Comments
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The reason it's still active is because you haven't gone down yet. Once you take the hit, the next time you heal back to healthy your aura will be shown to the killer further than 16 meters. This will be true until you go down, then MoM will deactivate.
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I like how asking for a nerf this early is a huge no no but asking for buffs is OK and totally fair. Just look at how Spirit, who was already insanely strong in the PTB, got buffed to oblivion because people cried she wasn't strong enough as they didn't know how to use her. Make up your minds killer mains, either neither…
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That's not a double pallet. Pallets can spawn 8 meters from each other and those seem to be about 8 meters. A double pallet would be if they were part of the same looping structure/obstacles. Those are 2 completely unconnected loops.
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Didn't know there was a Simpsons DLC.
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Same and it's annoying. There's a lot more lag/frame drops too that are so bad I crash into walls or start running toward the killer. Vaulting windows is buggy as hell and so are the servers in general. It started in the last few patches (the frame drops) but the jerking at windows and while running around is new.
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Happened to me as both killer and survivor. As killer it was with Bubba. I got hit with DS and was almost immediately able to hit them after. As survivor it was against a pig.
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I just saw this one not too long ago. I hated it because that door that's open for you in the saw room was closed for me, so the only way out of that room was through one side or the drop down. It made it unsafe until you completed the generator and opened the gate.
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Least Favorite- Spirit (especially with Stridor) Favorite- Either Hillbilly or Huntress Those are the only 2 killers that make me go "yes!" when I see them.
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i agree so much. I have a video of me staring at him straight on and for a bit, nothing happens. Then it starts to reveal him, he moves slightly to the left (no, not behind cover, literally just slightly to the left) and the reveal resets. And I go down, of course.
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I didn't now this, thanks! Also, how do you know that Badham is disabled atm? And why is it disabled?
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Thanks
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I know he's been able to shock and interrupt options for a long time, I mean why would they still allow him to do it withoutknow that he won't have a cool down? What counter play will there be? Literally he just needs to follow you to a pallet/window, shock you before you can reach it, and bam he gets a free hit. That's…
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Woah Woah Woah, his shock therapy is still going to make survivors unable to interact after this change? That's ridiculous. What exactly can you do then at loops? He just needs to shock you without having to switch stance and get a free hit every time. At least when he had to switch stance, it gave survivors a bit of…
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I have and so does the killer. That's why they're so unsafe lol.
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Yes, they should lol. If there are no safe pallets then every single pallet is a death sentence and removes the point of even having them. One example, as I mentioned, are the pallets connected to the temple. There is no point in having those there when all they have is a tiny little cylinder next to them. A killer can…
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They really aren't. Every loop consists of small rocks on either side. The ones literally right next to the temple are ridiculously unsafe. Unless the killer runs in a straight line through it like an idiot and you get the stun, you're going down. Like they're so unsafe that if the pallet wasn't there, it wouldn't make a…
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Agreed. It's the worst exhaustion perk. Before, you could argue "Oh SB isn't the worst because so and so" "Head On isn't the worst because so and so", but now there's no argument you can make as to why BL isn't worse than Dead Hard, Lithe, or Sprint Burst. It's situational as hell unlike the other 2 and has no good…
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1. Adrenaline 2. Dead Hard 3. Lithe 4. Sprint Burst 5. Head On ... ... ... 100. Balanced Landing (because it got absolutely gutted and has 0 purpose).
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God I hope it's the well deserved Spirit nerf.
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This just seems like a way to try and nerf survivors even further. You want to tell me that the best way to bridge the gap between solo survivors and swfs is just to nerf survivors in general?
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Equal? BBQ without the BP gain actually does something. WGLF does nothing. Not very equal.
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I don't get how the devs think unsafe pallets everywhere are a good idea. There's no counter-play. Either you drop the pallet, and get hit through it or you drop the pallet and get hit no matter which way you vault. Let's not even mention bloodlust which just means free hits all around. You're right, you shouldn't need to…
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This is basically your reply, "I have no way to prove you wrong and have 0 counter-arguments, so nah you're bad, he's bad, and that's why you're wrong!"
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Yes, I have. Either way you're screwed or she gets an advantage. Let's say she stands still and you walk toward her and she's not phasing. Ez free hit for her. Let's say you walk away and she's not phasing. She looks at the direction you're walking in, then starts phasing, and then bam another free hit. Now let's say she…
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That's the problem. When a killer's best mind game is to stand still, then that's when change needs to happen. It's BS that she can get free hits by doing absolutely nothing lmao, what kind of gameplay is that?
