rvzrvzrvz

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rvzrvzrvz
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  • It's not balanced tho you're always fighting an uphill battle, in solo q I already know before game start I have 80% chance of not escaping, for us who played solo years ago before 6.1 and before DS gutting it's night and day, tunneling has never been so easy/effective balance isn't everything anyway, the fun is gone, to…
  • honestly ? nurse is kinda hard to play I don't mind losing to skilled player, me I tried hard and I'm still very mid at nurse so I can respect skilled ones, losing to SM isn't interesting most ppl just dc nowadays, it's quicker
  • I like doctor buffs but that's it, everything else will be trash in pub games especially huntress buff is wild, not only hatchet count but move speed .. ? Buffing blight/huntress ok sure why not but skull m deserved some nerfs imo, her 70% killrate was supposed to go down but it's not, too much haste effect and map…
  • btw we called it day one after her PTB, a few streamers cry for no reason and BHVR overreact. . . overbuff SM then refuse to balance her for months, every match against her is disconnect or suicide.. your game is mid because of your balancing philosophy, you're bad at it
  • Yeah I think I escaped 2/20+ games against SM playing solo q, mostly because ppl give up quickly and permanent haste is disgusting I know "skill issue" blablabla but if it was just me i'd delete either haste or free passive injures from her kit she don't need it anymore, she's not better to verse than old one imo, even…
  • Priority is selling new killer/survivor chapters, battlepass and skins it's pretty simple, you can't sell QoL improvements ofc it's at the bottom, maybe they're working on a new game too.. anyway I don't know how you can still play this after 15k hours, i'm close to 3k and i'm 100% fed up, I can't play more than 1-2 games…
  • They nerf killers too but they're very slow, perks like STBFL should have been adjusted right after 6.1 update not in 2024, sloppy butcher right after healing nerfs, blight add ons years ago... they're doing it but very VERY slowly instead of quick number tweaks
  • Yeah I don't play dbd lately, I have 3000+h I used to play everyday. I said it 100 times here like a broken record but 6.1 was bad imo, playing solo was fun but now it's predictable and miserable, I don't understand their balance philosophy it's really play in swf or leave if you don't like it (go play civ 5) also they are…
  • Bro you missed the last 15 updates ? They only nerf survivor perks unless something is insanely broken like old eruption or thanatophobia a sloppy nerf would be great for the game, solo q is already unbalanced mess we don't need endless heals on top of it
  • My only problem with it you can hard tunnel someone and still get your 3 pain res stacks in 3v1, then it feels impossible to comeback, i would make it like hex: ruin it deactivate after first kill
  • you guys love @me with empty messages, what is false champ ? I will continue to report people writing "ggs <3", you can't stop me
  • All reports do nothing in dbd tho, why not send it anyway it's free ? i'm not offended I just don't type gg if I win easily, very hard concept to grasp apparently you never noticed most nurse/blight mains always type "ggs <3" after easy one sided games (with anime pfp 9/10 times) ? it's just taunting they dont mean it
  • yes I'm sure all reports are 100% legit and not for dumb reasons, say gg after a stomp and I will report you for chat abuse, if you lack common sense you deserve it
  • Don't say gg after a stomp it's just lacking common sense, people will actually report you for that, imo endgame chat shouldn't exist like console dbd, it's way better
  • Yep i agree this forum is very short sighted, there is one problem with STBFL it enables hard tunneling, just find one of your 3 non obsession target then eat all endurance until they're dead, you're rewarded with early 3v1 and 8 stacks "obsession should bodyblock" doesn't work if you're not in swf, of course you need to…
  • It would be very close but some killers are always underrated in everyone's tier list imo, like wraith is always C tier but in practice he's pretty strong, few others are suprisingly effective too like legion, pinhead, even pig can go from weak to disgusting
  • I agree it's pathetic, especially skull merchant rework with her perma haste it just doesn't make sense, balance team have lost the plot, all my friends stopped because survivor is unplayable for casuals or less skilled players, next patch is 100% survivor nerfs again it's just asinine at this point, guess it's my turn to…
  • It's not op you need perfect timing and you're not on gens, actually try it yourself before doing forum post you will see it's not that easy... also useless or detrimental against STBFL and everyone run it nowadays
  • Nurse, blight, spirit, plague, onoryo , skull merchant are unfair and just solo Q in general, I escape like 20% of the time it's automatically unfair, imagine playing any other game let's say league of legends, but you already know before game start that your chance of winning is 20%
  • he's really victor size that's scary... probably very small terror radius too
