Comments
-
how is that?
-
This idea mechanic could allow deception plays and survivors must be more aware of what gens they do. this can allow deja vu to help out learning survivors more.
-
True usually the gens on the outside get popped first however this could go deeper into deceiving the killer. By doing 50% at a far gen the killer may be enticed to go there while survivors in the middle could work on the gens
-
as a rank 1 killer and survivor there are some games i play where 2-3 gens get done within the first 2-3 minutes. dont know how it is at lower ranks
-
true however this would allow a killer to be more versatile in perk selection instead of running corrupt and thrilling temors
-
I honestly dont think its that big of change. It would significantly buff repressed alliance and allows a new mechanic that add ons and perks can be based around. 5 seconds isnt a long time and if a killer is in a chase or going to another gen other survivors will be completely safe. It would also allow more psychological…
-
Perhaps tinker will block the gen for 20 seconds at 50% and loud noise indicator while giving the killer undetectable for 15 seconds.
-
I agree this game is full of uninspired add ons. I only use two nurse add ons, the one for fatigue and recharge speed. Billy had decent add ons but some needed help
-
Maybe its because i dont run him. I would say after patch for the bubba buff he may be the worst. I just never succeeded a lot with demo. but then im a nurse main and I think nurse is in a great place so what do i know
-
I would say nea but I guess she cant be both roles
-
I dont play oni so i wouldnt know but sounds about right lmao
-
very true and thats what also led me to believe that but i could be wrong
-
man i thought i was onto something. but maybe mat will be a survivor...
-
damn i only have 620
-
As a nurse main what bugs are you talking about? The only one i noticed is you cant teleport onto the dock on the swamp.
-
its an intended feature. It makes sure that if the killer doesnt use the pools, the survivors wont be screwed since they cant cleanse themselves.
-
yes, devour, pop, thrilling tremors, and agitation works great for me!
-
Yeah could you tell them to leave at least 10 no no 15 new bugs on my desk by Tuesday afternoon
-
you sure it wasnt an escape cake. I've yet to experience that again
-
I would just keep dull keys in the chest lol. Such a meme item
-
You make a lot of valid points however they said they were in the works of a beginning game collapse of sorts. This should fix that issue.
-
I personally think deathslinger just needs better iridescent add ons. The hellshire iron isnt helpful and the coin is semi helpful. I would make the hellshire iron allow deathslinger to see the survivors aura for 5 seconds. It would make sense since you're "branding" the survivor. For the iridescent coin, after downing a…
-
I think thats a good change but I never use add ons on nurse so I wouldnt mind lol
-
Im just saying 7 blinks was too much
-
Nurse is fine, optimization is key to most killers. They're trying to make you think about how you play other killers now instead of aimlessly blinking around the map or in this case continuously chainsawing around the map.
-
that would be a good change too!
-
luck as in more likely to get purple items
-
traps must be placed before the last gen pops. putting a trap on their head when the exit gates are open wont kill them.
-
This perk is also great on trapper
-
Its just a random occurrence no way to replicate
-
lmao same, I feel like I help more with that perk
-
Hes the one who made that flashlight bs a thing? He's dead to me
-
yeah hes a little better since the recent buff. But he's still missing a lot in regards to balancing
-
Did they use the key to escape?
-
Imagine clown being good
-
Thanks dude it means a lot I will take all of this in consideration for my next video
-
This is my build and I can end a game within 2 gens sometimes. BBQ Chili, Haunted Grounds, Monitor and Abuse, and Infectious Fright. I actually did a video on it as well. Although you dont have all those perks, its something you should aim for.
-
true balancing could use a little help. I feel like there are a couple perks that people rely on. But I agree the health of the is the worst rn.
-
I play a nurse a lot but I have not noticed anything bugged with that add on. It could be but I barely use that add on in particular
-
I agree with you, although i still find the game enjoying, however the bugs do get in the way of the experience. I feel like this tuesday for the next update is the devs time to shine and fix a great majority of these bugs. I plan on uploading a video tomorrow with my thoughts on the matter.
-
Very true, I have unhooked my self numerous times however the perk relies on another perk and an offering to be considered useful. The perk can be nice at times but I feel a considerate buff is needed. The only reason I bring up deliverance is, if you do get a safe hook rescue, you get the value of not wasting another perk…
-
They could add the ability to walk through phantasm traps without triggering them (would still activate while running) and being able to walk through the corrupted trench from pyramid head.
-
I feel like that would be too long and would be abused. Maybe 2/3/4 seconds?
-
damn thats actually a really good change.
-
*Qaulity Assurance* y’all should be happy that the game isn’t like black ops 4 when it launched. also we don’t know if they laid off quality assurance people. For all we know there could be 1 poor sole who’s doing a pretty good job so far
-
Give the Devs a break guys. No game is perfect and especially with Covid happening and them having to work from home, it’s hard to develop a game. It also costs a large sum of money to send a patch through and all consoles have different time periods to have patches sent through. Sure it’s a big mess up with coding but…
-
Thanks for the ideas all of them sound fun to make!
-
I feel like they should make it so survivors remain intoxicated until they can cure themselves similar to the plague, but make the bottles area of effect smaller and less of an effect on running speed for survivors.
-
that would also be nice
-
same here a blood hunt would be nice