Comments
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It's like gun free zones. People will find a way around it, and know there will be nothing done because of how much damage they can cause before "authority" can arrive to stop it. The only difference is, speech to these people is literal violence over defending your physical being.
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I did consider that BPS are rare-very rare along with people not storing BPS for a blood hunt event. It still points to the final fact that people have become selfish when they do get them as they don't want to give the sweaty players more points when they are looking for fun even outside of the event.
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My assumptions were correct that the community has become selfish/burned and no longer want to spread the love. We can all thank Behavior for not listening. It really has been a pretty good job so far in splitting the community.
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Not saying that the BPS aren't rare. However, it is possible to have this happen in a blood web (I think my second or third time seeing that anomaly ever). It is also possible to just save the BPS for when the double blood point events pop up. The only time I burn BPS is if I plan on going to the next prestige level. Once…
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I can't tell you how many times I still get trades on pallet drops when playing survivor. Playing killer, the exact opposite applies.
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To nerf spine chill, they would need to expand it. If they reduce the radius, it would make it easier for survivors to know the killer is still very close and they need to move before they get caught. Expanding it would make it more difficult to know how far the killer is. But, they would have to remove at least the gen…
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Red rank killer and survivors aren't hurting for BP. They've more than likely have grinded out a copious stockpile of items, add-ons, and offerings on the characters they play on the most. What good does an extra 200-250k per reset do for them? I think the extra BP is best suited for the lower ranks, for sure. If there are…
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It's one of many examples. I know about the chest searching build. I know it's not hard to farm that way, too. But, for killers, they have it a lot easier in stock piling as they don't have to worry about items. All they need are add-ons and offerings. So, for them already being in red ranks constantly after each reset,…
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It was one example of many. Not just survivors. Second, I know about the chest searching build. It's not hard, indeed. Third, killers have it a lot easier on stocking inventory as they don't have to worry about items. If killers are constantly red ranks each rank reset, they don't need more blood points to stock up on…
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Why do voice lines matter? I'd rather have a functioning game over simple voice lines with a crap ton of bugs.
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I think something we can all agree on is to not buy something based off hype. Gaming companies exploit hype to get more money out of you. Just don't fall for the tactic. I didn't buy Ash even thought his MoM was probably the most over powered perk in the game out of any perk that has been released. Look how fast they…
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I don't see how "no way should that have hit me," or "no way that hit missed," is considered wanting to justify my toxic behavior. But, nice try.
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"No way."
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It's a mature game and we have a report system for a reason. It's like dominos. When one falls, more follow it after. I am completely aware that racial slurs are bad. But, guess what? You aren't going to stop people from using it no matter how hard you censor it. Life always finds a way.
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I rarely play the game anymore. Second game tonight I found out about it. How does this company still get money from its community to keep going? It's really embarrassing. Behavior is on a gold mine and squanders it like AAA companies such as Activision and EA. But, I guess the top dogs need more yachts and private jets.…
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You mean needs to be changed back to that? As for survivor, how else are they going to label it? Survive while using the survivor's 3 unique perks, doing 3 gens, getting 2 safe unhooks, search a chest, and cleanse 3 totems in a single trial in order to obtain this achievement? Plague was by far the most annoying adept for…
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Yup, Behavior showcasing their talent of moving 1 step forward and 2000000000 steps back.
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Who was asking for a graphics overhaul? That's like bottom of the barrel list of things. That's like looking for heated seats in a vehicle rather than looking for a quality engine or fuel efficiency. If you are playing this game on ultra, there's something wrong. I could care less about graphics. Absolutely meaningless.…
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Who cares about graphics overhaul. I'd rather pay more attention to fixing game play first. If you can't make a game play bearable, why make a turd sandwich polished? It's meaningless. I'm also not worried about them pumping out new killer and survivors every quarter. I hate seeing timelines anymore as that's just more…
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You can opt out of cross play. It's in the options. I don't know what else to say other than read the patch notes? If you do opt out of cross play, be prepared for the inane amount of waiting for a lobby. It's way worse than what you would be waiting for now. But, I agree with you that most of the cross platform players…
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I've noticed frames or lag issues on PC playing killer. I had someone try and do a 4 man SWF with x-plat turned off. Took almost an hour for them to find a lobby. It's so obvious when I'm going against a killer who is x-plat as I can easily 360 them compared to a PC killer. Plus, they camp and tunnel way more from my…
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You know when I get to use DS? When a killer is camping and tunneling me. You know when I don't get to use it? When I'm slugged right after being unhooked or they trade with the survivor who just unhooked me. That's not abusing the perk. Again, you are acting entitled that you should be allowed to camp and tunnel after an…
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Are you that entitled to feel you deserve to get a kill after knocking someone down after they just got unhooked? You are literally making yourself to being a whiny tunneling killer. I do play killer and I play around DS more than unbreakable. Most common perks I see are DS/BT/DH/adrenaline. The old DS was an immunity…
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They have to run to said gen after they get unhooked. It's not like it's a total 60 seconds on a gen. You sound like you need to tunnel to get your 4k wins. Immunity means to never pick them up. To counter a tunneler like yourself is good use. Pick your poison. Slug (better option for tunneling) or go after another healthy…
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"nerf ds so its a anti tunnel perk not a immunity perk." You know how many times I've gotten tunneled and picked up right after being unhooked? You know why I bring unbreakable? Because I get tunneled and slugged to counter my DS. DS is already an anti-tunnel perk. PLUS, it's from 40-60 seconds of not being tunneled! Where…
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So, you are asking for more diversity when there is probably more diversity in this game than most? What if they don't become more diverse the way you want them to be?