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No, Ghostface is good as he is. If you're having problems with a killer who doesn't need to mind game at loops and gets free 1-hit downs by lean stalking for like 3 seconds, then that's a you problem. Stalk, go behind a wall, come out and stalk again. His detection is so ######### that it's almost impossible to get spotted…
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I've played Legion at high ranks and I've payed against him. Never seen any Legion struggle unless they keep making mistakes.
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It really is. That's why mettle was such a ######### perk, it gave you two health states that gave you another chance when you threw your first one away. 1 chase can make a major difference in whether you win as a killer or not. The fact that you don't know this is sad. If someone throws away a first chase, that's them being…
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Yuo but he should also be fun for the ones playing against him. I mean you can keep denying that a killer who almost runs at sprint burst speed and can ignore pallets and windows doesn't get free hits, but that's more on you.
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And if you need to have your hand held after getting a free hit then you're also a ######### player. What's your point here?
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Again, you're completely underestimating and ignoring the first hit. With Legion, you can cut a chase practically in half. Any chase that you can do with a killer in 40 seconds, you'll do with the Legion in 20-30. That's major, and the stun time should not be altered just so you can get an easy down in the matter of…
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You're missing the point. There's no denying he's faster with his frenzy, which is why it makes sense for him to get a quick hit that injures most survivors then just get regular hits where it takes longer to get the first hit and longer to get the second hit. With gf, you get the first hit almost instantly on ALL…
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If he misses a shot when he can catch up to you quickly? Yeah, he deserves that. Who actually misses an attack in high ranks? It's almost impossible to get 360'ed unless you're a rank 20. And no, he only loses his power if he hits a survivor twice as the point of his power is to injure the whole team to stall the game. The…
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Buffy the Vampire slayer K: Spike S: Willow M: Sunnydale high or UC Sunnydale
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What lmao, was this supposed to prove your point? All it proved was that Legion gets slowed after getting his free hit, which is a GOOD thing. Why would you went them to be the same?
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Yes, just yes. Do you really think it's fair that a killer who can put you in the injured state with 0 skill, has 115% movement speed and 120% movement speed, deserves a short stun time to catch up to survivors? Lol.
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Oh cutie, all I got from your reply was that you're bad and can't hit survivors a few meters away from you. Vault the windows and the pallets and get the hit, it lasts way too long to miss from close. If you do, that's all on you and not the killer.
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That's 1205% speed which is 25% faster than a survivor. More than enough to close the gap, especially since his power lasts longer now. I've started running when a Legion hit a survivor and still got hit as there was no windows or pallets to jump through. Either way, the instances where Legion does get a hit, a shortened…
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My idea was that spirit can't hear any audio while phasing with prayer beads, but this would be much better than what is now too.
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He's a 115% movement speed killer who can catch up to you in a matter of seconds and get a free hit with his power. The stun time is totally okay where it is. If it was shorter, Legion would easily two tap survivors.
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When does you start seeing good survivors and non-tunneling/camping killers? Lol never. People want swf taken out, but it's the only way to have fun in this game as a survivor. I'm in red ranks and trust me, you get survivors like this MOST times. Very rarely you'll get a group of survivors who are on top of ######### that pump…
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Revert Spirit's power cool down to how it was before her buff. Make it so that she only hears audio intermediately while phasing so that she doesn't get free hits any time a survivor is injured. Also I'd make Ghostface not lose his reveal progress when hiding behind an object. This way, he can't stalk, go behind an object…
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Lmao imagine complaining about Ghostface. A killer who, unlike Myers, gives 0 indication of approach at the beginning of the game. A killer who never has to mind game as his red stain is already hidden. A killer who can get an insta down by stalking for 5 seconds. Ghostface is fine where he is, he does not need a buff.
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So you're telling me that if a killer gets 3 kills they deserve an easy last kill? Cool, how about we add a mechanic where after all exits are open and all survivors are alive, the entity blocks the killer from camping near a hooked survivor and applies a free borrowed time to unhookee and unhooker. After all, after 4…
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Yeah sure, let me just walk around aimlessly while you chase survivors and down them. Gen rushing just means survivors are doing Gens... Aka their objective.
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You guys don't seem to understandthat making it reverse BBQ would be underwhelming. Why? Because a survivor seeing the killers aura for a few short seconds is not as helpful as a killer seeing survivors for a few short seconds. One gives a major advantage, one doesn't. I like the BT idea and hope the devs look at iinto…
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Why should they remove a perk/change the perk just for that? OoO also allows you to bm the killer and from afar and yet I don't see people calling for it to be removed. Why? Because it's useless and killer mains only cry about a perks that actually give survivors a benefit.
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Are they? Because less than 50% of survivors escape on average. The strongest map, Rotten Fields, has around a 40% escape rate. But yeah, survivors are the power role.