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Release Information | 4.5.1
Schedule All platforms: 11 a.m. EST Next Steps PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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News | 4.5.0: Next Steps
Following the 4.5.0 update, we have been closely monitoring feedback on a few different key changes. Already we have begun making changes, and we would like to address as many as we can in one go. HUD Update Above is a work in progress preview of the changes we’ll be making to the HUD for the 4.5.2 update. Please note that…
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Release Information | 4.5.0
RELEASE SCHEDULE All platforms Update: 11 AM EST Tome VI: DIVERGENCE | Trailer THE REALM BEYOND | PART 4 Click here for more details: https://deadbydaylight.com/en/news/the-realm-beyond Developer Update: January 2021 PATcH NoTES https://forum.deadbydaylight.com/en/kb/patchnotes
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4.5.0 | Player Test Build | All You Need To Know
SCHEDULE PTB goes live: January 12th, 11 AM ET CONTENT Visual Update: Crotus Prenn Asylum Visual Update: Gideon Meat Plant Survivor Locomotion Animation Update In-game HUD Update The Clown Gameplay Update Various Perk & Killer changes Dev Tapes: Volume 1 If you prefer to read the changes, you can find a summary here:…
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Developer Update | January 2021
A new year is upon us, and we’re ready to kick it off in a big way. Welcome to our January Developer Update, a series of blogposts delving into upcoming changes making their way to Dead by Daylight. If you prefer to watch the update instead, check out our first ever Dev Tapes here: The Clown: Gameplay Update Kicking things…
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Release Information | 4.4.2
RELEASE SCHEDULE The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11:00 AM EST WINDOWS STORE Planned: 11:00 AM EST PLAYSTATION Planned: 11:00 AM EST XBOX Planned: 11:00 AM EST SWITCH Planned: 11:00 AM EST STADIA Planned: 11:00 AM EST PATCH…
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News | 4.4.0 Release Statement
We are a week out from the release of the 4.4.0 update, and we wanted to take a minute to acknowledge: This release brought more known issues and bugs than usual, and for that we would like to apologize. We’d like to pull back the curtain and offer some insight into our decision to release the update in its current state,…
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Release Information | 4.4.1
Hit VAlidation This bugfix patch includes a fix to the Oni issue linked to Hit Validation-- we will be re-enabling Hit Validation shortly. RELEASE SCHEDULE The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11:00 AM EST WINDOWS STORE…
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Release Information | 4.4.0
RELEASE SCHEDULE NOTE: While the characters will be available immediately through the in-game store, the DLC will release on storefronts shortly after. The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Update: 11 AM EST DLC: 12 PM EST WINDOWS STORE…
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Design | Chapter 18 Changes
It’s been a little over a week since Chapter 18 hit the Player Test Build, and we’ve prepared some changes based on the feedback we’ve received. We would like to make these changes clear before the Chapter releases so you can make an informed decision about your purchase. As the release approaches, our time to make these…
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News | Bloodlust Experiment
This weekend, Bloodlust will be temporarily disabled on the live version of the game. Why? Bloodlust was originally introduced as a means to help the Killer catch up to Survivors at strong window loops. At the time, these loops were safe enough that the Survivor would gain a significant amount of distance each time the…
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4.4.0 | Player Test Build | All You Need To Know
SCHEDULE PTB goes live: November 10th, 11 AM ET CONTENT New Killer: The Twins New Survivor: Élodie Rakoto Visual Update: Mount Ormond Resort Visual Update: Autohaven Wreckers HOW TO ACCESS THE PTB https://forum.deadbydaylight.com/en/discussion/26/ PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes HOW TO REPORT…
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COMMUNITY | MODERATOR APPLICATIONS (CLOSED)
People of the fog! We are looking for new volunteer Community Moderators! Want to join a great team and help us out? This is your chance now to apply! The applications are open from the 9th November to the 22nd November, 2020 (12 PM EST). The applications have been closed now! Thank you for applying. REQUIREMENTS THE…
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Release Information | 4.3.2
RELEASE SCHEDULE The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11:00 AM EDT WINDOWS STORE Planned: 11:00 AM EDT PS4 Planned: 11:00 AM EDT XBOX Planned: 11:00 AM EDT SWITCH Planned: 11:00 AM EDT STADIA Planned: 11:00 AM EDT PATCH NOTES…
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Release Information | 4.3.1
RELEASE SCHEDULE The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11:00 AM EDT WINDOWS STORE Planned: 11:00 AM EDT PS4 Planned: 11:00 AM EDT XBOX Planned: 11:00 AM EDT SWITCH Planned: 11:00 AM EDT STADIA Planned: 11:00 AM EDT PATCH NOTES…
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Release Information | 4.3.0
RELEASE SCHEDULE The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11:00 AM EDT WINDOWS STORE Planned: 11:00 AM EDT PS4 Planned: 11:00 AM EDT XBOX Planned: 11:00 AM EDT SWITCH Planned: 11:00 AM EDT Stadia Planned: 11:00 AM EDT September…
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4.3.0 | Player Test Build | All You Need To Know