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Just like how there is no counter to an ebony mori? I can hook a survivor, camp, tunnel, and down them in such a short time for an easy free kill early game. Killer's still get about 15k BP even when they get 0 kills and gen rushed. Survivors can get as little as 1-5k getting tunneled and mori'd in the first few minutes of…
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Yeah, how about no. Annoying? Yes. OP? No.
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Because it starts at 5 minutes compared to the week ban you would give. So you would also give a week ban if somebody had to DC due to an emergency? Sounds like the crime meets your punishment standards. You don't even need to retort with "Well, in that case, obviously no." Even when the DC penalty was working, it would…
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It's not a solution to a badly designed perk. I just gave you multiple perks it counters alone. Welcome to pay to win licensed killers.
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Dude, I have two clips from today to prove your point invalid that they are no longer possible. Don't get me wrong, if a killer is good, they know to look at walls every single time when picking up a survivor. A good survivor would know to go out in the open to get downed to force the killer not to pick the survivor up.…
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So, you are okay with the game dying. Got it.
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I had a killer call another survivor a hacker for escaping through the hatch with a key they got through searching a chest. Killer was rank 5 with 3k hours in the game. All four of us were so confused with the killers argument. How this killer got to rank 5 and 3k hours in the game without knowing keys exist was beyond all…
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A week ban? They would probably be grateful they don't have to play the game again and move on to something else. If everyone got a week ban for one DC, you might as well kiss the community goodbye.
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I mean, DS, BT, and dead hard (exhaust) all had changes before ruin. Let alone, how many different types of mends do we have now that act like BT from killer and survivor now? BT is fine as it is along with dead hard for how many times I've seen it screw survivors rather than save them. DS has the easiest counter of…
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Let's see, you have...Pyramid head who can counter DS, BT, WMI, end infinites, and has a huge time saver mechanic. Nurse who can still blink through walls to end infinites and need one omega blink to fall on top of the survivor they have just hit. Hillybilly is...well, Hillbilly. Oni is like Hillbilly 2.0 minus wall…
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Not really. I can hear my moans and groans all the time when it's not bugged out. It's that (x)% bug chance that I don't hear my groans of pain but my friends can for some reason. I can hear myself and other survivors fall who do not use balanced landing every time. One of the few times I played iron will, I was not making…
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Main volume: 4-6% (plus headset already set to 50%). Menu music: 0% I already have a sound sensitive headset. I hate the opening trailer is at 100% and I skip it all the time. Sometimes, I tab out too long and I have to take my headset off for how ludicrously loud it starts (never personally owned dual monitor). Game play…
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I try to make it fun, too. But, with how match making is, I go against a lot of red rank survivors who know how to loop. Even if I stop chase and try to find someone else, it's the same result. It gets frustrating after a while. Every so often, I'll find cool ones and have fun with them or just plain potatoes. As far as…
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Thank you for the offer to play, first off. I do play way more survivor than killer. That's why when my friends aren't on, I switch to killer to get more of a different point of view and understand each killers abilities more realistically than KYF. That's how I learned about Hillbilly's chainsaw time and being able to 360…
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Aggressive? If a job is done poorly, wouldn't you call it out? Also, nobody has even mentioned about making a threat to a dev in this thread. So, I have no idea where you are getting that from? I find auto aim/"aim dressing" to be the biggest nerf since "dedicated servers" have been released.
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This is the biggest offender by far! If that isn't considered auto aim, I don't know what is. Also, you can clearly tell that it's auto aim especially when hitting a survivor being lifted in the air by the entity during the sacrifice. This company is like a government trying to pull the wool over the sheep's eyes when…
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Look how quick they nerfed MoM after Ash was released for about a month or two. How about the doc rework of getting an AOE shock to find survivors right off the bat? Not to mention he's getting a counter-clockwise skill check built in (why this is needed, I don't know). All killers are now going to be able to close a…
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Remember the bouquets? It's the new moon offering for those two. It's even worse when playing Freddy. I'd disconnect if I was playing him. Screw the penalty. Why should I be penalized at the incompetence of the developers who can't simply adjust that? I'm glad I rarely get that map. When I do, I just simply say the famous…
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I play killer, solo survivor, and SWF. Even when going against SWF, you can count on them being more altruistic than solo players. Just always go for the person who is making the unhook to get around BT. As far as 6 perks for the killer, I would say 5. 6 would give too many combinations for killer to be over-tuned. For…
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I feel when I play killer, there are so many pallets. As survivor, there are hardly any even though I know where the majority will spawn. The Game, Autohaven, Ormund, and Asylum have a ton. It's frustrating for sure.
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It should be an option to use if you have been slugged for over...90 seconds. My reason: 1) DS is a 60 second CD max. This gives the killer an extra 30 seconds if they feel that the survivor has DS and the survivor can't use the fast bleed out option right away after the DS CD. 2) If the killer is BMing the survivor(s) by…
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I would love a fast bleed out timer option if being slugged to the last possible second while the killer is hovering over me longer than a DS CD.
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I just about run unbreakable every match as killers love to slug more often than not these days. Some do it out of strategy/time saving/pressure and I'm okay with that. I dislike it when a killer slugs to hover over your body until the last possible second before bleed just for the sake of wasting time. Those types of…
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My thoughts exactly. I've had a game where the killer blocked a survivor in one of the rooms on the second floor of Haddonfield or Badham Pre-school. But, that was a loooooong time ago and before end game collapse or the report system. The survivor eventually DC'd as me and the other two survivors did the gens and gates.