Comments
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Ideas involving balancing this game around the idea that people always change their behaviors based on in game currency rewards need to stop. Some of us just want to play the sport and win. Points are nice, but I won't jeopardize losing the game for them.
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A lot of people were very disappointed with elephant costume winning lol. I'm not a fan of the SH bunnies either.
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Oh no, a killer who cries about 360s is calling ME entitled. Oh, the irony.
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This person gets it ^^^^^
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Can't loop in a dead zone. But sometimes, you can loop a rock, wall or tree and 360, which will make a good killer miss bc I can be quite unpredictable. It's all about those sweet mind games. Also since when does better mean, you must have the ability to run them all game! Don't be so dramatic.
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Wait a second. I'm not allowed to spin a player not as good as me? As if matchmaking doesn't give me crappy team mates handing you wins for free ALL the time? As if killers don't get half their hits through pallets and lag? Yeah we'll just not talk about abusing that huh lol. Uh huh, I'm okay spinning less experienced…
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Can you spin killers? Consistently to the point of justifying threads like this? No really I'd love to know. And please, as if killers didn't have things that take 0 skill cough insta hatchet, cough freddy, spirit, deathslinger cough cough cough.
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It's fun for survivors. god forbid. And it's not op. What other justification do we need? None. You being triggered by it doesnt justify it to be taken away from us.
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Yeah I was duoing the other day and this other console duo decided to tbag and let us die. RIP.
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They do. You get points and it helps you win the game. Problem is this game breeds low quality players and then ranks them up to the highest bc, "excuses."
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You'd be shocked how little kindred helps with randos.... I use it a lot, I love kindred. But I have definitely been left to die for no acceptable reason. Too many survivors are just that clueless.
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Well back in 2017 this game took very little skill for survivors. Now that they've nerfed survivors it is reasonable to say a decent team is needed to go up against a decent opponent who doesnt have to rely on good team mates to win like you do. This is the dbd forums right? Where the game is discussed? Along with…
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Lol 5k hours, since 2017 new. I do not have time to read that novel lol. Something just accept useless matchmaking and ranking something something. There's nothing challenging about being forced to play with newbies. I'm not here to carry and die for useless team mates. If that hurts your feelings, well that's on you.
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If that is true why do we have a pipping system at all? Indeed a game like this SHOULD match you with team mates that match your skill. Not by magic, but by using your professional developer brain. How about a ranking system where you unlock ranks by completing little training mode tasks like how to loop and mind game your…
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We were getting r20 killers and r20 survs last night....Luckily we were a 3man. Matchmaking is completely broken rn I believe.
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That's fine we just disagree on the need for the solution, not my solution in and of itself. And no there aren't always a solution tailored to me, not by far. I shouldn't have to have a daily group of swf to depend on playing with me to get quality team mates under my hours. Idk why you're trying to convince me to like…
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"Just because a person can pass a test that meets your approval doesn’t mean that they will then play how you want them to play." That sounds pretty defensive to me. But go off. Telling me you make it to red ranks only says one thing, you play consistently. Ranks and pips are meaningless and no, pipping is not difficult. I…
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In the games current state, I am very thankful I can leave a match if my team mates aren't worth my time. If they fix the disparity between survivor's skill being matched together, I see not too many reasons to allow suicides other than bugs and lag.
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In my own post I said even players with 100s to 1000s of hours can barely loop. Clearly, experience alone is not working. If you are having trouble getting pips that is 100 percent on you. You sound defensive. Why you oppose helping players get better while having the option to stay in the more casual ranks is beyond me.
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How would I fix this? I don't believe you. I have 5k hours and play this game daily. Most players are bad. Period. Most games are won because the killer does poorly. I believe I have real, practical solutions and you have yet to explain why my solutions wouldn't help raise the quantity of quality team mates and be healthy…
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You are going to have to if you want swf and solo to truly be the same balance wise. That's why I mentioned the option to turn it off because like you, I like playing without and I know its 100 percent possible, (if your team mates are good.) But most aren't. I would also be up for the idea that at r8 or r5 this base kit…
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It's an amazing perk! I like to call it reverse BBQ bc I can almost always tell where a killer will go. To me? To the gen being worked on closest to the hook he just slapped someone on? Learning your opponent is so important in this game! A lot of time is wasted too on multiple people going for the save instead of rushing…
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Idk what it is with people who only care about pipping especially in a pipping system that is almost totally useless.
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Sorry but I disagree with your point. I can't control how my team plays, but the game can teach players to play better and have more fun overall as a team. Most selfish players are probably selfish bc they have no idea what they are doing or bc they have no faith and trust in their team mates. And why would you. Most…
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I do not play for, "pips." What is the point of playing to simply rank up? Especially when rank means nothing but, "I play a lot but I'm still probably bad at the game." I dont play dbd to pip ...with 0 skill mind you. I play to win, outplay the killer and experience fun team work interaction.
