The_Werewolf

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The_Werewolf
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  • Cool. Well, was trying to avoid a spoiler I stumbled upon, but Halloween 2 introduces a plot twist that seemingly carries through the original series sans remakes, and that is that Laurie is Michael and Judith's younger sister, adopted after their parents died in a car crash, and establishing Michael's "obsession" seems to…
  • I know this thread is dedicated to an actual chronological timeline, but could anyone who knows fill me in on presumed movie canon based on in-game appearance, quotes, etc? I haven't watched many of the sources for the licensed characters, or if I have, not in a very long time. I watched Halloween (1978) for the first time…
  • Now I don't think it's what OP meant, but I have wondered why unique survivor (and killer) perks don't have a final rarity (like Ultra Rare for the Very Rare perks) that is unobtainable for anyone besides the survivor/killer it belongs to. So like level III Self-Care every survivor can obtain, but a Level IV Self-Care only…
  • Guys, seriously, if it were only 1 or 2 people willing to make a thread like this, then it really would be no big deal, go ahead, make your rude comments about how little they matter.... But if it's this many, to the point ppl are rolling their eyes because "oh look, another one", then that is something to take seriously.…
  • No joke, I think the community should select a number of skins to advertise their intentions in a game... For example, I could see a tradition of The Clown with the Santa Clause cosmetic on Christmas Eve being code for "come on, let's just mess around and get bloodpoints, merry christmas Survivors"
  • I completed the first Rift without buying tiers, but it was a close one, a chunk of the time I was living with my family and my mother made a habit of removing the router to prevent my brother from doing anything besides chores, by the time I moved I had a lot of catch up to do. I had to devote a lot of time to it, and had…
  • Well keep in mind it wasn't JUST Claudette and The Trapper, it was also The Alchemist and a little about The Entity.
  • Though I'm debating if maybe Vigil is a better choice than Quick & Quiet 🤔
  • I run Inner Strength, Head On, Quick & Quiet, and Small Game with Nancy. I try to make an "all-in" build for every survivor, this one is "The Locker".
  • That's a fair solution atm, but if enough killer players take that advice... Who's playing killer then?
  • I don't believe we'll ever get The Entity as a killer, but a cultist, that's pretty possible. Weird how they straight-up call the place Terra Dark, hence why I assumed it was a more subtle reference to a licensed killer.
  • Well, you have to consider that The Tome had entries for The Trapper, Claudette, The Alchemist, The Entity, and Revelations, I assume The Tome will always have an equivalent to Revelations, but they can choose other characters to focus on besides The Entity and The Alchemist for Tome II.
  • LOL What kind of perks do you need for THAT build? Lol
  • I sort of do 2 crouches sort of slowly one after the other (like a curtsy or a bow or something) I two back-to-back double-shifts at work on Christmas and Christmas Eve (and just discovered Remote Play late last night) so wasn't able to implement this personally, but I've been considering that maybe a specific…
  • So Dead Hard for sure instead of Head On, if Dead Hard was universally working?
  • Any advice on how to accomplish the "unhook one survivor(s) after the Endgame Collapse has begun" challenge(s)? The only shortcut I could think of was to somehow open the hatch with a key (by proxy) and trick the killer into closing it and hope someone other than me got hooked.... I don't care how it's done, I just need a…
  • Personally I think the option to "leave game" should be disabled during certain situations, like how in certain TCG video games you can only surrender on your turn when before or after card activation/interactions, so in this case, I 100% agree with being unable to leave the game while being carried or on a hook (maybe…
  • Heck, for a while there I was concerned it would be a long while before we started to see original killers after The Ghost Face and The Demogorgon. But they delivered with The Oni (is original, albeit uses previously established lore--good and bad, but does hit an archetype they hadn't yet explored) I'm hoping they dig…
  • You're not completely wrong, every game has limited space to work with to create new options and interactions (called "design space") I know this thread isn't for "homebrewing" fan-made killers and such, but I can still see a good big chunk of design space after the usual suspects are taken care of. Not to mention the…
  • I'm just saying 3 unique perks (like each new survivor comes with) but they deal with specific killer powers (or other in-game elements that are only present/in effect against a certain killer) in minor ways (as minor as possible anyway). I wouldn't want them to neuter any killers, they just help that survivor in a game…
  • I'm not 100% against it. But no, don't actually choose one or put them all in, since they ARE animatronic suits, make their identity work like The Legion; make each part of each costume a customization, so "The Animatronic" or "The Mascot" can be Freddy, Cheeka, Bonnie, etc, or combinations thereof. I would not complain if…
  • Actually, in the case of The Ghost Face, Behavior didn't get the rights to use the killer(s) from the Scream series, but did get the rights to the mask associated with the killer (since the mask predated the films) so actually, I think the name is a subtle attempt to *avoid* licensing issues. The killer is known as The…
  • It doesn't exactly do anything about this exact scenario, but if the datamined killer and survivor status conditions are legit, at least survivors will soon be able to know they're affected by a hex as early as possible, in the near future.
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