Comments
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Just do gens, the killer can't ignore you when you are constantly doing the objective.
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I don't like legion because he basically just ignores everything and hits you when in FF. Mindgamed him well on a jungle? Doesn't matter cause he's gonna injure you anyways. Doctor ia ok, really depends on how good the player is.
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This also happens with lockers as well, which is quite the pain when I'm sitting at locker for 5+ seconds just yo get hatchets.
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I don't know about them being more toxic, but I swear survivors on others platforms are way more optimal. I feel like I lose games for no reason even when I play good.
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I started noticing after cross-play was added, so I assume its probably the culprit.
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I mean I've seen people on the forums complaining about unrelenting, so not too far fetched to think they aren't lying.
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I think the difference between an ok killer and a good killer is consistency. Nurse isn't an exception as she needs to be very precise with her blinks. So yes if the killer is ran around for an 2 minutes, than either nurse isn't ready for the ranks she's in or the survivor is at a lower rank than they should be.
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I reason I'm still here is because the game is still fun under all issues. Just because I criticize a game doesn't mean I don't enjoy it, I just don't enjoy certain aspects of it.
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Also before I say anything, I'm a survivor main, I play like 70% survivor, but I do play a decent amount of killer at red ranks. I also like to point out that used to be a spirit main, but I have since drifted away from playing her, simply because how annoying she can be when I play survivor. I do think spirit needs a…
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I still get long que times during the night as survivor, even though I'm in red ranks.
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Generally just for killers I don't play, or some of the annoying ones on killer, like catch 3 survivors in a bear trap or hit 5 survivors with a fully charged shred.
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Do you edit your comments twice? Because usually that triggers it for me.
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I assume its so people can't facecamp with the chainsaw.
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Maybe as a demo skin instead?
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I'd say it was good on old bubba, but that's about it. 2 perks slots for a combo that's just sorta meh.
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Why is nobody talking about the fact that he managed to resist the urge to open the rift everytime he got something new?
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I have a lot of my survivors P3, but I don't usually use their prestiged skins mostly because I don't like them. I do use them gor though, as it just looks ridiculous how much blood is on them.
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They mean when you point and crouch, not just crouching.
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Well I mean for one it would really hurt huntress and deathslinger. Second it would be a nightmare for survivors as a simple moonwalk can get a hit on average survivors while you can just reverse moonwalk against the good survivors.
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I doubt I've been playing a lot of survivor but haven't been getting consistent good killers until now.
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No because your statement is ridiculous. Your average survivor is not as good as your average killer, otherwise survivors would win the far majority of matches. Killers have more than just moonwalking to counter most loops, yet survivors literally have nothing else besides ds and bt to help against a killer that just hits…
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Umm no. If you can't a kill against your average solo que red ranks than thats on the killer. Also I don't why you even bring this up as survivors literally have no defense against facecamping besides ds. If your teammates aren't using bt than you pretty much doomed.
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Yeah, and if you do either one poorly you pay for it, this isn't rocket science.
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Well for one, toolboxes aren't even good anymore, most don't even last a 1/3 of the gen. Second, Prove thyself isn't even the good either, it only removes like a couple seconds off a gen. Also if you lost 3 gens in the first minute thats simply your fault, you either took an early chase that you shouldn't of or patrolled…
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I doubt I've seen a lot of people using that skin, way more than jeffs skin, which imo looks better.
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For killers, after they changed the matchmaking to matchmake with the highest rank it killed any chance of me playing with my friends that were rank 10+.
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Basically what people have said above, if you are using a strong killer like hillbilly or nurse, not having to kick gens and going straight to chase, while still getting pretty good gen regression is really powerful. If they are able to change older maps to have better totem spawns than I would see ruin being used a lot…
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There is a difference between a linked skin and a legendary skin. All of cheryl's skins are linked but she only has one legendary.
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Legion and spirit
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Besides maybe the first couple of times I played midwich, I've had positive experiences playing the map. I actually think its quite survivor sided if you know how to use the pallets.
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Honestly just brute force it. Just keep doing it until you get it. That's how I got it at least. Thry should just change the achievement to give it to you if you kill all survivors while using those two addons. That way you can still get it if they get in a locker or if they dc.
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I agree with MiniPisa, in it that unbreakable doesn't need to be nerfed. In the video scott says that he thinks unbreakable isn't broken and doesn't need a nerf, but just that he really dislikes the perk because it prevents slugging. Also if one person has ds, and there are no other obsession perks, it doesn't mean the…
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Med-kits, I love to use pharmacy, which imo is a super underrated perk.
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She does take some practice, but honestly she really isn't that hard to play. I used her last summer to get to red ranks as killer, it was a long process but wasn't really hard. I don't play her now though.
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Honestly I just want the game to run smoothly on console. The game can sometimes randomly freeze or lag during chase which is really irritating.
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I feel like this goes with most things that end the game early, like a mori or camping.
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Also if you blow up a generator and get off it off it at the same time, the animation for blowing up the generator wouldn't play.
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But that's just you. I probably only have like 100 saved up, if that.
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You shouldn't chase someone who pre throws pallets for an extended time. That goes with all maps.
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Yeah no, the game is balanced around your average red ranker, not really good survivors or killers.
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Likely just a bug, saw a double pallet spawn on the swamp not too long ago.
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It is wasting time though, you have to wait for the perk to be in the shrine which could take 1 week or 4 months.
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I mean I'd rather just waste shards than wastr time waiting for the right perk to appear in the shrine.
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They gave out free iridescent queens after the doctor rework. So thats probably why.
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I'm gonna start this by saying that I play more survivor and that I didn't play that much Ph, but I'm think I have a pretty good grasp on his power. Anyway I think main problem isn't the nerf its his cages, because most of the time I don't find that the cages are useful, like at all. The cages don't give much of any…
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I like most autohaven maps but wreckers yard in particular, as its small, but still has a decent density of pallets. Love the map for both sides. Edit: I also love Midwich as survivor but not as killer.
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Um no, if they did add this feature it would be highly abusable, as people would just use this feature instead of DCing. Also it would make slugging builds kinda pointless as the survivors would just kill themselves after being downed for 30 seconds.
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Same, I also haven't really seen many "sweaty" people, but thats just my experience.
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You should be able to use them after the event.
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Im missing clown, Yui, and adam. Clown doesn't intrest me much as I find freddy pretty boring to play, and they both have relatively similar powers. Planning on gettting yui next, because I already have two of Adam's perks.