BHVR put those changes in place because they wanted to encourage perk variety and not make killers so reliant on slowdown perks while also increasing kill rates. Let's be real. Killers are stacking slowdown perks anyway and tunneling/camping it out with all the extra wiggle room they've been given. They don't care what the…
You know how solo queue is. Either you're fine with it or you're not at this point. You're just griefing queuing into every game and giving up the second something goes wrong. Quit ruining my and everyone else's matches.
Why?
The idea is good. 30'ish extra seconds on hook when conditions are met, but triggering when another survivor is in range and only on the 2nd hook state? Weird conditions and too niche. Triggering when the killer is in range instead and on both hook states? Much better and would make camping more detrimental. Could be…
We've had one survivor, one killer chapters for the last 3 chapters and they were riddled with bugs without a new map, now people are talking about multiple survivors and multiple maps for Resident Evil? This is still the DBD devs we're talking about. Call me crazy but the last few chapters don't exactly instill confidence…
Sometimes I just wanna be able to choose a map and study it to self improve. We already have the tutorial which loads us in alone so it should be possible.
Guess he's dead to me now, thanks.
This might have worked back in 2017 and 2018 when the pool wasn't oversaturated with perks but it's 2021 now. You expect players to do this for every character they want to play and pray for better RNG from this pseudo lootbox style system? It needs an overhaul because this is ridiculous. Shoutout to Shrine of Secrets for…
Speaks for itself really.
Probably just me but I'd take the hassle of dribbling over the 60 seconds of immunity. It's basically a free pass for them or their friends, it feels like forever ingame when games are short as it is.