The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The thing is, if you look at the slide for the "Battle Pass" you can clearly see that they state that you CAN access the paid track via playtime. So you can essentially get the skins for free when you play much. I seriously don't see the problem here apart from that they should seriously start bundling some killers to the…
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Yeah, I'm also curious how long the slowdown is going to be. Worst case, Survivors will have 5+ minutes when they have downed/hooked teammates, making this whole change practically pointless.
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"Please note that Ash J. Williams is available in the in-game store with Auric Cells. Purchasing Ash in the in-game store will not unlock the exclusive cosmetic DLC will be rolling in about 1h on all platforms (It includes Ash J. Williams and an exclusive cosmetic)" Notice at the top of the forum.
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Wrong, the humming is directional. You can tell from where it is coming (although at least on PS4 it seems a bit buggy lately, I sometimes don't hear her humming and only know she is there when I hear her heartbeat). While I don't think that the humming hinders you drastically in hearing survivors, an option to turn it off…
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Would be stupid to give the survivor an unhook Attempt, you would be downed immediately. Making the killer wait until you die simply because why not is simply unneccessary. But, like others have already said, give the survivor the struggle points he would normally get. I seriously can't understand why they haven't…
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I play both, although I like killer more than survivor. Although survivor is way less stressful and easier than killer, I get annoyed or bored real fast. I play almost exclusively solo survivor and you either get matches were you have survivors that know what they are doing and the gens are done in 5 minutes even with ruin…
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I only have nicknames for a select few: Hillbilly: Billhilly (yeah, real creative, I know xD) Doctor: Doesn't have a nickname, but I named his Illusion Frank. Cannibal: Camperface Freddy: Freddo Pig: Piggy Huntress: Doesn't have a nickname from me, but my girlfriend tends to call her "Summ Summ" (from the german word…
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Her power definitely seems underwhelming. Maybe there are ways to use her power effectively that are not so obvious? But from what I could see so far, you would have to take Predator with you to make it somewhat easier to follow the tracks, which would mean you would have to use a perk for the power. Apart from that she…
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They will obviously do another road map for next year. If you look to the top left, you can read "Year 3 Road Map". When we reached the end of the road map, it won't be year 3 any more, so we'll get a road map for year 4.
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Yes, des, yes.
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Just shows how thoroughly behaviour tests stuff for their unloved stepchild. They don't even want our money! Not to mention that, at least for me on PS4, the new cosmetics aren't even available in a collection, only for individual purchase. Pretty good job so far, indeed pretty good job so far! /s
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Wish I could be optimistic, but the clown debacle drained every optimism from me.
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It's different, yeah. A normal company could fix something like that by the end of the week. But we're talking about behaviour, if you can think of something that goes wrong, behaviour will make it happen and one up it.
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Behaviour didn't give us any compensation for waiting a month for the clown, why should they do something now? It's clear that they are too incompetent to schedule things accordingly. I mean, who could have predicted that many people log in during an event AND when the game becomes basically free on a plattform? They could…
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With how long they took releasing the curtain call chapters, don't expect the problem to be solved until september. Now that they have fixed it for PC, it's a low priority for Behaviour. They don't care for the console version.
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I'd say that the middle ranks can be the more frustrating ones as a survivor. While I don't play survivor enough to reach rank 1, I can see so far that around rank 10 it gets harder and frustrating as a survivor. While yes, you have brain dead teammates, at least you get irdiescent lightbringer very easily because you are…
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I think you missunderstood me. I wasn't saying that if we fix the current melee and health system than this game would be balanced or that there was any need to fix them at all. For the health system that OP proposed to come into the game we would have to change many other things in the game to make it work because just…
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The problem is that we have a melee focused game here. The way the game is in it's current state, it doesn't matter where you hit the survivor, you do always the same damage. In Deathgarden your damage varies depending on where you hit the enemy (headshot) and how many bullets you actually hit. In Dead by Daylight, the…
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I always thought that the bear trap escape chances were always like this: Survivor when I am killer: Untrap during the running animation without any velocity loss. When I am survivor: Untrap only due to the killers influence. But seriously, according to the wiki slippery meat increses untrap odds by 15/20/25% and gives you…
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I really hate tunneling! You should be banned for it, it is toxic and requires no skill! Have you ever thought about the poor individual that suffers because of your tunneling? It is just not fun! Every game there is that stupid tunneler. Only sits on this one gen and tunnels it until it is done. There are more than one…
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Basically: Getting shards is now tied to your player level. You gain EXP for playing matches and everytime you level up you get shards. If you get to level 100 you get reset back to level 1 and get a Devotion stage which basically does nothing.
