Comments
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Completely unrelated to a post revolving around speculation but okie dokes, since we're steering that direction, it's safe to say charms have nothing to do with offerings. That was clear from the leaks. As far as a BP multiplier, that's nice and all but rather a stale hand out at this point. Especially considering how easy…
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Winter is coming.
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That would be a pretty killer map.
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About time lol. If only they would give us more color variations of the new outfits like they used to.
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Were there any leaked outfits for Kate? (:
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As long as we get Kirby Reed for a survivor 😍
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Clearly not, if you'd rather DC than be sacrificed. You just lost all of the points you earned throughout that match. Sounds more like a waste of time to me.
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"c*ka" I want to know what the missing letter is...
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Quit crying about someone utilizing the game mechanics offered to them. Not everyone is going to play your way. Not only is DC'ing a pathetic attempt to "get back" at someone, but really you're just sacrificing all your points and making it easier for the killer. Way to pull one over on them lmao.
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Hopefully tomorrow! Or in the next five minutes would also be great :P
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Exactly.
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Several cosmetics are already made. It's just a matter of releasing. Regardless though, I'd assume... and hope... that they have separate teams for new content and those addressing bugs/fixes.
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Same. It's been forever since Kate got a cosmetic!
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HUSH. This would be badass. DLC with Buffy Summers and The Gentleman......... yes please.
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Kate, Claudette and Jane (:
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In-game chat would work if it was proximity based, similar to F13. That way you can only talk to people within a small range. It would also make a nice touch if the killer could hear you when nearby.
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It was a tricky one as two of the answers had the same number with the list of killers-- but only one of them named them properly in accordance to the game :P
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If the gates never get opened, then the killer should keep their add-ons (so no less than 3K). That'd be equivalent to a survivor escaping imo.
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Yes, there are the occasional moments where people get DC'ed due to high ping, the game crashing or whatever. But the most common reason is that they're butthurt things aren't going their way and, sadly, rage-quitting isn't anything new in the gaming world. I play both killer and survivor as solo usually without add-ons or…
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Same. I've been experiencing this a lot since the last patch on PS4, it's really annoying. I just let the killer find me and get a free kill.
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We don't need a legacy 2.0, as Carpemortum said. But it would be nice to have some type of cosmetics that can be earned only by grinding and not available to buy with cells in the store. Really we should earn devotion shards or something each time we reach a devotion level, allowing us to purchase cosmetics only obtained…
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You may not be the best at reading and that's okay, I will not judge you on that. To further clarify, or repeat rather, I did clearly state that this is a competitive game and it's no surprise that players from both sides will grief the other to an extent. To whine about such trivial matters is entertaining, I will admit,…
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Yet the easiest of them all? Getting over it and moving on to the next match. People complain about the most insignificant things in this game and demand an immediate fix. Multiplayer games like this are meant to be competitive, so there should be no surprise when a survivor teabags at the gate or a killer nods their head…
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I see killers dodge all the time on a reg basis and, when survivor, I normally play solo as Kate with no items. Usually they DC when they assume it's a team or see multiple people with items. Don't get it... I'm a killer main and I know damn well an experienced solo player could be just as good if not better than an entire…
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If the killer resorts to camping, that makes it easier for the survivors to gen rush. Use it to your advantage.
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You know what's more simple? Chasing them out.
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oh mah goodness gracious
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To get this upset about a mechanic in a game is pretty pathetic. Especially when your argument is invalid. Just because they were hit or downed throughout the match does not mean they didn't contribute/earn anything, if anything its quite the contrary. Usually the ones that get attacked first are the ones actually doing…
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The red stain should just be removed from the game completely. :wink:
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I loved that movie. Although in the movie it was a hotel and in the DBD picture it looks more like a ski lodge. Wouldn't put it past them to put their own twist on it though.
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That's a relief. Haven't played with the new outfit yet and that was one of my concerns haha
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Well at least to give us an option to wear the jeans without the axes lol. I think it would have looked better without them imo but I know many people would disagree
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Man they should have tossed out a variation without all the stuff dangling from it. Now we're gonna have glitching hair and ice axes flying all over the map ;(
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Unnecessary but okay. At least mine was directed toward a more general audience, not at an individual who has other things to do rather than auto-generate replies on a forum. To be honest, didn't put too much thought into the abilities and whatnot. Winged it. Just thought he'd make a great addition, as there are plenty of…
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I was just noticing this last night and thought it was my Tylenol 3 drowsiness kicking in lmao. ######### poor Dwighty boy
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They should've awarded event exclusives, on top of the blight cosmetics. There's nothing special about earning something when no one can tell if you whether earned it or bought it.
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That's some bullshit
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;(
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Been playing for over a year on PS4. There is no real reason to just now toss that category onto consoles unless they plan on releasing more similar exclusives in the future. But who knows.
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Hopefully Artifacts are rare cosmetics awarded in game. Survivors: While looting a chest, there's a slim chance of finding a cosmetic. If they do, they must escape in order to keep it. Killers: While searching a locker, there's a slim chance of finding a cosmetic. They must received Ruthless Killer victory to keep it.…
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It's simple logic. If players reach the cap and "waste" their points on other characters, and are then tempted to grind BP to level up new characters... clearly they played more than they would have without the cap. It's a good business move. Now, from the player's perspective. I don't know about you, but I'd rather not…
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Huntress has the best mask and Wraith has the best body. Although I do like the new spikes coming from the Trapper's upper back!
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Agreed!
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Who said anything about prestige making characters OP? You're absolutely right, restricting BP doesn't remove the grind. It encourages it, which is the point. When you cap off at 1 mil, you spend BP on other characters and when new ones are released you save up again to level them up. A perkless new character clearly gives…
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But since we stemmed away from the actual topic... Yeah, they definitely need to add better rewards for reaching higher player levels or at least devotion rewards. Exclusive cosmetics preferably.
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There are several people who manage to P3 a new character the same day they're released and that's with the BP cap. Imagine without it. It takes no time at all, especially with the right offerings or the help of a double BP weekend/SWF mass offerings, to prestige a character. The focus shouldn't be on if they were to…
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Damn.
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Did we get variations/recolors of her new outfit or just one base outfit? I'm stuck at work ugh.. Screenshots anyone?!
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What about for both survivors and killers, each time you prestige and reach level 50 you unlock the 4th tier of their 3 teachable perks (with slightly better stats, nothing crazy). P1, lvl 50 = Unlocks 1st Teachable Perk Tier 4 P2, lvl 50 = Unlocks 2nd Teachable Perk Tier 4 P3, lvl 50 = Unlocks 3rd Teachable Perk Tier 4