely that you're not very good. My response is...so what? Should having one bad player on a team doom the rest of the survivors to certain defeat? This isn't Dota. We're all here to have a good time. Incentives should be aligned so that the most effective way…
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Been having fun with 'The Beast' - Soot, the one that gives you a terror radius when cloaked, and the Bone Clapper. Run with Coulrophobia, Dark Devotion, Sloppy Butcher, and Unnerving Presence. Really confusing for survivors.
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Hmmm seems someone would have to know. Does anyone remember when they launched the PTB whether their p0 level 50 characters that got bonus prestige levels got reset to level 1?
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Thanks! One more question...let's say I have a p0 Lvl. 50 killer character with 120 perk tiers, so they'll be p2 after the update. Is that p2 lvl 1 or p2 lvl 50 (ready to immediately go to p3)?
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If they were just trying to make money wouldn't they release a DLC with a strong killer with great perks so that players would actually be compelled to buy it?
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I always just end it as fast as possible so we can all move on to the next one.
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Don't be too worried about playing the "right" way. You'll hear a ton of moaning on this forum and elsewhere about tunneling and camping, but don't give it a second thought. Don't tunnel or camp just to be an ######### and ruin a survivor's experience, but it's often in your strategic interest to do a little of both. You…
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Freddy is better because of his teleport and ability to sneak up on sleeping survivors If it was just a choice between bottles or snares I'd take bottles every time. They serve a similar purpose, most of the time just making a surv drop a pallet earlier than they would like, but clown can actually use bottles to catch up…
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Wooden horse. Swing away.
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The game isnt over after a rough start...proxy camp that hook and tunnel the first surv you downed. Get them out of the game asap...BT? Just follow and hit them again. Luckily the worst players i.e. the ones most likely to be hooked first and tunneled are also the least likely to run DS. They are running self care and…
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Right on the d pad for 'gg' left for '######### you'... that's all you need really
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2k games are probably the least common outcome...0k and 4k are pretty common, as are 1ks where killer camps the hook with the gates powered, and 3ks where the last surv finds the hatch. The devs just want the average to be 2k when you add it all up, it's not like they want the majority of games to be 2ks.