Comments
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This comparison makes no sense. Of course giving survivors killers powers would be op, with this logic wraith is S tier.
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Trapper/hag is impossible
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Make prayer beads tell you when she's phasing while in the terror radius but not out, so it reverses the conditions. Would actually be pretty fun
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Would you rather have an event with an error so big they had to delay it.?
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Listen for breathing
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Leave gens early and find a safe spot like a jungle gym or pallet. The best thing for chainsaw killers is overconfidence
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Her glass shards turn red when phasing
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The objective 'best build' imo would be the one with the most second chances so you survive for as long as possible: deliverance, dstriked, dead hard/balanced, adrenaline. The one the YouTuber made might be good for gen jockeys and that's it.
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Both this and the bell Christmas version were so great. The Halloween one specifically is so chilling and much better than the standard guitar ones.. I remember how Freddy's release was so hot that it would take 20+ minutes for a game...
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2.
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Remember when a streamer (bahroo, I think) had a three hour chase there, before entity blocking was added? I'll never know why it was never addressed.
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1. Freddy (Pre rework). Natural stall, great mindgames, most unique killer which let's me make so many cool builds... post rework will see him plummet to the bottom, for me.. 2. Nurse- For when I get frustrated on anyone else and want my revenge :) 3. Myers- I'm not even that great with him but a ton of fun to play and…
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Moris butcher bp gain so I never use them.
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I still think the hatch should need to have at least 2 generators done because right now you could get a 4k with survivors having done nothing, but no, they're rewarded for being bad.
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This is less about the post but I've always wished gens had more of an effect once you turned them on. All I can think of is them turning lights on in most maps, and in the one map they actually do something (The Game) that majorly changes chases, the map becomes the most hated of all.
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The generator emblem is completely busted by itself because it's not about what you do, it's about what survivors do. It only ever works out well on nurse and hillbilly for me.
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Hate doctor. The shock attack's delay and his lower speed in treatment make playing him super unfun for me, and the deceptive size of his weapon always makes me go for unsafe lunges. He's also just a boring killer overall to me. Survivor? Jake. Two of his perks are very meh, his sfx are annoying to me, and he's big. Only…
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Say what you want about the rework but an entire character should not be deleted and replaced. There's a lot of people who really have grown to like and get good with old Freddy and losing his entire kit for an unoriginal new killer is so frustrating.
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Self-care, balanced landing, urban evasion, and either Quick and Quiet or Hope. A bit odd, I know, but it feels great to play with.
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I like the idea of the second one which kinda fuses together two playstyles but the numbers for both perks seem a little high
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I swear with the last update they became a LOT more loud.. didn't know what it was at first.
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Not imo. Teleportation has an extremely long cooldown and eventually becomes useless. Dream pallets seem good but are add-on limited. Snares seem weak. Being asleep has a much smaller effect and its way too easy to wake up from. Old Freddy was nowhere near as bad as they say and was just memed hard. He had great stall and…