Which one do you think is better? I use lethal on high mobility killers and corrupt on regular speed ones
Spine chill makes playing against any stealth killer easy
I don’t understand this phenomenon, it’s almost unanimously hated by 90% of the community yet some many still defend it.
I think it’s due to the cube. Survivors are always trying to get it and you are always guaranteed a chase through our the match, creating artificial chases because you are teleporting to the cube also In turn creating a consistent pressure through out the match. And also free slowdown since survivors have a 2nd objective.
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Is it this Tuesday ?
I play on a 144hz monitor with g sync and a nvidia card and up until now I’ve been able to play at 120 FPS smooth as butter but now my I’m getting screen tearing out of no where. Can anyone help?
It seems like the perk doesn’t work
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I’ve been playing nurse for awhile since 2020 ( just made a forum account a couple of weeks ago ) I consider myself pretty good with her, my mmr is really high. But sometimes I get absolutely ######### up by good survivors because they are very unpredictable, when you guys say the only counter play is to double back then a…
Since I am a nurse main myself I have been playing her like crazy since she was re enabled, how is everyone else doing with nurse?
I remember back in January of 2020 when they first announced MMR and then permanently implemented it almost 2 years later… and my que times are still the same. Long as ever for survivor and still super short for killer. And my games are now more stressful. If you defend mmr by saying we just want to steamroll games why are…
No way out and remember me all require the killer to DO something to get stacks to use the perks in the end game. NOED only requires that you wait until the end game to activate. Can anyone actually explain to me why noed shouldn’t be structured in the same way? And please don’t give me any of that what aboutism about dead…