Comments
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I kinda need @not_Queen to respond as my bet with the other person is that the devs would say this isn't holding the game hostage. And she speaks for the devs.
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A little late back to the party, but I like how my idea became a reality. And like I said, as a perk, it's only a gimmick.
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And For the People doesn't work.
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Boo ######### hoo. Grow up.
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Exit gates spawning close together? Really? They should never be close together. Once they are powered all the killer has to do is patrol two spots, he shouldn't be able to stand in one place and cover both doors. They already get to see the aura of the doors so they know right where to go.
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The most fun I've ever had playing this game was when we decided to not do any gens and hide. We were all Claudette on Yamaoka and one of us brought Distraction. The killer was Bubba and I can't remember how many times he just walked right past me hiding in bamboo. Eventually we started doing some gens and he killed three…
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Then open the gate yourself if you see it's 99ed!
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Then actually complain about stupid bullshit.
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That's not what I'm saying. Read my comment again. What I said was GF shouldn't be alerted when you are revealing him. I absolutely do NOT think survivors should be alerted to being stalked. If you aren't aware of your surroundings that's on you.
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The real question is, why does GF get an alert that a survivor is exposing him? Survivors have no idea they are being stalked till it's to late. So why does GF get that knowledge?
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Yawn, tired excuse. Survivor rule book, blah blah blah.
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So all this whining about DS and you got a 4k? Boo ######### hoo, it took you a minute longer to get your 4k.
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A Mori and DS are two different things. A Mori ends that players game, DS doesn't end the killers game, it just extends a chase.
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You have never found the hatch within the first minute of the game. It is not visible till there is only one survivor left or the number of complete gens exceeds the number of remaining survivors by one.
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One survivor has that invincibility, not four. If they just got unhooked, that means a survivor without that invisibility is in the area, chase them or chase one of the other two. Also, when trying to make an argument, don't exaggerate, it takes away from your point. People focus on the exaggeration and not the point your…
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LOL, DSed five or six times? What matches are you playing in where this is even remotely possible. The most it could happen in a match is four. Also, you don't get away without a scratch with DS. You literally need to be hooked for it to activate. I wouldn't call that without a scratch.
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You should really average about 550 experience per game. You'll have some in the 400s and others where you'll get 600+. First survivor match of the day, bonus 300. First killer match of the day, bonus 300. 1: 550+300=850 (1 fragment, 50 extra) 1st killer 2: 550+300+50=900 (1 fragment, 100 extra) 1st survivor 3: 550+100=650…
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60s of immunity from what? I get downed and get to crawl around for 40-45 seconds. Wow, thank God for that immunity. It's amazing how many gens you can get done while waiting for the killer to pick you up.
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Dude it's really easy to pip till you get to purple/red.
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Nope. Killer can search for them and find them. How do you know they aren't trying to do gens. Maybe they are too scared. They are trying to end the game, as soon as the hatch opens. They're looking to escape. That's what both are trying to do. If anything, the killer is holding the game hostage because he isn't looking…
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So, two solo queue survivors are hiding hoping the other is doing the gen. The killer is so bad he can't find at least one of them. Survivors fault. Got it. 🤦🏼♂️🤷🏼♂️
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Wrong, killer can take the game hostage. Blocks last survivor in a corner and doesn't hit them. No way for game to end.
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I doubt you've played 1 quadrillion 5 trillion games.
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Don't you escape most matches on your second hook? If not, just try to kobe your first time on hook. Whala, challenge complete.
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Her targeting send to be slightly left of dead center too.
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An old movie, Excalibur, there is a scene where the enchantress Morgan LaFey gets Merlin to change the spell of Making. Those are the words from the spell in that movie. https://youtu.be/ttq_4FwvLJo
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They don't have skill checks because totems are cleansed with an incantation and not physically. What they should add is the survivors saying said incantation. Unal la thrack Uthvas bethude Donviel dienve
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See comment above.
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My original reply somehow ended up in the wrong thread. I posted a bug about not being able to struggle on your second hook, lagging out and bring sacrificed.
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Not important? I don't know about you, but I think it's pretty important to give your team a chance to rescue you from your second hook.
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Some of you guys are looking at this wrong. It's not punishment for the killer. It's a survivor benefit that a lot of times goes wasted. It works once, and your done with it. Perk slot gone. Now you're playing a three perk survivor. A benefit to the survivors is not a punishment to the killers. A detriment? Potentially.
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This exactly. I couldn't get out of purple ranks because my looping left something to be desired (it was terrible) so, I got better and made it to red ranks. But, I was worried that I still didn't deserve red rank till I played solo and was able to double pip a few times. Now, my looping still isn't the greatest, never be…
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Or like saying survivors should have to run Calm Spirit to counter Static Blast, oh wait....
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"Many people are frustrated with these kind of loops because there is no counter play to them (unless you use certain killers or perks)" Those are my favorite types of replys. There is no counter, unless you use what was specifically put in the game to counter it. Uhh, then there is a counter, you just said so yourself.
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What is a lit dull totem? It's either lit it dull, not both.
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You can, on XBOX, just join their party, or invite them to yours.
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True, but only if you were farming to begin with. I would think that it could be set up so that you wouldn't be able to select a challenge before the rematch.
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He didn't show any that backed up his complaint. Unless his complaint is that he wants every matche against survivors that have no chance against him and he deserves a 4k.
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Wait, are you really bitching about minimum 2K every match you posted? If you think you deserve a 4k every match, just leave the game now. Hell, you DCed one match.
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This totally disproves what you are trying to prove. Your point is that survivors have many second chances that help them win and then you show a video where they don't. All you've proved here is that those second chances aren't as strong as some killers would like you to believe.
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Why what do you mean? 😜
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Death Slinger
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Yeah, if you go up about 8 posts I suggested that they would break immediately like in Spirit Fury.
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It isn't guaranteed to work. I think the percentages might be a little strong, but if it's a perk slot they need to be, especially if it's one time use.
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I've been in a match where we had a first down DC early. 3v1, we all got out on Ormond, not hatch escapes either. Certainly wasn't easy and killer wasn't allowing us to repair gens. He had no sympathy, not that he should.
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So DE wouldn't deactivate if it were unsuccessful? If that were the case I could see 60s being valid. If you're hit before 60s does the timer start over or just stop calculating? Would you need to be healthy for the time to accumulate?
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So how would your idea work?
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Guilty conscience? I wasn't calling anyone out and was referring to the way discussions typically go in these kind of threads. What I meant by how discussions are supposed to work was that he saw my idea, saw some issues with it and instead of just saying no way no how, he came up with some changes and ideas about how to…
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I think the 60s without damage is to long. No good killer is chasing anyone for more than 20-30s if they haven't injured you in that time. Also, what if we shortened the time, say 20s, you have the 30/40/50% chance to drop and stun. If you fail, pallet stays as is, but if you are successful, not only is the pallet dropped,…
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Now this is how discussion are supposed to work, thank you for being a civil human being. I like the idea. I'm fully aware that there has to be some give and take and if there is a potential advantage gained, there also needs to be a potential drawback.