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I really hope they can achieve this without VC bc I do think it takes you out of the horror environment and part of the fun is not knowing totally everything. When a team mate knows what you are communicating to them without VC we call them, "knowers" bc they have gameplay and map awareness even without VC. Also this game…
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As long as Spirit and Nurse exist, yeah, I think it's pretty fair.
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You mean like nurse and spirit? Lol nerf those first.
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I doubt good clown players care much for the buff. I assume bad clowns are still bad and good clowns still do about the same. I think against a strong swf, (lots of swfs are as bad as randos) clown is on the weaker side for sure. Against randos? No. And even as a good swf I have played against clowns who know tiles very…
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Let me tell you I would have never thought they'd ruin the game this bad. Changing survivor locomotion for reasons I cannot possibly understand and then LYING about it. I understand the unique balance challenges these devs face but ruining surv movement and the UI is just plain incompetence. Out of all the issues in dbd…
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Waah oh poor you, if you get mad you can play free to win spirit! Play with "low tier" team mates and then tell me how sad "tbags" make you.
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I love swamp. Balanced map for the most part. I know the totem spawns. I look forward to graphical updates.
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I'm tired of playing with baby survivors. The day they force me to carry babies through a whole match, I'm going to quit for good.
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Honestly as someone who swfs a lot, most of us do tend to have no faith in the rando. Most solo players are totally incompetent. Most good survivors have friends bc they like winning and not just running around clueless with other clueless players. And yes, if we are carrying you the entire game and we let you die to…
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Lol dont you think riot is a pretty big exaggeration? Backlash (done civilly) pressures them to fix things. These devs need it more than anything. Without the backlash survs would still be incredibly overpowered and well, we'd have to get used to this patch. If you make a lot of poor choices, expect backlash and criticism.…
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XD It doesnt matter much but still, at r1 I guess survs are usually decent enough against piggy's.
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Are you a surv main and can you run killers?
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Lol I will say some of the sweatiest killer mains are Pig mains. They tend to run tiles better bc they have to. I will also say trap tunneling can be the most infuriating thing in the game. Just keep ranking up, most killers drop pig for easier killers at high rank.
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So two perks, one of them being useless against most killers, and the other useless against strider, should be necessary to counter Spirit? Uuuh lol.
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Who cares. Shes unplayable when going against her. I cant wait until they nerf her, she'll actually be fair and a challenge to play.
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Hexy is not only a good killer but a noob stomper. 99.9 percent of survivors are noobs in ALL ranks. If you are good at killer, you should be winning most games. The game is only survivor sided when you're playing with the top 1% of the playerbase.
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What does UI have to do with solo survs needing a buff? Survs need information perks built into their kit and then nerfed accordingly. The only thing the UI needed imo was a totem counter. I also think survs should be able to see everyone's build in the lobby but that's probably a debate for another thread. My point is…
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I think people are behaving appropriately over the situation. I'm drinking my coffee calmly as I read what everyone is still saying about the update, hoping the devs will fix it or at least respond. :)
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It is not just movement speed, surv movement has absolutely been nerfed and there are other posts that explain it better than I could. There's a reason you cannot spin a killer anymore. Movement is far more stiff and it feels clunky. I can excuse things like broken hit boxes but when you start intentionally making the game…
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Thank goodness there are people like you who can say it better then I ever could. The new survivor movement is absolutely awful. If they wanna make clunkier surv gameplay please just make dbd 2 and leave this one alone. If I wanted to play a clunkier version of dbd I'd be on F13 rn. Ugh. After 5k hrs I never thought THIS…
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It's not just the UI, they've totally changed survivor movement, (far worse than the UI though I do hate that too). And they broke hit boxes. The worst update for survivors I've ever seen. These changes are game breaking.
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Only 7 upvotes :( I dont know a single friend happy with these changes. I too have been around since 2017 and have more hours than I'd like to admit. The new movement is terrible. It feels clunky and much slower. The gameplay has a totally different feel to it as survivor. This might actually kill the game for me. Why…
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I'm super greedy with pallets. Especially when playing solo bc I figure I better leave it for the weaker players. I tend to be too greedy, but tbh I think weak players get hit through their pallets anyways bc they often camp pallets anyways. I feel screwed either way lol.
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No. Give me good team mates that dont drop like flies or lack total map awareness. Fix match making and ranking. Until then, why are you yelling at players for leaving a garbage match? Fix the game. And it ain't any survivors fault.
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It's called an exaggeration. Yes it takes a little bit of skill. But not much and when you do learn you're ridiculously overpowered especially against solos.