Comments
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and undying was only strong with ruin. i guess old undying was fine? Counterforce is all it warranted?
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@miketheratguy that might be true for the copyrighted survivors but you cant mix-and-match for BHVR original characters either! and there are also locked sets that have nothing to do with non-BHVR copyrights like the Christmas pajamas! which company is blocking that?
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when everybody collectively complained about demo being nerfed during his buff they buffed him. im doing my part to complain about a change that shouldnt have happened
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it doesnt make much of a difference overall but considering all of his other perks were hot garbage it was a shiny piece of trash in a pile of refuse. and the dev's changes didnt really change his add-on options alot. he has 2 more useable add-ons equaling a total of about 6 that are ok or good and the rest are just as…
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if the dev's mentioned this in the first place we wouldnt have been so angry. makes me think that they are doing this on purpose
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thats why i said "as long as they dont suicide the trap hell" yes if all of you dive into all of her traps then your going to have a bad time but she only has 10 traps if she has 5-10 of them dedicated to basement then 0-5 are dedicated to her 3gen. ruin her game as revenge for ruining yours
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as a hag main if there is a shack in my web then i put 2 traps on it since survivors love looping it and if i get somone in basement +1 trap in basement. 3 in total worst case scenario, but ive heard of hags that go overboard and i feel for you. but that is not optimal and that hag will struggle to get a 3k even against…
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"Coupled with the fact that since it's Steam exclusive" AH, i hadnt thought about that part. thank you!
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when do the changes go live? its been quite the while since i was excited for a patch @TWiXT "if one of your Teammates screws up and tries to heal you while you're crawling to freedom" based off what i read about the perk it only disables if the person with the perk heals not if somone else heals the person with the perk…
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im so tired of people working on gens in front of me, of a long chase ending in somone running into locker because apparently i had tunneled them since 2 other survivor hooks before, people unhooking somome i had just hooked before i even have a chance to leave because they healed and know i cant grab them from hook or…
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thank goodness this bug should have been purposely implemented ages ago. maybe the next bug will make moris and keys stop working and the forums will worship at the knees of our new head of development: RNGesus
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as a killer main i come across keys almost every game. its really annoying, i agree that red moris need a nerf but so do keys. a simple animation that the killer can interrupt would be a major move in the right direction. but it would still have the problem of being a exit gate on steroids in the late game so maybe opening…
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@Toybasher oh! i thought the blood web randomized the entire thing and any red had to compete with greens/yellows/browns on an equal field i didnt realize that every web required 1 or so reds everytime. ty! @Heartbound lol
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what? the game is one of the smallest maps and unlike silent hill going up and down isnt a trek so its one of my favorites
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personally before the aura change i cringed everytime i saw corn in the distance, now i see corn and think "at least i can keep my aura perk" or "oh good, visible generators". i dont play survivor but anyone that does are maps nerfed by the aura changes?
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the reason i thought that most people hated haddon the most was because youtubers commonly called it the worst map and the reason they gave was the large amount of long walls that survivors could loop for ages
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pretty sure most people thought haddonfield was
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personally i think the only rules that killer should have is "dont camp hook" like what people came to expect from bubba just revving his chainsaw infront of the hook staring at the person on it and a rule for pig/ghost which is 'dont taunt crouch' the latter of which is just for not being rude i dont think killers should…
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i understand that i just wanted to know how they even can think that a hag tele-slapping is tunneling. once i understand that yeah im happy to 'tunnel' whether they like it or not
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the trap can be killed with a microsecond of flashlight, if the hag goes back to the hook then she isnt focused on gens and isnt setting more traps. running back to the hook only makes sense if the survivors arent running amok in your traps so they are all set and no gen in her web has been pressured enough that its a…
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i dont spam traps around somone hooked unless im desperate(exit gate is open and i want at least 1k). but trapping somone on hook just makes sense considering how many ways to counter a trap there are you need to take every advantage you can and its not like you cant counter a trap at hook either. thats not even what the…
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neat, thank you
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yes, and whats the problem there? makes the playing field a little more even
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but then i cant build to fight them :/
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do the same thing they did for survivor dodging a 'leaver bonus' except for survivors instead. make it bigger since its only one person dodging instead of potentially 4