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Can't even gg
Like, all my comments plus the map that was Gas Haven. All the items and offerings and those builds are amazing. Yet they only BARELY manage to get 3 gens done. I was 100 points away from getting 32k and I couldn't even get a gg. However, if those sacrifice symbols were escape symbols I would be seeing GGEZ plastered down…
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Struggle Phase Revamped
General Mechanic Many people have taken to asking for this to be an automatic phase. This kinda takes the 'struggle' out of struggle. I suggest a new idea I had posted in a previous thread. Essentially it will be tied down to skill checks. One every 5 seconds. Hitting the skill check keeps you alive. Missing two skill…
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Generator Kicking Buff
Well, as we can all agree for the most part kicking a generator is useless without perks. I suggest a simple fix to this that makes it more reasonable, fair, and balanced. When the killer kicks a generator at base it is damaged 5%. Now this seems like a lot, however, if you do not decide to gen-tap this penalty is only…
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Major Survivor Buff and QOL Change: Pizza Box
Now, we have the cutest pizza delivery boy: Not to mention his professional delivery outfit. But this man has no pizza to deliver in the game. I simply suggest a new healing item: Pizza Box It contains one slice of pizza that heals 50% of a person's healing bar. Nothing special or overpowered. Just fits the character.
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Totem Changes
I have always looked at mechanics that require a perk to utilize them a waste of potential. Dull Totems, Gen kicking, healing for survivors etc. For this thread I want to suggest a change and get feedback on whether this would be a decent change. This turns dull totems into the secondary objective it should have been upon…
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New Features for Skill-checks
This feature above would also be a neat addition changing the boring 'make it a macro' struggle phase into a better designed mechanic around skill checks. However, there are even more suggestions I would have. General Design: Essentially what would happen is that when you are within the terror radius of the killer the…
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General QOL Changes to the Game (Not the Map) @Clockso Member
Nurse - There is no fix for a broken killer. Her power is viable for all the wrong reasons. Predictions happen with every killer this isn't a nurse exclusive mechanic. Therefore the only skill nurse needs is the time/distance ratio on blinks. This in itself is pure muscle memory nothing more. You cannot skill a straight…
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Pipping as Killer
What more can I do to please the entity. 99% Overall generator defense is not good enough for an iridescent. Like we had two gens left and I PGTW every hook and I got at least 9 hooks.
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Black Chest/Alter/Shrine - Killer Addons
Hey, I wanted to suggest something that allows killers to not really keep their addons but earn more while in the game. Similar to searching a chest and leaving with the item. The black chest or alter... This chest or alter would work similar to a survivor chest, however, slightly different. Each basement HOOK not Hook…
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Injured Suggestions
Since healing is becoming non-existent since adrenaline does a full heal and for most killers that are not nurse/spirit/billy to keep pressure. This suggestion came from the example of how Freddy's power degrades toward end-game. So we have a few methods of applying this new injured effect. Now I don't know about you... If…
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Define Balancing by 2 Kills?
Is the balance factoring in just two people died in a match? Otherwise are they considering 2 kills as 6 hooks? 6 Hooks is half the hooks which equates to 2 kills. This I think is a better balance goal than simply saying 2 kills. I can camp two people a game and get two kills. However, 6 hooks before EGC is not always…
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Suggestion: Perk Changes
Although, this list will grow to contain all the current perks. Here are changes I would personally make. Ace In The Hole: Balanced concept leave it be Adrenaline: Needs to be slightly nerfed. Current: - Instant Heal One State - Sprint at 150% speed for 5 seconds - Adrenaline is on hold and disable until you can use it. -…
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DS needs hook nullifier
It is beyond stupid easy to turn ds into the perk it was once originally by exploiting capabilities of it being on a timer. It rewards bad plays as in farming in-front of a killer. You pick up the farmed survivor you get ds'd you down and pickup the unhooker you get ds'd. So either way their perk gets used. It needs to…
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OBO Nullifies Wraith's Power
It should simply have a min and max distance that it will work. It completely makes Wraith's stealth ability useless as you ALWAYS are outside of the terror radius then.
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Decisive Strike: Anti-Tunneling Perk
Here is a suggestion for a slight change to the perk that both sides can agree with: Currently, DS is working on a timer based system, however, in some cases you are simply slugged for the minute which doesn't mean you weren't tunneled at least to the ground. On the killer's perspective you can have 3 other hooks within…
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Changes GhostFace Needs
Although, I do not want him nerfed to the ground some bugs needs to be fixed. Issue/Bug 1: His Detection. This system is a whole big pile of garbage. You can be looking away from him and the detect goes off. Then sometimes you can be looking at him and nothing. This has caused both GF missing his exposed when he should…
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Fix LOS or Reduce Lullaby Radius
It is aggravating at times as you continue to try and approach a survivor who books it the opposite way and you can chase them in nearly a straight line for almost a minute before LOS decides it is gonna notice you are in a chase. If you are actively looking at a survivor and attempting to catch up to them as a slower…
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So let's talk about disconnects
I can honestly say everyone has that one game where they just lose it but now it is practically becoming an every match thing. Note many of these contain the same survivors. But common man this is only every few rounds right? Wrong... This one caused that awful hook animation sound to play on repeat. Some more along the…
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Fix Flashlights (Not sure if Bug or Feature)
It is honestly beyond broken that you can be licking a wall in this game and the flashlight beam can now proc from near behind or to the side of the killer.
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How would you go about Evil Incarnate?
I keep getting someone that dc's at some point in the game.
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Nurse Rework
As I have hit R1 in both Killer and Survivor I highly suggest that nurse be reworked to be more balanced. As I can normally get a nurse down to 2 or 1 gen left. It becomes damn near impossible when you are down any teammates and all a nurse has to do for the most part is one-blink across between generators. Rework: * All…
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Is this Possible?
Now I am normally Huntress and I know a thing or two when playing her. Without Addons with a hatchet drawn you cannot catch a survivor correct? (Speed wise) Generally, just played a game against one that was able to essentially walk behind us with Hatchets fully drawn and follow us in a straight path at an incredible…
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Event Offering Required to Participate in Event
Why would you allow anything but this? Right now nobody is using the offering (Except myself in my matches) Then purposefully killing me (sandbagging) to get the lantern.
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Generator Damage (BUFF)
A change I believe should be made for Killers is around Gen Damage. What I am suggesting is that each time you kick a generator it does, damage equal to the amount of the time it takes to play the kick animation and then start regressing. I believe this is fair as you are taking the time to kick the gen it should have some…
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Huntress Lullaby Hex Notification Change (Buff)
I personally think it should work similarly to Devour Hope. 0 Hooks - No Notification (If the time isn't shortened how would you even know?) 1 Hooks - No Notification 2 Hooks - No Notification 3 Hooks - Notification (As if you were exposed by Devour Hope T3) 4 Hooks - Notification 5 Hooks - (Notification) or (No…
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Can this get me banned?
I am currently playing Santa clown and am choosing to kill specific survivors at random. Randomly choosing to let an x amount of them live/die. Then let the rest leave?