SCHEDULE PTB goes live: September 29th, 11 AM ET CONTENT The Executioner tweaks Various perk updates MacMillan Estate graphical update For more information, check out the September 2020 Developer Update: https://forum.deadbydaylight.com/en/discussion/194208 HOW TO ACCESS THE PTB…
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Developer Update | September 2020
Welcome to the September Developer Update, a series of blogposts where we discuss upcoming changes and features making their way to Dead by Daylight. Chapter 16 Review With the upcoming Mid-Chapter, we are kicking off a new initiative to review the previously released Chapter (the Killer, their Perks, and the Survivor’s…
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Release Information | 4.2.2
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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Release Information | 4.2.0
RELEASE SCHEDULE NOTE: While the characters will be available immediately through the in-game store, the DLC will release on storefronts shortly after. The times listed below are estimates and can vary slightly, please don't panic if you don't see the update right away. STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM…
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News | Hit Validation Beta
Today we’re activating the Hit Validation Beta on the live version of the game. This feature aims to greatly reduce anomalous hits during gameplay. This article goes into detail on how the feature works and how it will positively impact on the game. Our goal with Dead by Daylight is to provide an online game that is as…
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News | Chapter 17 Perks
Visionary You’re remarkably focused on your means of escape. You see generator’s auras within 32/32/32 meters. Anytime a generator is completed, Visionary has a cooldown of 20/18/16 seconds. Desperate Measures You refuse to fail, even during your darkest hour. For each injured, hooked, or dying Survivor, increase the speed…
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4.2.0 | Player Test Build | All You Need To Know
SCHEDULE PTB goes live: August 18th, 11 AM ET Content New Chapter Unleash The Blight, an alchemist consumed by his research. Ambition brought him to the Entity's realm but his hunger for power destroyed him. Mutated and mad, his power, Blighted Corruption, provides him with unnatural abilities to quickly pursue and ambush…
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DEV MESSAGE | Error 111/112 information
With regards to Error 111/112, we apologize that this error is still affecting our players and can assure you it is receiving our attention. The team is working on finding a solution as a matter of urgency. We have tried to implement a quick fix with our most recent patch, but this didn't pan out as we had hoped.…
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Release information | 4.1.2
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: Wednesday August 12 at 11 AM EDT PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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Community questions | Skill rating matchmaking
We've selected a few questions from the community about the new matchmaking system and had them answered by the team. I know you’re looking at skill across different killers but are you looking at skill across different survivors too? even though survivors are just skins, we still have to grind for open perk slots which,…
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Community | 4.1.0 Q&A
Recently, we've asked you for questions about the 4.1.0 update. We've gathered a few of the most upvoted questions and had them answered by the team. We're hoping to update this post with answers to more questions sometime next week. Q: Why change the auras? The auras were the source of quite a few technical headaches. The…
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Release Information | 4.1.1
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Coming next week PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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Release Information | 4.1.0
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT Content July Developer Update Post-PTB Changes TOME IV: Conviction Please note that the new Tome and Rift will release tomorrow, July 29th. Patch Notes…
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4 Anniversary contest winners
We are happy to announce the winners for the 4th Anniversary contests! As a reminder, the prizes for the artwork, cosplay, crafting and gameplay guide contests are: 1st place: 24,000 Auric Cells 2nd place: 18,000 Auric Cells 3rd place: 18,000 Auric Cells Honorable mentions: 2,250 Cells Entries were judged by creativity and…
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News | Matchmaking Update
Today, we have enabled the first phase of our new Matchmaking System for all regions on Xbox One. Read on for more info on our next steps for rolling out the new system! Update August 3, 2020 : NOW ACTIVATED ON PC AND CONSOLES. We have been running smaller tests of the system on select Xbox One regions for the past few…
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Breaking Barriers with Cross-Play and Cross-Progression
As mentioned during the anniversary livestream, we are planning to add the Cross-Play feature into Deadby Daylight. As it is a topic widely discussed in the community, we are here to provide you with more clarity on our vision regarding Cross-Play / Cross-Friends and Cross Progression. Dead by Daylight is now available on…
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Fog Whisperers Program
The Fog Whisperers are partners of Dead by Daylight. The program rewards streaming and video content creators for building communities around the game. Behaviour Interactive offers Fog Whisperers resources to support their Dead by Daylight content and growth within the gaming industry. This program started in February 2019…
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Design | 4.1.0 PTB Changes
