Comments
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Well i have rarely seen any DC if the players has not been tunneled the whole time. It's extremely rare.
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I have never said that players face camping once in a while should be banned. But playres abusing it in all their trials resulting in a huge amount of DC in the trials they play should be banned, definitely or have a ban Penalty. How can the devs accept that some killer players have a DC in 5% of the trials they play and…
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And why should the survivor be penalized when the only thing he/she can do in the game is either stay on hook doing nothing and not even earning points + getting a MMR loss or DC ? Either way he/she is punished, with the latter he/she is not loosing time. If you allow the killer to be toxic and use a broken anti-gameplay…
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Well when i face a killer that has a ton of message on steam saying "-rep tunneler camper first hook" and that's what he/shed did in the trial i have just played and when i see streamers with a DC half their games, sure there is a problem but don't turn it around, the responsible of the DC is the killer as he/she is the…
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It can happen but honestly, on my side when i play killer, i have 1 DC every 20 or 30 trials. Almost never happening. So between 5% DC and 40% DC there is a huge margin. Moreover, camping/tunneling first hook will often result a trial ending between 2k and 4k. So kill rate statistics are biased, devs will buff survs and…
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You guys have no moral at all, it is crazy this new generation, i'm wondering what your education is. When a boss push you to the limit to the point you burn out it is your own fault ? A killer that has 30%+ trials where opponents DC is an abuser and deserve a permaban exactly as when a boss has 30% of his/he employees in…
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Devs said they are not happy with the current camping/tunneling aspect of the game, update yourself. Last Q&A stream.
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In this exact situation, how many times does a survivor DC'ing ? 1 time out of 50 trials ? You won't get a 30 to 40% DC rate in the opponent team just by playing the game without camping and tunneling. All of you are clearly killer mains and once again you just prove that ppl maining one side are just unaware of the global…
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I think BHVR forces the camp mechanic cause the design doesn't allow killers to win and yes i think players camping are just players that cannot accept to loose and feel that it is better to stay static for 5 minutes instead of actually playing : You ruin the game for another survivor that is not responsible for the game…
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Ye well, i usually play Nurse, Billy, Spirit and Pinhead, 3 of them are the worst unfun killer to face for many and i never have any DC. You are clearly the problem.
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It's not about "I". When a given player induces so many opponents DC to a point where 30% to 40% of the trials he/she plays there is a DC, this player is a problem. It's not like he/she does this from time to time, it's all the time. Without the DC penalty system, this player would have near 100% DC. And no there is no…
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Yes it is insta loss, doesn't change that camping is not fun for the concerned survivor and not fun or the killer that does not play. My thread just meant that BHVR has to do something to prevent camping/tunneling and to balance the game in order to give a chance to all killers. But hey if you cannot understand between the…
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You cannot troll if DCing still gives a ban penalty. You don't know the killer you are facing, if he has a toxic history or not. Killers that have a huge survivors DC rate are just toxic. When a killer has 30 to 40% DC rate on 1000 trials, sure this player must be removed from the game. And you can check some streamers,…
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Well he is sweating as ######### most of the time and still loose a ton. He is using a macro, as he doesn't do any vertical moves with the mouse during hit 180 turns and the up/down is clearly robotic. Blight has map pressure but cannot catch any competent survivor fast enough, thinking otherwise is being ignorant and his map…
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Look at his stream, he barely wins. And no, doing huge left/right moves by looking down, with the Blight you would need 24k DPI. And he doesn't use dead hard it's a joke...
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Better 😂
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Blight is one of the weakest killer, but everyone is putting him on top lol... He is hard to master, extremely hard He relies on Line of sight, as the nurse, but cannot blink so walls are a huge problem He can rush, as Billy, and so has a limited turn rate but he doesn't one shot down In strong loops that have collision,…
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PC master race hands down, 120 FPS constant, keyboard/mouse 0 input lag, custom graphics. Way better to play killer.
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Nerfs/Buffs posts are useless and dumb. The big balance work is around maps and gen speed, that's all. Maps' layouts must be changed, many pallets/windows must be removed, same for hooks, the distance between them must be standardized to give some possibilities to the survivors but to avoid dead zone. Same for pallets,…
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You can never please players that play only one side. And BHVR should never listen to killer mains or survivor mains, they know nothing about the game.
