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ClarityOfWill

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ClarityOfWill
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  • This is fundamentally the problem with nurse and one of the reason I've personally given up her as a "second" main. The games are unbearably easy minus the one in the blue moon game and as a result it's sapped any sense of challenge or enjoyment. The other issue which a lot of nurse mains here love to conveniently gloss…
  • Already have done, I've provided feedback via some streamers that advocate for raising awareness around colour coordination related issues and provided input into videos that were released to highlight specific issues around colour-blindness. Unfortunately BHVR does not have a good track record and we're only a small…
  • I'd very interested to hear what BHVR would like for us suffering colour-blindness to do. The in game accessibility options are below average and NVIDIA filters at least allowed us to make up the difference. I suppose given it took us roughly 7 years to get an FOV slider and the bare minimum (off the back of a certain…
  • I will be astounded if it isn’t a nerf, but since it most likely is and as a Billy main I’d like to get a few points of feedback in early. The overdrive system was a mistake. I said this during a podcast that occurred between several prominent billy players at the time it would potentially cause a lot of issues and stand…
  • Long overdue change, should have happened when the gen time was increased. It's a buff for survivor, but hardly an unreasonable one and should hopefully help (albeit small) soloq.
  • Pains me to say it but they're right. It's absolutely crippling my ability to play killer in either mode, this isn't good for the game. I worry we simply do not have the playerbase to sustain this long term
  • Honestly, as others have said, if you're being matched with better opponents it's somewhat unreasonable to expect to be able to win. There's no shame in that, everyone gets rolled at times by better players (might be items, the killer you're playing, map offering, sheer RNG, an off day etc). What is important is that you…
  • Wow, 3 of us billy mains in a single thread. Someone needs to document this since it's a historical moment that won't be believed otherwise lol. But yeah, thank god for map offerings (never thought I'd be saying that unironically).
  • Yup, this is a great change for billy. There are definitely some additional things that would be greatly appreciated, but respect for recognizing that the engraving nerf would have gutted him and reverting the PTB following feedback from the community. It's important to hold the developers to account for where things go…
  • The problem is that merciless storm is bugged and causing unintended regression on the skillchecks.
  • There is a reason why the forums are often mocked, because often those kinds of people are seen as the face of it. Most of us killer mains who've played for a long time and actually understand both the micro and macro gameplay aren't widespread complaining. We recognized that the basekit healing changes were completely…
  • I fully agree, that's the only way this change would be acceptable. In addition, I would argue that if the overheat amount is being nerfed then the charge times on the engravings need to come down as well. Otherwise we're looking at a double nerf without meaningful compensation.
  • Just jumping in here to provide feedback as well. I've got roughly the same amount of hours as Vel on Billy alone (11k hours total) and we've even had lengthy discussions on discord about the state of billy and how he could be changed to address those concerns. This change is, with all due respect, idiotic at best and…
  • I P100'd Billy, just working towards getting Meg P100 now.
  • Honestly, the overheat mechanic as a concept is fine. Being able to 99% indefinitely a hooked survivor was unhealthy and that's a legitimate reason to keep it. However, I would like them to make some small adjustments to it: Remove heat gain during rev, only during the dash Slight increase to the base rate (nothing massive)
  • Not saying it shouldn't be taken into consideration. However, that wasn't the point I was making, it was more that there were better ways of addressing the PTB issues and still keeping it balanced. Anyway, old object wasn't a problem because 4 people could bring it, it was a problem because only 1 needed to and then…
  • Because the perk shouldn't be balanced around the possibility of 3 other people all having it. If only there was some limit they could put in place and adjust the numbers, truly a mystery we will never solve /s
  • I'd rather they put something basekit so that people aren't obligated to take specific perks or worse, have a bandaid solution gated behind a paywall (no shrine does not count simply due to the likelihood of it appearing). However, I agree with you the timer needs to be higher, something around 45-50 seconds. Kinship is…
  • It's not useless, but it's not great either. Once you factor in the range and the time lost from travelling to the survivor / generator it's pretty underwhelming. However, you cannot allow people to force someone to stay hooked perpetually either so it did need some kind of a change. Where it's strength lies (aside from…
  • Clearly we aren't going to agree on much if you think Wesker is underwhelming. He is a high risk, high reward character assuming you don't just play him as M1 only. Git gud as an argument is simply based on some of the ludicrous takes in this thread about his strength and with all due respect, people calling him bad reek…
  • Wesker is fine for the most part. He does need some fixes in regards to hits not registering and not taking a heath state on collision, but otherwise he's pretty decent. People advocating for a return to the PTB level hitboxes are laughable and hopefully the devs take no notice. There is no way 40cm was balanced there, it…
  • Billy doesn't really need his hitbox or turning rate adjusted. Most of his issues come from poor map design in terms of collisions or general layout. Some minor tweaks to the overheat mechanic would be welcome too (since we know overheat ain't getting removed). Change overheat to no longer gain during the dash, only during…
  • It's a pain on Eyrie and to an extent Badham, but Garden of Joy is something else. Tinfoil hat theory - these changes are related to Blight and their attempts to stop hug tech / fix him sliding off objects.
  • lmao classic Mcote moment
  • There is but not via legitimate methods. Can't say how on here, but there are guides if you look hard enough...and willing enough to risk your account for it. Not my cup of tea personally, but it can be done.
  • Seen a legit P100 Dwight who streams. Been swfing with him and a few mutual friends. For anyone interested, he was also playing in a swf with Otz, Lunne and Crunch a few streams ago. Name is UnlikeableAB, nice guy and worth checking out.