It has been a few days since the 4.1.0 PTB began (click here for more info), and we have been closely monitoring feedback in the days following. Based on the feedback we’ve received, we are preparing a number of changes in time for the live release. The Cannibal We are happy to see a positive reception to The Cannibal’s…
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News | Crossfriends Beta
We are excited to announce the beta for crossfriends, a new feature coming to Dead by Daylight. Crossfriends updates the existing in-game friends list with the ability to add friends from different platforms, allowing you to invite them to your lobbies. Adding Friends To add a friend, simply head to your friends list and…
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Developer Update | July 2020
We’re back with another Developer Update, a series of blogposts detailing various changes coming to Dead by Daylight in the near future. This time around, we’re diving into everything chainsaw related, as well as some quality of life improvements coming to the game. The Cannibal Update In the 4.1.0 update, we’ve taken some…
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News | 4th Anniversary Event Changes
As we released the event last week, it's been brought to our attention that some issues were occurring with Ghastly Gateau and Crown of the Entity. To make sure everyone is able to enjoy the 4th Anniversary event, we have decided to extend the event and offer a one-time additional Bloodpoint login bonus. Changes to the…
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Release Information | 4.0.2
The anniversary event has been extended to July 14th. For more info, click here: https://forum.deadbydaylight.com/en/discussion/166028/ RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT PATCH NOTES…
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News | Unlocking Event Cosmetics
We have made a decision to unlock the following cosmetics for all players on PC & Console. The Huntress: Hound Mask (Howling Grounds) David King: Untamed Donkey Jacket (Howling Grounds) Kate: Free Song Bird Slip Dress (Scorching Summer BBQ) The Hillbilly: Pro-Pain Hammer (Scorching Summer BBQ) While we do understand that…
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Release Information | 4.0.0
RELEASE SCHEDULE NOTE: While the characters will be available immediately through the in-game store, the DLC will release on storefronts shortly after. STEAM Planned: 11 AM EDT DLC planned: 12 PM EDT WINDOWS STORE Planned: 11 AM EDT DLC planned: 12 PM EDT PS4 Planned: 11:15 AM EDT DLC planned: 12 PM EDT PS4 JAPAN Planned:…
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Community | 4th Anniversary Activity Schedule
June is Dead by Daylight 4th Anniversary month! CONTESTS - submission are opening on june 1st to june 22nd at 11:59PM ET ARTWORK CONTEST 1st Prize: 24 000 AC / 2nd and 3rd prize: 18 000 AC Rules: https://forum.deadbydaylight.com/en/discussion/150762/rules-contest-artwork-paint-digital-drawing#latest Sub-forum:…
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Release Information | 3.7.2
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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Release Information | 3.7.1
RELEASE SCHEDULE STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: TBD PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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Release Information | 3.7.0
Release Schedule STEAM Planned: 11 AM EDT WINDOWS STORE Planned: 11 AM EDT PS4 Planned: 11 AM EDT XBOX Planned: 11 AM EDT SWITCH Planned: 11 AM EDT Content Developer Update | April 2020 TOME III: Escalation Please note that the new Tome and Rift will release tomorrow, April 29th. Patch Notes…
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Developer Update | April 2020
We’re back with another Developer Update, a series of blogposts detailing various changes coming to Dead by Daylight in the near future. In this entry, we’ll be going over some of the most notable changes from the upcoming mid-chapter update. Repair Changes We’ve been keeping a close eye on repair speed in recent months…
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Release Information | 3.6.2
RELEASE SCHEDULE STEAM Planned: 11 AM Eastern WINDOWS STORE Planned: 11 AM Eastern PS4 Planned: 11 AM Eastern XBOX Planned: 11 AM Eastern SWITCH™ Planned: TBD PATCH NOTES https://forum.deadbydaylight.com/en/kb/patchnotes
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News | A Message From The Team
Dear all, As you may have already seen, Behaviour Interactive has been working hard on rolling out preventive measures across the organization. Over the past week, we've implemented work from home policies and global travel restriction, with the goal of ensuring the health and safety of the team and their families. As of…
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Release Information | 3.6.1
RELEASE SCHEDULE STEAM Planned: 11 AM Eastern WINDOWS STORE Planned: 11 AM Eastern PS4 Planned: 11 AM Eastern XBOX Planned: 11 AM Eastern SWITCH™ Planned: TBD Patch Notes https://forum.deadbydaylight.com/en/kb/patchnotes
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Release Information | 3.6.0
RELEASE SCHEDULE Attention: Daylight Savings Time has begun in Canada. Please keep in mind that the release times may have shifted an hour from what you are used to if your local timezone did not change, or if your timezone switches at a later date (e.g. United Kingdom). Additionally, while the characters are available…
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Developer Update | February 2020
The first Developer Update of the new year is here! In this series of blogposts, we take a look at some upcoming changes and improvements making their way into Dead by Daylight, as well as our progress on any pressing issues. This time around, we’ll be revealing the changes coming to Toolboxes and Items, changes to a pair…