Zolfo16

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Zolfo16
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  • I am sorry but there were no other more recent discussions open about this topic. Did you prefer me to open ANOTHER DISCUSSION AGAIN about gen speed? What was the purpouse?
  • I read it and i also commented. But you didn't read my comment. I think the issue is only yours. You not read or you read and not understand. The funny part is.... i think me and you agree about that topic but you didn't understood it.
  • I am sure you not like to read things. Neever doubted about that.
  • He wants to mock me but he is just showing he cannot read AND understand at the same time. The comic, even if it is funny, it is not appropriate for my message. The point is not that a survivor that invest everything in doing gens fast is wrong. The point is that he CAN do it and noone is going to call him toxic. Efficient…
  • The BNP aren't really been nerfed. They saved around 16 seconds before, now they save 10 seconds but the killer cannot kick those 10 seconds back and they do not count towards pop. BNP now are more or less the same but better to counter 3genning.
  • Yes, the point is, both of the behaviours that are optimal are not fun because they lead to a premature end of the game, when a survivor die after 3 chases with 3 gens left to do is game over, when in 4 minutes the gates are open the game is over. The game should not push the players into choose if they want to win or to…
  • Camp is killer's fault! Tunnel is killer's fault! Slugging is killer's fault! 3genning is killer's fault! AND NOW... Genrushing is killer's fault! Ad Exxodus said, even thou this is not genrushing, generally you lose 5 gens AND THE DOORS in 2-4 chases if you do not have at least 3 slowdowns and do not use an A tier killer…
  • Someone would. Like someone would call camp when the killer is chasing another survivor around the hook. Still, the first is not genrush and the second is not camp. And still, camp does exist. But is seem genrush instead does not. Odd.
  • No guys! We are alzheimer granpas... there is no such problem related with gen speed. Haven't you heard C3tooth? He said everything is fine! And if he said soo... it must be true... P.s.: the comic was funny thou
  • GENRUSHING DO EXIST! Genrushing: When survivors, in order to complete the gens faster, ignore their friends on the hook and let them take another stage even if they are not camped. THIS IS GENRUSH! Now people call genrush another thing, the gen speed. That is something that is not Surv's fault. It is their main objective.…
  • The point is, you can't give her very good addons because even with moderate ones she will become unmanageable. Like the long range ones. This is the reason why 40% of her addons are a nerf to her.
  • People will always cry. This is not a reason to give them what they want but neither is a reason to never do anything. Nurse is mile above blight and the fact that BHVR need to nerf perks because otherwise with nurse they will be too oppressive it is enought. After a blink and before a fatigue hits should not be basic.…
  • I completely agree. Mori changes ---> Abort, it is a net undeserved nerf for a killer that will make one of the fun part of the game (seeing the mori) boring after 2 days because it will happen to often UB basekit ---> Good idea but shouldn't be infinite. Once per trial you can pick up by yourself by default. UB can give…
  • The mori update is a bad idea overall. The UB update is a good idea but infinite pickups will be abused.
  • 1) Ub in that scenario is 22,5 seconds. Not under 20 seconds but close, Moreover let's assume a group wants to abuse they are 100% bringing more than one perk if they need to do it in less time. 2) This sentence "you are exaggerating, noone will use a whole build to do this, this will never happened" already was used…
  • Again (i know, i probably will have to repeat it a lot): 1) It is not about already knowing what is wrong, it is about ASKING OURSELVES what can go wrong because to me it seem a situation where a lot of thing will go wrong. Another Boil over situation; 2) The issue in my opinion is not with the regular group of survivors,…
  • No you didn't got the point, it is not that this change is problematic for that reason. This change IS PROBLEMATIC but for other reasons! And i do not want to play in a boring way to circumvent the issues in my opinion is going to create. Also i didn't like the fact BHVR sold the ending mori as a buff for killers when…
  • Why? Are they able to do it now? Why they should be able to do after the survs will be buffed and killer will get nerfed?
  • Yeah, rancor is a huge undeserved nerf. Moreover I am worried we all will be bored pretty soon of moris. RN you see a mori every now and then, once in 20 games, if every time a killer downs the last one will trigger a mori we will see them way too much.
  • The point isn't winning or losing, the point is participating in a game that revolves around that situation and that will take 30-35 minutes to be solved because you do not move from the 3 gens and they keep resurrect.
  • Nono man! Testing is good! Testing is always good! These aren't complain, these are opinions, in order to make the people in the PTB to search for critical situations. Nerfing the slugging is good, for example if these changes will be proven too strong in the wrong hands i think an easy solution is to give every survivor…
  • First, if you see this problem the solution is always to nerf nurse. not to stop changes because of the nurse. Second.... if the finishing mori occurr all the survivors are incapacitated in a way or another.... in that scenario 90% of the times is gg, it is rare a comeback from 4 men on the ground. The finishing mori it is…
  • I hope you are right, but i sadly think that, the same way BO made a lot of killers run Agi and IG due to desperation, this change will make a lot of killer run Frankklin's and Lightborne. What will you do in case you down a survivor in the open and you know you are facing a sweaty squad of flashlight users? The best…
  • I agree that is an addon very luck based and very unfair and unfun. I think the only reason they didn't fixed it it's because Myers is a weak killer that need a buff and maybe thay are waiting the right moment to buff the killer but nerf the addon.
