The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Thank you! <3
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A character having a ranged power is different to pinhead swinging his little chain and hitting you over vaults you left 5 seconds ago 😥
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Sometimes it's not something you notice, but when you play a lot of DbD you notice it a lot easier. The clip shown by OP is also on PC, I notice it constantly on PC too. They can say it doesn't exist, but it's coming from the same devs that said cross-progression was coming to the game for console and PC over 2 years ago...
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Alright, after restarting my Steam rather than just the game I can see I have the charms in the game. I didn't get any pop-up but I still have them in my inventory, so thank you so much for all of your help :)
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I've restarted the game a couples times today and haven't seen anything. I wasn't sure if there was another method to buying the cosmetics, I just used auric cells. I didn't even know you were supposed to get a pop-up. I haven't seen anything of the sort. What would the colour rarity be for these charms if you know?
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It sounds like these perks are pretty cool, but just so I can understand the first perk is like you get a token each time a survivor is hooked until you reach 4, correct? Kind of like Remember Me? I think that these are some cool perks that could combo into some nasty endgame builds.
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Complaining about killer/survivor meta is a snoozefest. What're players/devs gonna do when they see forum complaints? Nothing, it's a cycle.
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I find it weird that a lot of people aren't getting any. My friend who had bubba but hadn't played a single match got 6k shards, and I got mine too.
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He's strong, but not OP. You can counter him, you just need some understanding of his mechanics. Plus, he does have a cooldown, unless he has Alchemist Ring, which IMO should get a change. Otherwise, just practice against him is the best, and learning how to bait his swing when he's in rush can be really beneficial.
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You get pieces of the outfit Thank you to @Aven_Fallen and @Lycidas for answering x
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This really did confuse me that a massive like at least 6"7 killer crushing a seemingly brittle bone structure wouldn't be able to break the damn thing
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What's that in relation to?
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This happens on PC as well, happened to me as Pig on Hawkins :/
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I'm using PC and the same thing, no BP reward from going Rank 1 Survivor and Killer back to Ash 4
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Teachable perks give reason to grind out the game to be honest.
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I feel like RPD would better suit The Pig for her home map, considering the map is essentially like one of Jigsaw's sick games.
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Because ranking system = perfect
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Obviously there are gonna be perks to counter certain things to happen. Sure, some things are a bit busted, but LITERALLY the same thing could be said for survivor. Getting slugged, use Unbreakable or even We're Gonna Live Forever. Getting tunnelled, use DS. Survivors have BNP, Prove Thyself, and can gen rush the game if…
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BHVR has already stated that they aren't about accuracy when it comes to hitboxes in DBD, otherwise... idk they said that something would go wrong I can't completely remember, but then they made Slinger, Trickster, etc.
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I feel like relying on other perks to have your randoms get info for when you have a certain perk that can benefit them is good, and I do think this change would be nice, it could help in almost any situation that helps a teammate... which I feel like BHVR will just say that that is the issue, that "Head-On wasn't intended…
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I think that if I had any issue with Wraith, this would be the only thing. But in the end it all comes back down to add-on's and how so many other killers too have busted add-on's for what would generally be mediocre killers; Myers & Fragrant Tuft of Hair, Ghostface & Chewed Pen/GFCOT, Clown & Redhead's Pinkie Finger, etc.
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I completely agree with this
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Literally this 100%
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So what is the issue then? That could be said for many other killers, that if you bring some add-ons and know what you're doing, then of course the survivors can have a difficult time. Likewise for the map thing.
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I've only noticed a wave of it atm, like sure people can complain about any killer. "Myers OP because infinite T3 add-on, Pig OP because RNG, etc.". Could You tell me like the issues people have specifically with him (I'm entirely sure that I've missed a lot which is why I'm asking now).
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You sound paranoid, bring Spine Chill
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IDK how you found this but thank you, that helps heaps :)
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I'm not sure if you meant nerf or buff with the Demo thing because it was most definitely a buff. But I think that instead of just nerfing or buffing gens I would say to add more objectives in relation to the nerfs which would make games longer and more interesting IMO.
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It's been like that for a long time now, since 3.0.1
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Sure there are bigger issues the game has that needs to be fixed, but you're saying that to the game where the devs decide to rework Slippery Meat than focus on things like Iri heads. Trees like this can extend loops for the survivors giving them extra time to drop a pallet, where if the tree wasn't there the killer…
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Minecraft Steve. If they can add it into smash, why not DbD?
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Ok, but does that change the fact that it's still wasting a hell of a lot of time? I couldn't even count the amount of times I've had to go after the unhooked survivor after not seeing the unhooker, chasing and getting looped for quite a considerable amount of time, and then downing them and get hit by a 59 sec DS. That…
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Wait hold on I'm sorry, use it multiple times? Why??
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I know how it is because i came from Xbox to PC. I was just so fed up with controller and frames tbh
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I think they're saying that its not the gameplay mechanics of Doctor, it's that their frames take a huge dip playing against him due to everything happening (getting shocked, illusionary doctors, static blasts, etc.), because the same thing happens to me and my specs are fine
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I had this same issue playing Freddy, without Enduring or anything. I asked some people I know and it's apparently a not well known bug so hopefully it gets recognised
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Thank you, much appreciated xx
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Huntress, I love her
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OK but if i down someone with SB does it transfer into when they're off the hook? So would it be applied if i down them with a normal hit, then they get taken off the hook?
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I did not know that actually, thanks! I don't use him much it was just an example but that's very useful to know thank you
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The use of a prestige for ranks are useless or even counter-intuitive, seeming how: We already have Devotion for our levels, which is DBD's prestige Matchmaking is broken enough, and would most likely create longer queue times (IF you're speaking of matching prestige 1 people with prestige 1 people, etc...) Short…
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Oof thats gotta suck hard bud, I honestly feel so bad for you. I did not like that game, too short and not innovative
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It's a massive issue that has plagued this game for a really long time because... I don't even know. People give killers a hard time for doing well that game or not doing well that game, it's stupid. Survivors get crap because of the same reason. Not many people care about the person on the other side of the screen and…
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This sounds like a Black Ops II zombies myth or somethin', but good luck finding it
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Yeah, MMR is broken and doesn't work like at all. Plus killers are deterred from playing killer because of issues like gen speeds, so not finding many killers is another factor
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Toolboxes*
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I feel like a change like this would overly buff some perks such as blood warden. If end game is triggered and they get the doors open when end game is already halfway through, blood warden can literally make it impossible to escape if someone gets hooked. I feel like it'd also make the end of the game go too fast, and…
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gg no re
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Bloodpoints are Bloodpoints
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VERY late reply but I'd imagine it'd be to block out more natural light for the survivors, to make it harder for them to see. That's my guess though