The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
-
Because of Window blockers.
-
Yea, removing hooks makes no sense, at all. I have no idea why it was a thing before.
-
300% that, the realm have 4(!) variations and yet to add a filler hook in basement. SHAME
-
It IS still an advantage. It's bad idea. No disscusion.
-
My best suggestion is to make at least a second of repair to remove regression. If you leave a gen too early, regression comes back.
-
All they need is to center aura reading point on the generator you kicked. That's it.
-
I think blindness should last at least 60 seconds. Make it harder in to apply in some cases.
-
It's not OP by any means, but extends far beyond training wheels perk. If a person knows tiles, he can just run to yellow, predrop/vault and run another yellow. It's dumb.
-
Deffinetly needs a cooldown for at least 40 seconds. And minimum range of 32m. Just had a guy get exposed nearby a hook.
-
No, that's more fun.
-
Mostly no, but cooldown has to come back.
-
I used to play old one, but it's still takes the cake with 1st floor windows. I get value if survivors vault 2nd floor due to stagger. But most of the windows here creating semi-infitinties. It's messed up.
-
But he is now 4.6 aka 115% killer. It is the best buff, behind no recoil.
-
Good point, but it also makes doing gates solo at least viable. And a little inconvenience for killers who wants to impress their moms. I'd take that.
-
I wish scourge hooks were not a thing, just make 1st hook thing and done. For real tho, half of scourge perks alredy limited to 1st hook, and they are meta.
-
The only thing i want is to EMP getting destroyed if holder get infected. I have seen too many people just hold them and essentially wasting your time.
-
Do you want every killer to be a punching bag? It's not about YOUR fun.
-
In my opinion, the gates should be fixed with furthest distance between them. Like Hawkins, School and Meatplant.
-
Kindered without killer's aura should be built-in for everyone. Because i'm sure that devs can't code the game to tell a difference between solo and swf.
-
Does it matter what killer? Regardless of that, if a skin makes you stronger than default outfit - it IS pay to win.
-
Relax? The map is 2+ years old. It doesn't follow the current ways. They just dropped this junk in 2023 and expect new killers to just work.
-
I agree, the game is full of RNG. RNG tiles, RNG Maps, "RNG" opponents(you don't know what they have) and etc. This game have no inviroment for competetive things like Kill/escape rates. People already sweating, we don't another reason for people to be toxic.
-
PTB is not even out and people already complaining. OH GOD
-
Do not play "us vs them" card. It makes your take invalid.
-
Back then, DS was an actuall weapon sorta, it was shitshow. Just no.
-
Maybe just make a mechanic where you can start with 2 random addons for free, if you have both slots empty. A check box of sorts.
-
Why do you think you need to be represented? Really. If you have validation issues, go to the therapist. All these flags are just for show.
-
I don't think that an ability to flick should be a core power. That means that most people won't get most(if any) value from Xeno.
-
What anti-loop? He does suffer from general killers issues. He doesn't have an anti - loop.
-
Yea, this perk is only good at VERY unsafe pallets and with Spirit fury, outside of that? NO point
-
You can spin it in store and see for yourself.
-
i'm not hyped about Feng's outfit too. Especially lack of physics. We have full flow for Yun Jin's dress, but for Fengs it's not for some reason.
-
Good for you???
-
"Map achievements are fine, you can go for them whenever you get to that map" That's the problem i pointing at. If i want that map, i can't. That's the problem.
-
We need flashlights back. People are being more productive and do gens instead of trying to blind me.
-
Do i need to tell that there is no way to counter perks since you can't see them? DbD is not MOBA or Card game. Just use "Perk name" is such ######### exuse.
-
No, because to the map you need is behind RNG. If i could get them without praying to RNJesus - yes, i don't mind.
-
It's not just it, you have to survive as well. I have gotten only ONE Nostromo offering and got Wesker cheesing UW and DMS. Cool
-
At 1st this perk is not much. But after facing Wesker with UW and DMS i changed my mind. This perk is unhealthy.
-
Basically you need to hit as much as possible and pass hook states. It's like a perfect game, unless you play legion. As a legion you can just injure as much as possible, ANY hits count.
-
That's assuming i get that many hits and hooks. You need terrible survivors who let you juggle them and not lose a game. I mean yes, it is not hard. But it is not possible on my MMR.
-
Up haste to 5%, but make it have 30 seconds of duration, which consumes only in chase. And replenishes for healing and unhooking. And make to cause exhaustion for 5 seconds if running in chase.
-
Agree, only a single map have unique walls, it's Dawg Saloon. You have a wall at the shack, which makes it more playable and walls that act like pallets. Which is great, but refuse for some reason to put walls on every shack or make. Like WHY not, what was the point???
-
You can't tho, survivors need to open the box and then grab turrent. Tell me the odds of survivors NOT taking the EMPs if it's ready. Also, the killer is already complicated enough to add another layers.
-
Problem is it will inforce gen rushing. Your idea sounds well, but it will make high MMR games really toxic.
-
Yea, untill you play at decent mmr where survivors gen rush your bum while injured and reset their health states. Howhever. i do agree with Terminus, but killers have to deal with a LOT of things, and we have only 4 slots.
-
Survivors instead do gens. I don't like it. Playing at night is miserable.
-
Do i need to tell that Mangled and Bleeding are throwaway addons? Nobody in their rignt mind use them instead of actually helpfull addons.
-
Yea, he feels very weak, he has no 1v4 game. A single turret to remove the power, which would be fine IF tail was any powerfull. The only ways to actually land a tail, is if a survivor stuck in animation.
-
Yea, i agree. Just give extra endurance window and speed if you were unhooked.