  • He doesn't think that, just the person you're quoting is being disingenuous. His argument is that the "unhooking game", which essentially devolves into "who has the shittier internet connection/reaction speed" most of the time, is inherently stupid. It's a position I personally agree with, sitting there baiting back and…
  • The fact that Off the record and DS (yeah I know it's bad currently, but still) are behind paywalls is pretty disgusting. I've always believed that locking perks behind DLC for offsetting some of the more unfun strategies is poor show. This will no doubt get worse the longer the game goes on.
  • Same, I'm running her with just BBQ and shadowborn at the moment for the challenge. Running nurses and agitation is quite underrated if you're looking for some fun combo's
  • Just going to weigh in on this and say congrats. Regardless of whether other nurse players here want to accept it those kinds of matches are difficult due to the pressure the items allow a team to put out. Had a similar game on Eyries not too long ago and no addons either. Keep up the good work. Out of interest, do you…
  • Same boat, I'm in the UK region and my queue times are between 5-10 mins. Tried VPN'ing over to EU for a test and it was still 5 mins. Seriously killing my desire to keep playing DBD. At least survivor is nearly instant even as a 4 stack so it's not completely terrible.
  • Heh, that's why I don't hang around here too often, far too much complaining. It's a harmless, fun little game and the self aware humor is actually pretty on point. The fact we didn't get nurse straight off the bat is criminal though lol. Speaking of which. GG's btw, was a fun warmup game on nurse.
  • I visibly cringed when I saw that video and the tweet it was referencing. It's genuinely embarrassing some of the crackpot theories certain streamers are entertaining as if there's some collective shadow council of survivors / killers who's sole purpose is to manipulate the kill / escape rates. Jesus wept, talk about lazy,…
  • I get the argument he's making, but it isn't being conveyed very well. You can't "disprove" the argument about her strength coming from ignoring certain mechanics by trying to use Dull Bracelet and Nit Comb since those addons severely impact her basekit. However, he is correct in that while she ignores pallets and windows,…
  • Ehh I'm really not a fan of this. Billy doesn't really need anything that drastic, most of the changes he needs are either aesthetic, addon related or the adjustments to the overheat mechanic. What I'd personally like to see: Heat no longer gained during the dash, only during the revving Increased base heat cooling…
  • Honestly? Bored (never thought I'd say that about killer but here we are). Queues are averaging around 10-15 mins for me depending on the time (worse during the day, more so than usual and only slightly better in the evening / late night). I was already winning the vast majority of my games pre-patch and now it rarely…
  • Again, I don't particularly agree with that based on my own experiences. Nether do I camp or tunnel (unless I'm against a very strong team / 4 toolbox type lobbies) even when playing "territorial". However, like many other nurse players, I'm fortunate enough to have more hours in her alone than a large number of people…
  • Fully agree. It's comical just hearing the idea you need range addons for her to be S tier or that you can't play large maps addonless. Worst case scenario is you may have to sacrifice an outlier gen which is more than made up for by having the ability to force 3 gens where they wouldn't otherwise exist. Addons have never…
  • Personally I won't be playing soloq anymore, only survivor as part of a 4 stack. Games recently have been pretty miserable and soloq just does not have the coordination to consistently make the plays needed to offset the changes. Within my gaming circles people seem to be echoing the same sentiment, but very few will…
  • A lot of it depends how it's phrased and whether it aligns with people's views on here about certain things. Dead hard was a great example, people would often link Otz's videos showing "this is a problem, even Otz struggles". However, the moment he released a video challenging the narrative the game is survivor sided (or…
  • Overheat isn't as big of a deal as people make out but there are a few tweaks that would be useful. Remove the heat gain during the dash but keep it for the revving. Increase the base cooling rate slightly Rework pig gloves into an addon that dumps all heat on a successful down. Similar to ring but it's a bit more balanced…
  • Long story short OP, you can't, her basekit is one of those powers which is extremely binary. Nerfs could very easily destroy her and any kind of buff would make her too oppressive. There are a few changes which would help remove some of the more obnoxious scenarios on her: Classifying the second blink as a special attack.…
  • I've noticed the same thing, queue times in the UK were near instant but now they're around 2-5 mins in the evening. During the day they've always been garbage which hasn't changed that much.
  • I'm not planning on it, that would require them to have something of value to say. They play at a lower level and that's fine, no shame in it. Anyway, I'll leave this thread to it's overdue death and if they're desperate for last word then fair enough.
  • I said against a "god" nurse. Are you genuinely this stupid or did you have to work for it? Honestly I'm impressed at this point.
  • No one is mad, I simply met your post with the same energy you brought. But if you could stop projecting that would be appreciated. Thanks.
  • Hence why it's in quotes, it's just a term a lot of the community uses and keeps things a bit simpler. Makes no difference to me personally.
  • If you're incapable of understanding high level nurse play or the wider impact her presence has on the game that's your problem. You do not run nurses of that level the entire circle of the map unless it's something like Lery's. Never said there was no counterplay either so don't put words in my mouth or twist things. I…
  • Didn't the devs say there was a 15% difference in escape rates between soloq and swf? How are many of these changes meant to address that imbalance if the emphasis is now being put on people taking hits for each other. That level of coordination doesn't happen consistently even against swf's, let alone soloq where people…
  • I really don't understand the change to iron will. If they want to reduce it's synergy with exhaustion perks then why not make it so that (as an example) it add's a multiplicative modifier to any exhaustion timers. That way it would also buff fearmonger as well rather than just gutting the perk. There's almost no reason…
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