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Bots: make them stop self-caring if a survivor is next to them or let survivors take over heal
Or at least give them a % chance they will allow teammates to heal them, even if it's a very low chance...
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[PC] Plot Twist spams crouch anim and doesn't activate
[I sent this earlier but I edited the title and I think it didn't create the thread correctly, so apologies if this ends up being a double post] Sometimes when trying to activate Plot Twist, instead on each press it it make you go back to standing and then crouch again, so the effect of pressing it is just to spam a…
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[PC] Plot Twist spams crouch anim & doesn't activate
Sometimes when trying to activate Plot Twist, instead on each press it it make you go back to standing and then crouch again, so the effect of pressing it is just to spam a crouching animation, it doesn't activate. This of course alerts the killer to your location if you are within sight. Expected: as normal, if the plot…
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[PC] Store cosmetics infinitely loading/don't appear on certain characters
After this update (Tools of Torment), individual cosmetic items in the store are no longer applying to some character models. When selecting them, I just get a roundel spinning but the clothes don't load. I have not seen this issue happen before. Selecting outfits however is fine and they appear properly. This happened…
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Bloodweb rerolls when lobby state changes, lost taken perks etc
I was in the process of clearing a prestige 0 bloodweb, at approx level 44. I had just taken tier 3 of a perk and tier 2 of another. Then the lobby state changed, probably going from local lobby into a public one, so the bloodweb screen naturally closed. When I reopened it to finish that web, it was not the same web, it…
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Remove the first auto wiggle that happens when picked up
When you're the last survivor (or other times), you generally don't want wiggle unless you've managed to run to a dead zone. This is the sign that you're cooperating and giving over all the power to the killer in that moment. Yes mostly they're still going to hook you, however, killers enjoy having you on their shoulders…
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Impassable bushes on the new garden map are not obvious enough
Half of these bushes seem like they're going to be enterable just like most of the bushes in the game, but then you collide with them instead. I don't know if it's the lighting in certain areas or just the physical model. After years of playing on maps like Family Residence, Badham school or the swamp it feels pretty bad…
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[PC] Fast entering lockers instead of vaults we're looking directly at
This seems to have become more of an issue within the last few patches. I literally never experienced it before last year, in nearly five years of playing, but it feels like you are sucked into lockers at a further range than before. This is especially noticeable on the pagodas in Family Residence when you're trying to…
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Action priorities bug: cannot easily use chest in boon aura area
On controller self-care offered by boon (and I guess maybe self-care itself, I don't use it) uses the same button as opening the chest and it is stealing the action priority when I am standing by a chest. You have to slide around and mash it over and over to get the chest action to start. Repro: Be injured Have a healing…
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Hatch opening issue (action priority)
Despite having a purple key and standing over the hatch with the 'open hatch' prompt showing, I was unable to open the hatch. At first I thought it was a hatch opening bug but instead my character decided to pick up an item which wasn't even on the hatch (a map we had used to locate the hatch earlier), it was on the ground…
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Idle Crows are not tracking movement properly
Start of game, Oni has Corrupt Intervention so it's two minutes to look for totems, can't find any return to generators and wait for them to unlock. They do so and I start working on it, as someone else is chased and downed. Crouch walk around obstacles to hide as he is chasing and then downing and hooking her. Suddenly…
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Deathslinger chain breaking on escape area
Summary: Sometimes when harpooning a survivor in the gate area by the exit, the chain does not pull them and they are able to break it instantly and escape. Description: Most matches I have made some good shots in the gate area, even right across the wall pieces, and pulled those survivors out okay. However, a few times…
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Deathslinger: players exploiting to avoid harpoon hits
Survivors are sprinting in weird ways in order to fool the hit detection and make you miss most shots you take against them. It seems like wiggling side to side rapidly basically gives them invulnerability from being hit in either position or in the middle of those positions where you're most likely to be aiming. The only…