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I agree but you won't change dumb players... If they think they are awesome because a killer got 3 hooks only while they gen rushed and ended the trial in 8 minutes, first they are babies at the game as they know only one side and their life is miserable to enjoy bullying virtually someone... And higher is your MMR as a…
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Survivor main, high MMR, still using self-care. Honestly it has saved so many escapes, for me and some late EGC saves that i cannot play without it. I used to play DS/DH/IW/BT and switched to SC/Lithe/BT/IW and i perform way better with those perks, for myself and my team. SC is underrated. Same when i play killer, i see…
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i thought that the game was killer sided i thought that DbD or Devour hope were game changers perk i thought that being good at looping meant to just turn around the same pallet loop till you use the pallet i thought that waiting in the loop after a hit was the best way to loose killer's time 😂
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Nobody calls me tunneler or camper and most of the times survivors say thx and ggs at the end of the trials... I'm not the target of your post but i find your reaction immature... Sure you can polay as you want but tunneling & camping using cheap explanation just participate to add more toxicity in the DbD community,…
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Exactly, same for survivors that push it to the max to get a win, bringing purple toolboxes/medkits, map offerings and abusing all broken perks (especially CoH). I mean, once one thing is OP they abuse it to win and then think they are awesome... while they just abuse broken things. As if there was a one shot down add-on +…
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Letting the last survivor leaving, all the time with hatch or door depending if i want to give him/her the "ahah got you, i have closed the hatch, what you gonna do ?" vibe and then i show the door :). If they are cute, i let the last two escaping, i don't care winning, everyone needs to have fun. However, if a survivor is…
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Great ideas there, the speed boost after the hook would give a better map control to the killer. Actually it is a really good idea. And the camping penalty is a must now. I'm a 50/50 player and don't want to camp at all and i hate it when i play survivor to see a killer camping while 4 gens are left... And a few days ago,…
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1) Exactly 2) Good idea 3) 175% faster than today time. Maybe it's too high idk. It needs some testing.
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What is wrong with ppl on this forum ? Do you understand what you read ? Honestly, on this thread you are the 3rd person unable to understand a simple sentence... it's concerning.
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Yes it's crazy. Had a game as Billy today on this map... Found a survivor that was pre-dropping all pallets so i have followed him to remove some and then went for chasing others. I guess i have broken around 20 pallets and there were still some strong loops left, more than 5. How BHVR can think that a map with around 30…
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More than 20 safe pallets for sure
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Tinkerer is a good perk but if you know to have a good map control, you don't need it, i mean it doesn't bring any bonus then.
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It is normal, it is fixed... it is not about favoring survivors or anything. The survivor is hearing you launching the hit, then he/she uses DH and server is validating it. Bait the DH as before, it works like a charm.
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Well yes, if the survivors are experienced, they will either go inside the white houses or inside the basement houses to loop. If they have luck, they will also have a pallet loop combined with a window fenced. Using those 5 loops is enough to hold most killers for 10 gens and it is not exaggerated. Edit : and to those…
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Around 1000 hours for survivor mains. You will be really really good when you reach the 1500h mark. Same for killers. If you begin being a main something, then if you start playing the other role with 1500 hours in the previous one, the learning time will be shorter as you will know maps, loops and global design mechanics.…
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I think that perks are just a detail everyone can work with. Some need changes but the 2 big deals concerning balance are the maps and the number of safe pallets/windows.
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Every DLC, great or average is part of the DbD history. Seeing one removed just because BHVR and the other contractor didn't find a deal is a sad thing for the players. Stranger things is to my mind one of the best addition to the game with Silent Hill and Hellraiser not because the killers are awesome (even though they…
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Yes as a killer at an average MMR or average+ but once high MMR is reached, survivors are way too strong and you cannot down them fast enough.
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Not prestige, hook phase. In english maybe you call it S1, S2, S3 i guess.
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Well i don't feel it's a disrespect. Sometimes some survivors are greedy, forcing gens or trying a flashlight saves while injured. If those survivors are P1, i will definitely punish them and hook them to P2 but if they are P2, i will hit them down and leave if others are still P1 or P0. I'm trying to give them as many…
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Honestly, i have started to play killer without sweating, i never camp, never tunnel and try to get 2 hooks on everyone or most of them before the first kill and i have a blast. The survivors i face are good but not try harders, they know they can go for saves without any risk so they do it and globally my trials' fun has…
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You are right, those 99% gates are non sense... especially when you have blood warden...
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That's why i have said those changes would apply only till 1 gen is left then the regression is 100% whatever is the situation, same as today.
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For the first point i agree but to counter a face camper, you need to gen rush and checking if the hooked surv is camped (if they are soloQ and don't have kindred....) is a huge waste of time. Even playing at high MMR, sometimes you cannot properly gen rush because some of the survs waste tons of time to go near the hook…
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1) can set a different distance, just need to find the right spot 2) Well a standard killer is going at 4,6 m/s and survivors at 4.0. If you loose them in 3 seconds because they went behind a rock, sry but the problem is on your side, not the survivors'. 3) I have said : "This mechanic would apply only when there is more…
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How can you abuse it ? lol There is no way to abuse it. Read and understand before posting.
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Yes if you stay at an average+ MMR it is okay but fact is it is sad that you cannot play at a high MMR without using boring mechanics.
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Yup, pretty good regression perk that will have a huge synergy with Pop, used either on the same generator either on two separate generators. However, it is sad that killers are relying on perks to prevent gen rush, which is, to my mind, a design flaw... So as a killer you are pretty much forced to use 3 slow down perks :…
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Exactly, with my high MMR killers (Plague, Blight, Doctor, Pinhead, PH), my trials last 7 to 8 minutes max. The gen rush is huge, i'm even wondering if they cheat sometimes as it is lightning fast even though one surv is on hook etc... It's like you check a gen, it is at 0% progression, you go away see 2 other gens, the…
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What is the average results of your trials ? I mean how many kills ? How many hooks on average ?