  • Any date for whole DLC chapter in shop (on steam) ? I don't want to buy them 1 by 1 with auric cells
  • Easy mode/win by default tier, can't believe some people are saying C tier with a straight face, she has 70% killrate on nighlight, people disconnect against her you win games just by existing
  • Probably no more hooks it's outdated mechanic, no hooks to camp it can solve camping/tunneling at the same time, just die and respawn or something like that, entity gives you another chance
  • Corrupt-deadlock-iron maiden- last perk it depends but I like noed, I know no aura readings I just do better with some gen stalling
  • That was pretty clear for me with last few updates, new sadako/xenomorph/new skull merchant are awful it can't get any worse, now insane trickster buffs on top of it 💀, solo Q/casuals don't matter we are here to get farmed and inflate killrates they are out of touch even when I escape it's just not fun anymore because…
  • like it or not these comments gets so many likes because it's the truth, simple as that, it's not hard to do more balanced updates with buffs/nerfs for both sides... can't even adjust ultimate weapon/skull merchant after last awful updates, that would be the minimum, just lame
  • Meh if whole patch is really 100% survivor nerfs they can throw survivors a bone honestly, nerf this abomination called "ultimate weapon" or a small DS buff, just a little something
  • I think 4.6ms is a huge mistake, we're not talking about weak m1s like freddy or pig here, he's ranged and he's already oppressive as it is, like a more consistent huntress low risk low reward, he's already one of the most annoying killers in the game
  • It's sad they're butchering all the maps one by one and survivors are quiet for some reason, I want to see it reversed for maps like midwich/dead dawg, just for the lulz to see killers reaction, increase size and more safe pallets
  • awful changes, he should stay at 4.4 ms
  • Heh I have to agree tbh, I'm ok with nerfs but WHOLE patch is focused 100% on nerfing survivors, nerfing MFT, nerfing garden of joy/ red forest, insane movement speed buff to trickster (very bad idea) I mean can you look a bit at other side too ? if haste is unfair I think blight and new skull merchant need urgent nerfs…
  • My killers games are ok overall but solo Q is totally broken, I die literally 15/20 times in a row and I will still play against sweatiest p100 blight i've ever seen for my 21th games (with 500 hours teammates of course), I shouldn't play agaisnt that after 20 losses, sometimes I think it's just a lie and 100% random
  • Maxing objective easily with prove thyself was fun, it was my fav perk it's such a stupid change, it achieved nothing you have 100 useless/niche perks to buff but no, always ruin the few that are good and fun
  • It's on 900 games not 300, not that bad tbh it's better than nothing, you can't really explain why all other killers are so far behind... top 2 is sadako at 61% I mean even ignoring that 70% killrate, just by playing as/against her she's a bit easy mode, even against strong teams she's very consistent, if I have to pick…
  • I don't know but i've checked today she has 70% killrate on nightlight, I know small sample size but we've seen many times nightlight is always close to bhvr stats... one thing I would change are lock on stacks never regressing, it's weird you can keep 2 stacks for 20min it should regress at some point, she's a bit…
  • Event is so irritating as killer tho, they all run to void when injured, you constantly hit endurance without knowing why, you lose your chases for nothing, picking ghosts give them haste but you can't see it, after 2-3 games I start to play ruthless too it's annoying as hell, it's awful and it lasts forever i wish it…
  • it's not enjoyable either as killer when you're forced to hard tunnel or lose, it takes away from my enjoyment of the game it's not only a survivor problem example i'm in a good mood I decide to play nice> lose> get tbagged at exit gate, then next game I play stronger killer with meta build/hard tunnel to take revenge, but…
  • Yeah you're right, then I don't know I think the blindness might be overkill tbh, but maybe it's because I only play solo, also I'm not a fan in "slugging for 4k" situations, that perk has no counter except staying afk in a locker or calm spirit
  • Yeah I guess just seems odd to me, 30 seconds duration with 30 seconds cooldown is 100% uptime
  • I told you in other thread, I personally think MFT nerf will be a huge nerf to survivors across the board, same than when they nerfed dead hard 1 year ago, killrate skyrocketed for a while.. then I even said I would like a toolbox rework and delete gen repair speed from them, and from perks like resilience, and then watch…
  • Not basekit no, just revert it to 5 seconds, even old 5 seconds version was useless against blight/spirit/nurse but that's something at least, it will help a bit with that awful tunneling meta
  • I don't understand why it activates for 30 seconds with a cooldown of 30 seconds ?? it's more than enough to cross entire map multiple times especially for blight, duration should be 15 seconds or less also blindness is such an useless solo q stomper effect, someone on hook should stay visible, I hate that it's useless…
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