  • 120 seconds it is an enourmous amount of time. Just to increase 10 seconds they had a huge amount of complain... 30 seconds the people will quit the game in mass. I agree that generally cohoperation is the best way to complete a task like repairing a machine, but this idea will make the group 100% DEAD if they lose one…
  • No games normally have more than 1 killer. Unless if you count nemesis' zombies as additional killers.
  • Every time a gen popped the windows are blocked for the current amount of time but without any distance limit! It will work in all the map!
  • 5% is so huge that 1 tunnel will mean a game lost. Tunnel is something necessary in some games because some survs keep hiding, some other keep disturbing you and harrassing, you can't give a survivors "get out of jail for free" card. This always has proven being a bad idea.
  • Survivor still are mad even if they bodyblocked you twice after jumping off an hook and you hook them again. How dare you to hook them again? And how the game will recognize a survivor that "asks" to be tunneled in order to not give you the penalty? 5% slower is HUGE! You have no idea! You think 5% is little in regard to…
  • Stairs locked hooks are the worst. You can't do anything, like the other one in Thompson's house. Those are an issue, there should always be a second way to go up. The only place with hooks and only one access should be the basement. Other than that Reassurance i think works fine. It is not supposed to prevent camping or…
  • Trappers should always spawn with all the traps. Like demo spawn with all the portals and pallett freddy with all the pallets. Dunno why the trap should be scattered in the map. Maybe put an addon that makes all the traps already placed AND OPEN in the map. Second thing, add more coverage in the maps for the traps, like…
  • No surrender button! Otherwise everyone that has a bad start in the game will feel authorized to quit! At least now you have to suicide on the hook or stay until the survs do the gens, this disincentive quitting for no good reason. A better script would be welcome thou!
  • Maybe not 1 minute? I think it can happen that you search for the survs without finding them for 1 minutes but you are close and they can't do anything else but hide in silence. Maybe 5 minutes? But this just to avoid hiding situations, this not help against cheaters that can, for example, every 5 minutes put themselves on…
  • It is difficult to imagine a reason why a dinosaur should hook the survivor.
  • Oh ok, then you are only trying to troll people, attacking them because they are not native english speakers? Ok. I was right. This topic is not worth of my time. See ya.
  • If you only play the same surv you shouldn't prestige all to P3. You should bring them to P1 then unluck the perks with the surv you play. It is cheaper.
  • When they decided to buff the killers they said the killer were "not killing enough". Now killers are killing more. Maybe a little too much! This is the right environment to promote things like the nurse nerf and the buff to solo. But the assumption: "nerf killers because it should be a more stressful role" it is dumb and…
  • In my opinion is: if a long message about changes on the game is based on the starting assumption: "the killer role should be more stressful than survivor", my times simply worth more! I do not agree, i think this is dumb, the message is biased by a person that wants to promote his personal view of the game (not an issue,…
  • "Killer should be harder than survivor and more stressful." Why? What is harder? For a 2oo kg monster to kill 4 teenagers or for a teennager to survive and escape from a building with a 200kg killer monster in ita? What is more stressful? To kill or to be killed? Sorry but i stopped reading at this point.
  • Who needs more BP? Jeez it is a burden to spend them and after 2 month playing you have too much stuff you can't use.
  • Plague keep everyone injured neverthless. Now thana is even MORE opppressive than before with plague. And useless with the killer that used it in a balanced way.
  • Yesterday a survivor with this strategy completed a gen from zero in the time I needed to patrol the other 2 in a 3 gen situation. Without help, without PT. I think it is a little too much.
  • T3 perks are not an issue in my opinion. I UNDERSTAND a player wants all of them to play all the possible combinations! The issue is: the game was made with limited resources you can burn in order to have some advantages during the game: addons, equipments, offerings.... Some are better than the others, you can't always…
  • I never agreed with the grinding reduction but it was unpopular opinion. You often already were able to buy more thing than the ones you spent, you already had to stay a lot on the blood web, you already reached a point, not that far, where you have countless iri stuff, more than you can use. Now ultra rares aren't rare at…
  • A free mori is huge man. Basically the game will end always when you catch the 4th survivor while right now a good team of survs can postpone the end to the 6th-7th hook simply hiding the guys that are dead on hook.
  • I do not care anymore about BP. Honestly, the less are the better because it takes a lot of time to spend them.
  • You basically NEVER hit OtR. If you camp you hit or the basekit BT or the normal BT. If you not camp and you hit OtR the guy tried to use it aggressively and this is better for you. If neither these situations happen, once you meet the guy again OtR is ended due to time or Conspicuous actions.
  • Guys i do not know.... ok... BP are so worthless they now can give them away even for breathing successfully. Now i spend maximum 10k for a loadout that can easily earn 100k. But ok, if you need more useless BP i think this will create no trouble right now.
  • Do you still need BP? I literally am bored to spend them.
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