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Half an hour later and the update is here (at least in Germany). Downloading it right now.
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At this point I wouldn't even be surprised if they would say that they were on time with the patch, because they obviously didn't specify which year the patch drops. They are still on deadline on July 5th 2019!
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I am more surprised that we all came to believe that these devs would be capable of doing something so minor as activating an update. I mean it's hard, you know! You have to have several degrees before you can even think about something like that!
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Because EU gets the clown dlc around the time of the Bloodhunt (+ - a couple of hours, depending where you live, since the dlc drops on midnight local time, while the hunt starts at midnight UTC). No idea how it is in countries that don't belong to NA or EU, we got no information about them (although I'd guess that…
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Because I think (and I kinda hope that I am wrong here) that they haven't passed it and will tell us in the following days that it is not possible to release the patch without the dlc and they are waiting for confirmation on that one.
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Like others have already said, it was already tried and abused. But even than this has some very glaring weaknesses. Let's say for example we have a smaller map like the autohaven one that always has the shack in the middle of the map (I seriously can't remember the name...). You hang the survivor in the basement. Now a…
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I seriously hope so. But they didn't push the x3 BP event last year just because console didn't have Huntress yet. Yeah, it was their beginning on console but it still makes a precedent. Let's hope their not that stupid or otherwise I'm sure the forums would burn.
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They planned for this? Highly doubt it. They announced 4 days before the clown release that consoles would get it later. If they had really planned for this they would have told us sooner. It seems to me more like they finished the patch and then remembered that there is a certification process for consoles and submitted…
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I can't see that much use in the shrine now, I personally would rather get new cosmetics than the Bloodpoints for my shards (have all the Teachables unlocked already). As far as prestiging goes: I personally always prestige my characters. It just feels like a waste to me to level over 50 on a non prestiged character. What…
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I guarantee you, when the patch drops there will be game breaking bugs regardless of when they would submit the patch (remember unhook lag? Really hard to replicate bug, they couldn't have found that in a million years before the patch went live!). My point stands: Behaviour could have done this better, but they simply…
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Just looking at the tantrum they had when the Pig released first on XboxOne in New Zealand. It was only a day (or two?) they had to wait but PC players were definitley not as chill as they expect console players to be right now. But hey, it's always no problem as long as it's not your problem.
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Yeah, there were bugs that got fixed thanks to finding them in the PTB. But those could get hotfixed right away. The console certification proccess is not for ensuring that there are no ingame bugs, otherwise we wouldn't have gotten things like the glorious unhook lag bug. So again, the could have easily submitted the PTB…
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What was unfinished about the PTB patch? The clown was in and functioned like he does now, the shop was in and functioned like it does now. The only big change that I can see is that they didn't include the hatch mechanic (which shouldn't be so hard to extract that from the PTB Patch and put it in) and that they changed…
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Then please tell me why they couldn't send in the PTB build when the PTB launched and then hotfix the bugs right after the dlc launched? Freddy came with the unnerfed version which was almost immediately patched out with the nerfed version on console. If they could have done it back then, they could have done it now.
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Given the track record of the devs screwing things up, especially around bugs (unhook lag, multiple sound bugs, etc.) I wouldn't be surprised if they a.) send in an old patch and didn't notice it for days b.) made several completely obvious bugs that would break PSN/XBL, thus having to resend multiple patches c.)…
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Nope, I also played it on PC before it came out on console, then switched over to console because I prefer to game on console.
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Just let the killer camp, it's a valid and obvious strategy which has a surprisingly easy counter to it: Just do gens. Only the hardcore campers that enjoy camping for campings sake will continue to camp when camping results in an "Entity displeased" screen and a lost pip. The only problem why this will never happen is…
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There already is a way to combat camping: Just do Gens. But if the other survivor are just sitting beside the hook and are waiting and basically taking all the pressure from the killer, yeah, why shouldn't he camp? I'm also playing on PS4 but can't find any input lag or lag in general while playing survivor (killer is…