Comments
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That’s a good way to sum up the majority of the comments left on this thread.
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Reread the post, I didn’t state that a nerf was necessary to her overall base power. All I’ve been saying is she needs to provide more feedback, whether it be audio or visual.
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The player doesn’t have much experience with The Spirit. The survivors are equipped with perks that are effective against her. It’s a SWF group
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How can you even assume that I don’t know how she works simply because I stated that she needs to provide additional feedback?
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Your right, a nerf isn’t necessary but extra feedback would be nice.
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A slight change to make it a tad bit easier to verse spirit is all we’re asking for, that is all.
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It’s a public forum, everyone has the right to speak their mind. With that being said, I believe that the spirit should give feedback for when she enters her phase mode.
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Well excuse me for using various perk builds from time to time.
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I’ve edited it to include a suggestion, but I didn’t at the time.
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I’ll check them out, thanks for being civil.
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I’ll check them out, thanks.
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I don’t watch streams, but I’ll see if they have a video related to the topic.
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The methods are not always going to work 100% of the time, the killer will eventually catch on. My problem with spirit is that there’s no feedback while she’s phasing.
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I don’t see how any survivor player could be dissatisfied, it would help a ton, so yes.
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The irony in this comment.
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Why must people assume that I’m an inexperienced player who doesn’t know what to do against when facing against a spirit?
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Wait a minute, the grass now moves when she phases through it?
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Again, I have my preferences for what perks I like to use.
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Like you said, I didn’t mention anything specific so why assume that I want spirit to be butchered? Here’s my proposal, grass & corn should be moved if the spirit is phasing through it.
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Guess I’m bad at the game. 🤷♂️
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I’m not denying that the counter play used against her is ineffective, but half the time it’s revolves around luck.
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I shouldn’t be forced to equip a perk for a killer that I won’t always face.
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Why shouldn’t it be base-kit? I don’t find it fair that solo players have to use up a perk slot while SWF groups are allowed to use what they please. In my opinion, trying to solve problems with perks is not necessarily a good idea.
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I don’t see how SWF would benefit from this.
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If we can shine more light upon this concept, it could possibly come true.
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This gives me hope, fingers crossed.
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Perhaps the developers can come up with a way to have the little person icon appear injured!
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I do too! Solo queue needs a bit of assistance, which is exactly what this will serve!
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Bringing this back because I still genuinely believe that this can benefit solo queue significantly.
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All This!
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I can see that working for pc, but not much for console.
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Limiting SWF does sound like a good idea.
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Yup, perks should not be the solution to solving issues.
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I definitely agree with this 💯
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A wheel of communication sounds pretty good.
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I’ve always been in favor of the kindred base-kit suggestion. I also agree with the emote idea as well.
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Not to mention that it would make the perk more viable.
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This is how I would go about changing Mettle of Man; safely unhook a survivor, heal other survivors for the equivalent of one health state, and earn a protection hit score event.
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Thank you, I was thinking about doing healing & repairing icons however it would make the killer more aware of what the survivors are doing.
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Thank you 🙏
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Refer to this 👇
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People misinterpreting what I’m stating, all I’m saying is that Xbox, Nintendo, and PlayStation players should be grouped by default; and if they want to play with their pc mates, they can invite them to a party.
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Maybe so, but pc is still superior.
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Not to sound hostile, but I hate this mindset. Disabling cross play will result in longer queue times, and I have no problem playing with Xbox or Nintendo switch players.
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Players on pc have 60 fps, putting console players at a significant disadvantage.
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Why not? Every player has the right to voice their thoughts & opinions
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All this feedback is very much appreciated, thank you for taking the time to do so :)
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The whining about DS is still happening? The perk is fine, the last time I got hit by ds was about two weeks ago.
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Agreed, I can’t even break him out of his power most of the time.
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I can relate, nothings more frustrating then lagging right in front of the killer or lagging farther from a survivor that your chasing.